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Czar

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Everything posted by Czar

  1. Activated double trial, because there is a new update coming out. Good news guys, have done two major re-writes for the script to modernize it for 2019. Some aspects of the script were written when it was a smaller/local script and it didn't fit with the overall scope of the script today; so it had to be re-designed. Areas affected: NPC filtering system and combat code. The next big re-write will be for the walking aspect to reduce it's memory usage since we have a proprietary walking system instead of the default webwalker that every other script on OSBot uses - which means we get much much faster updates (OTA) and we can have truly customized walking/traveling. Will be pushing the new update later today.
  2. Apologies guys, fixed. New Update (v93) - Agility shortcut is now optional - Rockfalls fixed - Custom ore target mode fixed Update will automatically go live within 24 hours, good luck guys
  3. Hmm looks like the bot isn't detected the dialogue. Are you sure you are running fixed mode (not resizable mode)? Confirm please
  4. Czar

    CzarRangingGuild

    Some epic proggies and 99s wow, one 55 hours proggy and another 70-99 in 3 weeks. Only the botting pros hit those kind of numbers Activated trials good luck guys Nice to see more users with this script, let me know if you need help setting it up
  5. Thanks for the console log output, will be adding a fix for selling bars ASAP Activated trials good luck guys
  6. Well, your Fishspot is grabbing the closest fishing spot (npcs.closest), which means it will keep targetting the nearest npc to your player's tile, so it won't be targetting the far away ones when there are fishing spots more closer. Try: NPC Fishspot = getNpcs().getAll().stream().filter(a -> a.getName().equalsIgnoreCase("Fishing spot")).findAny().orElseGet(() -> getNpcs().closest("Fishing spot")); What is different? This is grabbing all fishing spots in the area, and choosing any (findAny), instead of choosing closest. If it fails and none are found, it will resort to finding the closest one. This makes use of streams, otherwise the code would be much longer.
  7. Cannon + walking: did you set a safespot? Also, what is the player trying to do when running, is it trying to fill the cannon then trying to attack another npc at the same time? Or? Will do some more test runs, without safespot set (I'm assuming?) As for slaughter/expeditious bracelets, found the problem - fixed for upcoming update v236. Script pause/play: yep this only applies to mirror mode though. I will be talking to devs on why a pause/play makes mirror un-bugged again. As for paint, it is very heavy on the script and I have trimmed it down for the new update, you will notice a large difference in speed Thanks guys!
  8. Done good luck on trials guys
  9. Pushed update v59. Update will automatically go live within 24 hours, good luck guys
  10. Czar

