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Pandemic

Trade With Caution
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Everything posted by Pandemic

  1. Hello all OSBot users. As I'm sure you're aware, the developers (excluding Zach) have been paying OSBot almost no attention, letting their client degrade into what it is today. For all of our sakes, a large group of script developers have been collaborating about what we could do to help better OSBot, so that all of you can have a much better experience here. Anyways, after talking for a while, we came up with a brilliant idea: we'd create an official group of scripters here on OSBot to maintain the client's API (which handles basically everything you guys see, mouse and keyboard movements, banking, interaction, everything!). To ensure that none of the team would slack off, we decided that this team would be paid a small cut of profits, since we're doing the developers' job anyways. So, we presented this idea to @Laz, and he said he would talk to @Maxi about numbers and see what they could do. This was 3 days ago, we've prompted @Laz every day for a response, but we keep getting ignored. It's absolutely unacceptable how the developers are treating OSBot's most talented and dedicated scripters, let alone their own users. --- To prove our worth, many of the scripters with API access has shown how effective this team is, here's a nice list of what we've done so far (all being saved locally, until we have a proper response from @Laz): New and improved mouse ​The current mouse is often erratic (it skips instead of moves, and sometimes moves EXTREMELY fast) and inaccurate, causing more bans than I'd like to imagine This new mouse never uses the same movements, so it's virtually undetectable Here's a small GIF of the new one (we'll have a longer demonstration soon) Store API fix ​The current store API would sometimes buy items that the scripter did NOT say to buy, making some buying scripts be broken! Bank scrolling ​The bank had an issue with scrolling (it often wouldn't scroll right), and has been fixed! Maze random event ​This has been an issue for FAR too long, and it is now fully operational! Entity interactions ​This is a big one, if a script you were using has ever messed up clicking on an object or NPC, you'll be happy to know it has been fixed! isVisible() bugThis breaks many scripts, and has been an ongoing issue for quite a while. Scripts would stop, thinking an NPC or object is on the screen when it really isn't. Faster keyboard ​Our current keyboard is very slow, making it look bot-like, but we've improved it to a much more human-like speed! And many other fixes to the core API ​These fixes will help all scripters make higher quality scripts by letting them focus on their scripts and not on the faulty API --- We need all of YOUR help and support to make this team possible, so we can hopefully turn this client around before it's too late. Thank you all so much for reading our thread, I hope we have shown you what we're capable of and can't wait to keep improving. Sincerely, @Ericthecmh @Pandemic @Eliot @Dashboard @Swizzbeat @Deffiliate @Nezz @Nitrousek @NotoriousPP @Dreamliner @Khaleesi @Th3 @Alek
  2. Yeah, you should cancel it right away so you don't forget. To do that, go to your client area here: (bottom right) Click the script, and press cancel invoice That should be all you have to do.
  3. You can pay the $6.99 once for the month, stop the subscription, and use it for a month. If you ever need it again, it'd only be $4.99 for that month
  4. Hey guys, I have an extra beta code (all my friends already preordered!), so I'd like to give it away here Post something funny, and I'll randomly choose later today
  5. I have a G2, and I love it, amazing battery life It's like 9 months old at the most :|
  6. Not entirely sure if you can view it (since you're not an SDN scripter), but here it is: Tracker
  7. Why is this so commonly asked for? It's really simple: public void walkPath(Position[] path) throws InterruptedException { for (Position p : path) { if (myPosition().distance(p) > 16 || myPosition().distance(p) < 3) continue; boolean success; do { success = walkTile(p); } while (!success); } } public boolean walkTile(Position p) throws InterruptedException { if (myPosition().distance(p) > 13) { Position pos = new Position(((p.getX() + myPosition().getX()) / 2) + random(-3, 3), ((p.getY() + myPosition().getY()) / 2) + random(-3, 3), myPosition().getZ()); walkTile(pos); } mouse.click(new MiniMapTileDestination(bot, p), false); int fail = 0; while (myPosition().distance(p) > 2 && fail < 10) { sleep(500); if (!myPlayer().isMoving()) fail++; } return fail != 10; }
  8. Pandemic

    Odd Error

    You can't use external library's because it's not in the client's class path.
  9. The developers are currently working on instancing, which I think will help a TON for the customers. I understand your guys' position, script prices are quite ridiculous and with forced monthly fees there's of course people trying to take advantage of it.
  10. Incase you didn't figure it out, use: killCount = config >> 17;
  11. Welcome Datsun to OSBot Check out my combat script, free until Friday! http://osbot.org/mvc/sdn2/scripts/1
  12. Make sure you're importing the new Position/Entity and not the legacy. PositionPolygon positionPolygon = new PositionPolygon(); Position p = new Position(0, 0, 0); if (positionPolygon.contains(p)) { //Whatever } Is working for me
  13. You can pass a Position instead of Vector3D, so just do positionPolygon.contains(entity.getPosition()).
  14. Right here bud: Client API Check out all of the API here.
  15. Sounds good, can't wait to get a stable client
  16. Looks like a fancy way to say a framework for web applications on the cloud. I could do the same with a simple Amazon EC2/RDS server and a Ruby installation. But then again, I didn't read too much about it, sorry.
  17. I'd try local listings (either through craigslist or online classifieds). I can't believe how much of a circle jerk this is for you guys
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