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Posts
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Everything posted by Czar
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Activated trials good luck guys
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If the bot is clicking too fast, don't enable spam click mode. It is used for competitive environments only, when competing for ore. If the normal click is too slow, I will try and offer a compromise, a slider for click speed. CLI mode, highly requested for all scripts, will be rolling out updates ASAP Pickaxes don't break (?) Not sure if troll question. Activated all trials good luck guys
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Fixed. New update will be posted within a few hours.
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What type of tile do you mean, you mean set a tile to thieve from that tile? Or a tile for the target npc to stand in? I am not sure, please explain I will add it to the script ASAP As for 421.5xp, that was in deadman mode where the experience rates are much higher ^^ As for running too far away, I will add a whole tab dedicated to run-away/escape from combat, will push update as soon as it is ready ^^ As for dropping silk, make sure you hook mirror client properly, close both clients, use default osrs client launcher, hook them first, login manually, then start the script, it should work much better ^^ If not using mirror, try setting client to fixed mode? Confirm please. Stamina potions is a good idea, will convert the stamina code from my other scripts to this one. Thanks for the feedback and support guys, activated all trials good luck
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New Update (v153) - Seers village course improvements - Seers teleport improvements - Canifis course improvements - Randoms are now optional update will automatically go live within 24 hours, thanks for your patience and support, really appreciate it Apologies for the late update, I was working on some nice anti-ban related behavior for the script. I want to reduce the script's footprint in terms of bans. I am going to be posting another update shortly, for v154. Stay tuned
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Will keep adding updates to the anti-ban and behaviour of the script, thanks for the continued support guys As for bars, it will do all coal-related bars and gold bars. I haven't tested iron yet, but I will add support for iron in the upcoming versions Stay tuned for the next update, almost ready
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Fixed sorry, posted update v51. There was a little glitch in the setup window, which I fixed now. Update will automatically go live within 24 hours Store buying should be working perfectly in this new update
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Make sure mirror client is configured properly, use default osrs launcher, close all clients, start up osrs client, then osbot client, hook them and wait until they are both loaded, login manually, open some interfaces, walk around a little bit (let everything load/clone properly) and then start the script outside of a game. This is the most stable setup and will last a good amount of hours. Activated all trials good luck guys Thank you so much for the generous and nice replies, really appreciate it ^^ You are the best
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Pushed update, should go live within 24 hours automatically, script paint will show v234.0 once it is live Good luck guys EDIT: All trial times are doubled, good luck everyone ? EDIT: For the falador teleport, it seems you have placed the falador teleport spells in the banking setup, but you told the script to teleport using falador teleport tab? Make sure to set the banking settings properly! @Metze which settings did you enable on the setup window? I will run the same settings and help you get the script started Also, did you set client to fixed mode? Latest OSBot client and java version? As for crabs re-aggro, mirror client hooked properly? Using default OSRS client? Which sand crabs tile are you at? Crabclaw isle? If at crabclaw isle make sure to choose a tile on the outer edges, to allow farther walking distances to reset aggro. I am guessing it is a mirror issue though, the npcs are not being detected by the client. Restart clients and hook while logged out, login manually, open a few interfaces/walk around (let the clients load/clone properly) then start the script. Should be more stable after that.
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Update is delayed for another few hours, still doing test runs for the upcoming plugins. So sorry! It should be re-pushed within a couple hours at best. I just want to make sure everything goes right! Will edit this post at a later hour, with more information and more questions answered. Thanks for your patience guys!
