Thanks guys for the replies I've been adding some updates to the script silently, more to come
@Durden I think I locked that interface solver behind an option [Allow wilderness monsters], not 100% sure, I remember because it uses a lot of performance/memory checking interface every few seconds, you remember if you selected that option btw? Either way dw too much about it I'll make some changes.
Yesterday's update was a maintenance fix for a few misc stuff including looting code, was causing issues for some now it's resolved.
Also fixed for v312.0 @mariokiller64 thank you my friend, the logs helped a lot.
Rune dragons are supported yes, if you want I can share my setup for them publicly, just tell me which teleport you wanna use.