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Zach

Developer
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Everything posted by Zach

  1. Sent you a message. Hopefully we can track this down
  2. Fixed a few more interaction bugs with large piles of ground items.
  3. Added some animation hooks to Character.
  4. After feedback from several scripters, Stable is now v2.3.129
  5. Ah I already have that bug fixed. No wonder it didn't look bugged to me lol. Thanks Edit: .129 released. It has the fixes mentioned above and I re-implemented camera turning and walking for entity destination interaction events. As a side note Alek mentioned he increased the size of the Settings interface.
  6. Can you provide more information than "bugged"?
  7. There are some more changes in the pipeline. Edit: v2.3.128 Reverted non-entity interactions back to .123 Couple other changes to entity interactions. I'm working on reimplementing camera movements and walking with entity destinations for interaction event.
  8. We're still working on improving them for difficult use cases. That's why we need feedback on the dev builds because we're trying to provide coverage for everyone.
  9. Please try again on .126 (the development build) and let me know if the problem persists.
  10. Released .127 with fixes for when the mouse would hover over the NPC for a little bit before clicking it.
  11. Zach

    Vip is needed

    Try it again guys.
  12. It's back to approximately where it was before (since around .120). It's still needing further improvements though. I have a couple more changes already done. I'm currently testing them before releasing.
  13. Released .126 with some more InteractionEvent changes.
  14. Could you message me the code that you were using?
  15. Is there a NPC that we're able to replicate this on? I haven't had any issues with entity interactions thus far.
  16. You can use strings.toArray(new String[strings.size()])
  17. v2.3.124 Added a cross hair color check to InteractionEvent when used for Entities. Added a cross hair color check to ClickMouseEvent. * @param checkCrossHairColor Determines whether we check the cross hair color to help determine if the interaction was successful * -1: Don't check * 0: cross hair color should be 0 * 1: cross hair color should be 1 * 2: cross hair color should be 2 */ Couple of other additions that are still a WIP. This build is more to ensure that with the internal changes we've made so far, things are still stable. v2.3.125 v2.3.126 Reworked InteractionEvents. v2.3.127 Fixes for when the mouse would hover over the NPC for a little bit before clicking it. v2.3.128 Reverted non-entity interactions back to .123 Couple other changes to entity interactions. v2.3.129 Fixes for some interactions and re-implemented camera turning and walking for entity destination interaction events. Alek increased the size of the Settings interface.
  18. Probably because the script you're using uses it's own banking methods. Let the scripter know.
  19. Screenshot it please. I think you're having a different error.
  20. Can't tell if serious or sarcasm
  21. Too many to list for the sake of listing them. And since I know interactions are all heavily linked, it probably affected most if not all aspects of it. If you bothered reading the chat shortly after release:
  22. Another fix put in place for you guys. Let me know if you're still having issues.
  23. You're welcome. Thanks for letting us know about the problem!
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