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Posts
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Everything posted by Czar
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Yes any account can be a worker, I urge you to make sure that master account is on a different IP and ideally machine than the worker(s) for best results For bloods, just need the 77 runecrafting req on my main and I'll add support for them, I'm super pumped ^^ EDIT: New Update (v145.3) - Added support for spaces, underscores and hyphens in usernames (for master/worker trading) -- Now trades master all the time - Added a fix for Mud Runecrafting (master/worker), the master now crafts runes correctly Update will automatically go live within a few hours.
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Yes, iron bars are supported. Done activated enjoy sir Also guys just posted a new version, should automatically go live within a couple hours (v109.2), it affects steel bars & coal bag mainly.
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yes, and inferno can be melee'd too but only once In all seriousness, yes especially after a BGS/DWH spec followed by any godsword tbh. However most people do the ranged way, so base 75 range would be fine. Even with rune crossbow (blowpipe is just ez mode), paired with maybe a jad helper plugin to help with changing protect prayers.
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OSBot Client Design Competition Winner + Pictures
Czar replied to Maldesto's topic in News & Announcements
Knew it, good job -
Aside from the recent uncertainty & depression, it's going well Hopefully it'll be over by christmas
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Seems to be something with potions that needs updating, it’s not letting the bot continue. Will push a new version shortly
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Pushed new update, should automatically go live within a few hours from now. Next one will have quicker enchant spell, I know I said the speed increase would be in v147 but there's still some work left to do in that piece of the code (for enchant spell). Will be adding that later today!
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Yes, but there is no GE in the existing version yet. Activated trial enjoy brother!
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OSBot Design Competition - $100 PayPal + lifetime VIP
Czar replied to Patrick's topic in News & Announcements
Can't wait to see who the winner is. Had no time unfortunately to enter this time round. My guess is the username starts with F... -
@ProjectPact's Script Factory by far, it's gunna take over everyone's scripts soon Fury's AIO Looter, Zulrah, Vorkath are solid ones too, and we can't forget the mighty Stealth Quester
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I expect to release in 2-3 days hopefully, it is a big amount of work to complete. It is my priority now.
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Well the strut repair is a huge discussion point - some users go on an empty world and expect the struts to be repaired by others, without repair mode enabled, so I'll have to force the bot to repair even if the user selected no repairs. The script works best with 27 inventory slots, 1 hammer and the rest ore, it will amount to 81 perfectly. With 28 inventory slots it becomes 84 ore (which is over the limit for the maximum ore - 81). But this is a non-issue since all redundant ore will disappear (if the hopper isn't empty, which it isn't in the image attached). The image shows a situation which is super rare: either the user mined the ore really quickly before someone else could repair, or nobody repaired at all (regardless of how quick an inventory of pay-dirt was mined). So the only solution here would be to drop pay-dirt, repair, then pick-up pay-dirt and place all pay-dirt into the hopper. If this is a good idea for you let me know so I can add it, otherwise I'm open to suggestions on a solution! Another solution would be to world hop to a different world (that has repaired struts), currently I'm open to ideas. I can add both of these and make them completely optional. Either way it's highly recommended to keep a hammer to repair always (and thus sacrifice an inventory slot) for stability. I'll add a way to handle every type of situation so this shouldn't be an issue any longer, however I urge everyone to keep a hammer in inventory and repair yourself for the time being, because it eliminates any chances of the above situation happening. As for the rest of the points, yes these are a bit easier to code/update, will post another update shortly for these. I've already coded a nice way to trigger the special attack (randomised too) so that's also already done.
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Will check out breaks, please use the latest osbot client version and see if it makes a difference. Update coming up! @droppin acidIssue resolved in latest version? Please confirm. If not, lemme know which ammo/bow you're using so I can update it in the code. As for trials, activated enjoy!
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@Xiez Update for ardy cloak is now live, enjoy sir. Will be adding bandit camp un-note method now, along with feedback from other users and requests
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Posted update v109.1, iron/steel updated. Should be working now, instead of saying [WAIT_BARS] in the logger. Update will automatically go live within a few hours, enjoy!
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Working on v147.0, almost done Huge changes for this unfortunately, so took a bit of time
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feels like 2014 here
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Steam support would be a monumental achievement for rs in all fairness :E For botting I'm sure the osbot staff will do a workaround, they must have a few tricks up their sleeve
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Please show console logs (top right -> settings -> toggle logger) so I can help. This seems to be due to task level mode, it may have stayed enabled even if you disabled it somehow, I will check this out. Please try a new profile in the meantime, with all the tasked levelling turned off. If using a plugin, please confirm. It seems the script is preparing for breaks, so I will make it keep the cannon off ground until the breaks system kicks in, will be added in v269.0 Using BBD plugin or normal script? Please confirm. I'll take a look at this. Which attack style with the blowpipe, defencive or rapid? Will check this out too, is the [Repair] option on the cannon always there? Should only occur after ~20-25 minutes. If the option isn't there, were there any other cannons present at that moment in time? Please confirm so I know what to look out for. Yes, very popular request but it needs to be setup/configured properly and it isn't 100% fully supported the way you described it. I will try and build a profile for this and give you a trial. I recently added the path from Barbarian Assault to Dagannoth cave to the bot's walking system. With world hop it's not supported though, because it would need to go to a safe tile to hop (pick-up cannon, then find a good world), but this is a work in progress, will be added in a future update (hopefully before next week, but no promises yet). Blowpipe recharging isn't supported just yet but it will definitely be added.
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Yes currently with humidify only, but I'm willing to add more methods, I'll check that method out on youtube now and add it, first I'm just finishing up on the ardy mine update and then I'll add the bandit camp un-noting.