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Posted a new update v7, update will automatically go live within 24 hours, good luck guys
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The script will repair when activity points are getting low, to make sure that you win points every game ^^ Any alternative ideas? I am always open to suggestions Activated trials good luck guys
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EDIT: If you are experiencing any clicking on current tile or spam clicking npcs, make sure to change the client back to fixed mode, and NOT resizable mode. New Update (v234) - (NMZ): No longer overloads while under 50 hp - (NMZ): Added reset tick every ~45 seconds (activates quickprayer) - (Crabs): Ammonites refresh aggro now works - (Crabs): Ammonites banking added - (Crabs): Looting for sand crabs and ammonites added, king sand crabs loot too - (Crabs): Move mouse out of screen should be working finally - (Stronghold): Glory patched - (Stronghold): Looting panel patched - (Brutal Black Dragons): Blowpipe support improved, the script will now stand 1 extra tile more far away than normal. - (Green Dragons): Major re-write of plugin - (Green Dragons): Looting fixed, teleports fixed, looting bag fixed - (Green Dragons): Anti-pk (stage 2) added - Nardah bank should be working - Fossil island bank is now supported - Added Xeric's Talisman support - Added glory (home) support - Added choose a spell for magic, with auto-casting too. - Updated F-hotkeys in thread, and in bot HUD. Hit CTRL to toggle show/hide all the commands. - Alching improvements, including alching in safespot. - Combat style switching is now event-based, and re-written to work better. - Added option to filter npcs already in combat (if in multi-combat zone): WARNING: please be careful with this. If your target monster is just outside the multi-combat zone, there is no way we can tell, and the script will attack that monster. Make sure you are in a big multi-combat zone, careful! - Fight event is now dissected into smaller separate mini-events - Added a few unguided human behaviors to the script: should improve anti-ban. This is just stage 1 of the entire feature. More to come! - Hopping is now officially a script event, and has its own logic altogether, instead of relying on the single client method. - Looting bag is now featured as an option, instead of being auto-detected. (BETA) - Prayer flicking timer is now averaged between hits - Prayer flicking now turns off prayer as soon as you get hit - Prayer flicking averaged time is now taken into account in the new handler - (Prayer flick): When out of combat, the script will keep prayer on - (Prayer flick): When in combat, the script will hold the mouse near the quickprayer icon for faster selection Am currently working on more re-writes and improvements, as time goes on, various aspects of the script will be expanded and improved upon to support the latest ideas, suggestions, methods and whatnot. As for plugins: Working on a few awesome plugins which many of you have requested and will enjoy! I already have a few features for v235 (next update after this) in the works and almost completed, will be posting another update very shortly. I hope I didn't miss anything! Please make sure you are running fixed mode and NOT resizable mode for the time being! Thanks guys, really appreciate all responses, feedback and patience. Update will be pushed after a final test run to make sure everything is working well.
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Set client to fixed mode it should work ^^
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Okay so user must click 2. Got it thanks, update coming up what are the other two items available to fletch?
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Withdraw all is possible if you block out some places in inventory? As for lag I can easily prevent that. I will add like 3-4 styles anyway and whichever works best will be used stay tuned for the upcoming update ^^
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Potions are supported yep, make sure they are in inventory and bank loadouts, the script will automatically detect them and sip. As for arrows/ammo, which weapon/ammo? I will make some adjustments to the script. As for fighting while in combat - turn on fixed mode. Don't use resizable in the meantime, I need to make the script support it.
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Which option is the keyboard shortcut for redwood shields? Is it keyboard 1 or keyboard 2? I will make changes ASAP. 90 Fletching is too high req for me to test redwoods I just need to know if its the 1st option 2nd option 3rd option etc? As for shield fletching, added a small update to withdraw 26. It will single-click withdraw-X if it is already set to withdraw-26. Update will automatically go live within 24 hours, newest version is: v57.
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Re-pushed the update v5, should be live very soon. Leather gloves are included so sorry for that, I coded the vambraces as the gloves slot for leather. It is fixed now, both are supported Activated trials good luck guys Bank pin - the osbot client doesn't know how to handle pending pins, I will pm developers to make changes to the osbot client ASAP It will be fixed for all bots on the website.
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Activated trials good luck guys For giant seaweed option: how would you like to withdraw the required items? Since it is withdraw 3 giant seaweed and 18 buckets of sand, should the script withdraw-X the buckets and triple-click the giant seaweed? Or withdraw-X the seaweed and "withdraw-all" the sand? Thanks!
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If you want speed, lower mirror client's reaction timer to around ~50ms for the best script performance and experience ^^ Activated all trials, good luck guys Will be posting another update shortly. Stay tuned guys
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Glad to hear the bot works better, don't forget to follow all instructions, and set client to fixed mode, should work much much smoother Good luck guys EDIT: New Update (v50) - Added store buying options in setup window Update will automatically go live within 24 hours Preview:
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New Update (v75) - Added pump mode (strength training) update will automatically go live within 24 hours, good luck guys! Remember to set client to fixed mode!
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Set client to fixed mode, it should work much better. Let me know how it goes, confirm! Update for blast furnace pump has been posted, please note it is beta and I am accepting suggestions on improvements if necessary. Activated trials good luck guys ^^