Mac saving/loading is bugged by the OSBot client, I got it to work without OSBot client (using the same code) but when I use OSBot's API it bugs out. I have informed the devs and it will hopefully be fixed very soon
For setting a safespot: walk to your chosen safespot tile and hit F6.
For clearing/removing a safespot: hit F9 key (in the new update)
If you have any safespot related bugs, please mention exactly what happened and how to make it happen, and what you would like changed. Each safespot tile, npc, fighter profile combination leads to a different situation. So many variables at play.
For goblins, I will run some more tests for progressive mode.
For Slayer Tower, I will add more improvements to the walking pathways.
Prayer flicking: Let the script get attacked to time the npc's attack speed, then the script will learn the attack time and continue prayer flicking
As for banking and looping: please provide console logs! Would be really useful.
NMZ rock cake: Will test and update.
World hop: will add more expansion/improvements ASAP.
Item Ids showing runefest shield instead of lobster - using proxies? I will try and see what the issue is. It loads for me, will test on other computers.
Kourend dungeon - basic support only, banks manually via walking so far. Brutal drags supported but requires more testing, couldn't test since they added the new slayer requirement.
Gargoyles/shortcut: Cannot get the script to use the shortcut, are you sure? Please confirm how to make the script walk there, you said it's using the shortcut but for me it's not using. The problem is that you don't want the script to use the shortcut? I don't understand. I tried standing and walking near both shortcuts on floor 2, script just continues normally perfectly fine.
A few hotfixes and a major version update is pending development, I need to get it right. Am currently re-designing some code to be more stable, then I will be pushing the final update log.