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Everything posted by Czar
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Should be launching, the bot is now online again. As for muling I am working on releasing it ASAP. I want to be the first one with muling on OSBot fingers crossed it will be this week before the weekend so we can launch our bot farms ^^ Also lemme know if you run into any issues, the latest update is now live (v99.3), with more new features underway. I am particularly curious how the questing goes, I reduced the eating threshold to ~70% health if on new accounts so the ice giants don't 1 hit etc. Next version will have a few extra options on the setup window as promised
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That is part of the anti-ban, it's best not to appear as a bot doing perfect laps each time, longevity > efficiency IMO. I can easily remove it and make the clicks more narrow/focused if you'd like! I will be adding it to the upcoming new 'behaviour' panel in the setup window as an option, so we can choose between click & click accuracy settings As for trials, activated enjoy!
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We are working on it, should be resolved shortly
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Will be resolving the launch issue, so sorry about this. Some scripts may be temporarily offline until this is sorted. Fixed, bot is now online, good luck guys! Business as usual. Will be proceeding to add new features now
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EDIT: Updated, should be launching much better now. Stay tuned for 267.0 too, enjoy gl guys
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Sounds good, got update v99.3 coming with an option for overriding GE and starting from the exchange booth immediately, should be more flexible in this version
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Any console logs? I will be able to help. It should have teleported via the varrock tabs, it may have been looking for the bars you made, to withdraw them as noted and teleport out. Ensure bank placeholders are turned off so that the bot doesn't think there are still ore pieces remaining in the bank, please confirm if this works better, in the meantime I will investigate and see what went wrong to update it for you. For starting out, we gotta start the restocking phase at the blast furnace, then the bot will go into its own sequence/rhythm and do the rest. So starting off, if we are at the GE then we need to buy our own coal/ore and wait for the next trip to let the bot handle restocking. I will be adding some flexibility/customisation options in the next version (~v100.0) Also guys yesterday's update (v99.0) will be live within a few hours, I've got more nice updates coming that you all will enjoy, thanks all!
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Thanks sir! Will fix, update coming up. @Rarest which items did you put in the setup window? It shouldn't be depositing with a full inventory. Are you withdrawing potions only (without food?) If no food is entered, it's best to add 1-2 lobsters and a few potions. Screenshot your settings so I can see what went wrong I will update/fix. Aside from this, I have posted update for granite hammer it should be speccing and switching styles now, just gotta wait a few hours for the update to be safechecked by staff (normal procedure).
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Will do some more updates, stay tuned guys
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Please bot responsibly, it's really easy to bot fishing since it's an afk skill, as long as you keep the hours in check, with breaks too, and main-botting only (no crazy bot farms on the side) then you shouldn't have any bans. That is actually quite an achievement 40k sharks before a ban ;o hopefully it was a temporary ban because that is epic progress As for trials, activated enjoy. EDIT: @adelmas, and mostly VIP users: for quicker dropping, you are using mirror so lower the reaction time to speed everything up, this is a universal thing and must be done to all bots if you want them to perform even faster. Top right -> settings -> options -> mirror -> reaction time to 100ms.
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Posted a new update fixing the questing issue, update will automatically go live within a few hours max. As a temporary solution, we may be able to trick the bot into questing if we get 11 hp, 10 hp isn't working in the current version for some reason it just interrupts the quester because it thinks it has too low hp. The new version resolved this issue no worries.
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With regards to questions: Yes the fighter and this one share a similar codebase until more novel features are discovered/added, the plan will be for this one to have a slight edge over the more general autofighter bot. As for rock crabs, I will check it out, I will see what I can do about that, I hadn't realised it was displaying the rock crabs too, so sorry guys. I will try squeeze in rock crabs support on this one too, until my rock crab goes back on the store. @fakejossil make sure to set some food in the loadout, until I add a way to have conditional banking so that it only banks once your personalised condition is met, e.g. out of potions, or out of food, or none (if banking is disabled). Aside from that, to avoid banking just turn on 'no food mode' in the bottom-left box of the setup window. @Rarest all issues will be addressed in the upcoming version, I appreciate the feedback. The only question I have is regarding the task-levelling feature, did you have the weapon: 'Granite hammer'. If not please ignore, I will investigate why it didn't switch styles. As for special attack, it could be that your weapon isn't supported, please confirm your weapon so I can add it ASAP. The first two points & hopping will be working much better in the coming update shortly. Will make further changes, stay tuned for the upcoming update. Will be giving out double trial so you guys can compare how it works in the new update too.
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@Kingsman did you catch any error logs in the console? Top right -> settings -> toggle logger for more info. Please confirm so I can help. Also I highly recommend south-west or south-east, with the option: 'Only mine in my sectors' enabled, this is by far the best option for stability. I will be contemplating making it auto-default. If enabled, then ignore, I will have to see where your character got stuck so I can fix up the walking code there. Please also lemme know where specifically the character was stuck, I'll post an update ASAP. @mcvxzi020 Also please clarify which settings, I have a feeling a similar issue occurred for you two. I will await response and add an update respectively to make sure it works exactly how you guys want. As for dropping hammer, I made it override and auto-drop due to user complaints, I will revert it so it doesn't drop the hammer at all, the option will be in full effect in v132.0 Will be posting mini-update shortly. Drop gems, another option that has been overriden, although ever since RS added the update that ignores superfluous ore (e.g. more than 81 or 162 in some cases) I will be allowing the option to take over. @CrashBandiboob epic proggy sir! if possible can we know which settings you used? Added to main thread ty sir
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@maattsta if you have any more console logs please post them, preferably the last time which the logger outputted something like: impulse 101 or any number, it will tell me the last stage the bot was in before idling. Also were you logged out? I am guessing the bot just idled at the start of the boat after a new game and just logged out from idle activity? As for the enabling run, fixed. Posted v51, I've also posted some updates to output more logs so I can identify the idle/inactivity bug better. I am glad to hear the bot is running better from the last few versions, a recent bugfix enabled us to bot more than a few games (2-3 max and the bot would hang) so I am happy to see the bot improving. Thanks guys you are the best.
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Will make some changes - also in the meantime please keep gp in inventory if paying the foreman, it’s more efficient this way since it eliminates banking every 10 mins. From 60 onwards putting a lot of gp in the coffer is the better option, with staminas set to keep. next update will be announced shortly thx guys, I appreciate the feedback & responses ^^
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Will make some more changes, thanks guys. I am working hard to make the bot as flawless as possible (given any situation in-game), so the bot will ideally be a lot smarter. if you guys catch any other issues or have any other ideas/suggestions please let me know asap.
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Will resolve the webwalking so it finds its way to the next course better. as for canifis will make some more changes to that part, update coming up. Also guys the newest update just went live, enjoy! The interaction system has been improved so it will never idle anymore. Next update will involve quicker responses to clicks/intentional misclicks (if antiban triggers), so that the bot will not wait more than 3 seconds per action.
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Posted huge update (v164.0), update will automatically go live within a few hours, gl guys! As for trials activated enjoy!
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Just posted ~2 updates, latest version is now v134.0. Had to make sure the update went through, should go live within a few hours max. Sandstone should also be working better in this new version, fixed the NPE issues. EDIT: Sandstone will now mine much better, no longer waits for ore to respawn before mining the next one, preview: (Ignore version, should say v134.0 instead of v133.1)