    Perfect Agility AIO

    For alching: make sure you disable spell filtering by right clicking the magic tab icon, it should work Breaks are handled by the client, it is the same for all scripts. If using mirror client, breaks might be messed up for the time being until we get an update, confirm please!
  11. Brimstone keys I can add without posting an update. Will add within 5 minutes - restart scripts to see the changes. the mirror instructions werent for lowering cpu but for increasing stability so the script doesnt idle out. For cpu I need to lower the script paint memory usage otherwise it just needs to be hidden, it is too heavy for osbot. cannon I will check it out. What are the blind spots? For cannoning you can always set a safespot to stand in using the f6 key, it will stay in that exact tile.
  12. Yes very common error with mirror client, all scripters have the same complaint unfortunately. We are trying to get a fix for mirror client, I have messaged devs on the OSBot scripter/dev chat. Infamous mirror error: [ERROR][Bot #1][02/10 02:33:53 PM]: Error executing event : org.osbot.rs07.event.InteractionEvent@a93c95d java.lang.NullPointerException at org.osbot.rs07.api.map.Position.isVisible(tj:127) at org.osbot.rs07.api.model.Character.isVisible(qo:73) at org.osbot.rs07.event.InteractionEvent.execute(jf:431) at org.osbot.rs07.event.EventExecutor$2.run(gh:1) at org.osbot.rs07.event.EventExecutor.execute(gh:290) at org.osbot.rs07.api.model.Character.interact(qo:319) at perfect.scripting.b.d.prN.i(ae:677) at perfect.scripting.b.d.prN.k(ae:606) at b.a.nUl.i(dj:1092) at b.a.nUl.onLoop(dj:953) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(ji:48) at java.lang.Thread.run(Unknown Source) Unfortunately all we can do is restart clients and hope for the best. Also, to maximize stability: (Optional): Download the OSBot dev client .39, it features better performance for mirror. If the script randomly doesn't work after some time, give it a client restart. To maximize stability: - Don't stay logged in while both mirror client and OSRS client are trying to hook together - Don't use any other clients other than default OSRS client - Set client to fixed mode at all times, restart client if it wasn't already set - Once both clients are hooked (make sure you are still logged out), start to login manually by yourself, enter the game completely manually - Once you're logged in, open some tabs/interfaces, walk around, let the client load for a bit, the mirror works by copying all in-game objects - You can now safely start the script. That will maximize stability, but it's not perfect. Of course, the devs are working on mirror.
  13. Will check out max zoom and edgeville, and gnome stronghold spinning ASAP. Activated trials good luck guys Thanks all
  14. Guys what layouts are you using for banking? It's working perfectly fine for me. Send me some screenshots of your setup windows and I will try the same options and see what happens I need to make sure the bot works for everyone Or do errors happen after a certain time? EDIT: I am working to improve the performance with mirror as we speak, it seems the paint is literally eating up memory since it's too heavy. I will be repairing the hotkeys to hide paint, and will try lowering the script lag as much as possible. Known issues: Breaks are not working at all, and neither is world hopping. These will not be forgotten. I have gathered a list of things to include in the v236 update. The rest of the issues have already been noted (within the last 3 pages of the thread), all copied and pasted into my work log. Client: Please make sure your client looks like this: (fixed mode) and NOT like this: Mirror issues:
  15. Using mirror? Can you use the latest dev build, mirror works better there It shouldn't idle after a few games after that Activated all trials good luck For alching in boat, make sure to disable spell filtering, it will work perfectly I will run some more tests, just in case!
  16. Guys, quick heads up, use the osbot dev build client for better mirror performance, the devs made a few improvements As for the rest, I am almost done with udpate v236 shortly. Thanks for the suggestions/reports, really appreciate those who are detailed, makes updates faster Will be doing further test runs before posting, seems like a few things are not working the same as last few versions. Thanks for your patience, don't forget this is a really really big script. N.B: all posts/comments are noted and will be addressed on a case-by-case basis as usual
  17. Try both of them via trials and judge for yourself may the better script win
  18. New Update (v92) - Completely new pathing system, MUCH more stable - Agility shortcut is now fully 100% supported from both sides, working extremely well - Added 'Enter X pay-dirt to clean', this will replace '81 ore mode' option. You will be able to enter a number to tell the bot when to start cleaning the pay-dirt and turning them into ore to bank. This means that if you set it to 81, the script will begin cleaning pay-dirt and depositing them in the bank until there is none left, and then it will continue mining more pay-dirt, repeatedly. Also, mirror mode recently got some finetuning in the recent OSBot client update, should be more stable :D Activated trials good luck guys :D
  19. Which exact settings? Message if necessary. Are you 100% sure you have set it to fixed mode (not smaller resizable, but actual fixed)? Also, any errors in console log? I will run some tests and help
  20. Czar

    CzarRangingGuild

    Activated trials good luck guys
  21. Activated trials good luck guys Recently added an update for upper boats too
  22. Seems to be running fine for me at 49/50fps using mirror client, although I did get a few users who are saying it is a bit laggy. I will add some further optimizations I guess. Update v236 coming up EDIT: Hmm perhaps v235 (this update, pending) is better? I removed some cluttering code which lagged the script. The update should be live within a few hours at most.
  23. In the new update I made it so whenever it gets the 'your overload effects have worn out' message, it will drink an overload. How's that, It requires manually drinking the first sip of the overload though. I will be adding an update for NMZ to make it better. How are you using nmz? I recently added an update for the prayer flashing, and for the hp threshold, it will strictly only sip overloads when 51 hp or above, as opposed to the last version's 50 and above. (50 = death, but it should be fixed now to 51 in the new update)
  24. Some people leave scripting related feedback which doesn't count towards real feedback. But if you were a veteran you would know
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