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Maxi

Developer
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Everything posted by Maxi

  1. Maxi replied to Maxi's topic in Archive
    Going steady great script so far Xerion!
  2. Maxi replied to Maxi's topic in Archive
    There will eventually be scripts that are free for VIP members.
  3. Maxi posted a topic in Archive
    Failing to follow this template will result in removal of your report.
  4. I still love unreal tournament 2003 occasionally.
  5. Maxi replied to Maxi's topic in Archive
    VIP's will have 10% discount on all premium scripts.
  6. Maxi replied to Maxi's topic in Archive
    My own progress: It will be available as premium script once the SDN is released.
  7. Maxi posted a topic in Archive
    A friend of a friend of mine, hunting them chins with Xerion's hunter script in development: My own progress:
  8. Gather your media and show off outstanding progress reports and video's in this section of the forums. Show everyone what awesome levels you have been botting or the cash you made. Have fun .
  9. Studies have shown that the average use of marihuana in the US, where it is illegal, is higher than in The Netherlands, where it is legal. The topic of discussion is, why should marihuana be legal or illegal. Making it illegal seems to make it people want and use it more, as these numbers would suggest: http://www.drugwarfacts.org/cms/netherlands_v_us#sthash.eftL40Fw.dpbs
  10. We won't support GP as we rather not get involved with RWT.
  11. Hi everyone, As I was studying this morning for a test I have on Tuesday, I figured I should write you all a little behind the scenes story of what is going on behind everything you see on the forums and in the bot. As you know, we try to stay as transparant as possible to you all! After we released v.1.5.x containing randoms, we sat together to map out the next few weeks and what we plan to get done and release. Besides fixing existant randoms and adding missing randoms, we are prioritizing the SDN whilst maintaining other little bug fixes and extensions to the API to make our work a little varied. Tonight I ran a hunter bot, written by Xerion, which is planned to be released on the SDN as a premium script, for over 8 hours without getting stuck. This proves randoms have made giant progress a long the lines since their release. We have a new batch of fixes ready for the next release when it comes to randoms. But other than the SDN, we aim to keep excelling OSBot to that point of perfection we aimed for the day we started development. When we started developing OSBot we aimed for a working prototype to start with, one with some design in mind for the core which runs everything, but for the API we didn't make a design plan and we just went a long with what we needed and added it somewhere seemingly appropriate. This was fine for the BETA, however as with all software development, design is very important for extension and usage, especially if it involves hundreds of users who want to use the API to script. So looking at our current API, we realized it's organized poorly. When building on a poorly structured API, it will of course end up in getting structured more poorly and poorly, so you got to tackle this early on. With everything running a lot smoother than a month ago, we believe it's time to do this now. With the SDN getting ready to release, randoms getting more towards 100% with every day, we thought it's getting time to step out of BETA and come up with the official release of OSBot 2 soon. For this, we will be restructuring the entire API. The API will be structured in a way it will feel as if it's a static API however it won't be. You will be programming with it as if it is, but it's not. We will do this transformation, and release a version so everyone can update their scripts before we finally officially release it and abandon support for any versions earlier than 2.x.x. We think, and it will, that this will create a much user friendly scripting environment for everyone. You will find the same methods and the same feel whilst executing your scripts, however the API will be much more intuitive and user friendly. Another thing we will be doing is getting some of the hooks some of the script developers have been asking for. This are maybe like 5 or 6 hooks, but they are getting higher on our priority list as we have to keep our script developers happy . But that's not everything. We feel that the release of OSBot 2 needs something special. We are not sure if we can manage it in time, but for some time early in the release stages of OSBot 2 we plan on releasing a web walker. The one and only Brainfree, his name might suggest he has no brains but he does!, has been developing a web walker for the past few weeks. With our help, we will give him most of the data of the entire world map, to make his web walker walk across the entire map without any problems and little manual work. Teleporting? Fairy rings? Portals? Just walking? Doors, ladders, gates? It's all planned for to be working. This will definitely be one of OSBot's most useful features, and will allow to write bots beyond believe. Slayer you said? No problem. Farming you said? No problem. Died somewhere and you need your script to go back? No problem. So for now, we are still focusing on the SDN and the randoms. But once we get closer to finish both, we will start the restructuring of the API and get ready for OSBot 2. In the meanwhile, we will get everything ready to provide Brainfree's web walker with all the necessary data to traverse the entire world map. So what do you think of that? It makes me excited to see OSBot grow everyday, and with these updates in the near future, I'm wondering where we will be in another month's time. I want to shout out thanks to everyone who has been caring and supporting OSBot till today, and to everyone who will continue doing so in the future. Spread the word to your friends, we will be here for them! Sincerely, OSBot.org
  12. I see your point but nobody said VIP is a donation. It's a sale where two parties agree to exchange items, in this case privileges/otherwise restricted access on the forums and bot in exchange for money.
  13. There is nothing with us buying or selling in general, with the exception that we make the rules. We can sell VIP and Sponsor ranks accompanied with their privileges. Rules are that you can't sell scripts as a script writer, unless it's with the written consent and approval of the owners of OSBot. Once the SDN is available, people will be able to sell their scripts through the SDN. Anyone caught ignoring this, is breaking his software license and thus we are granted permission to eliminate all further access to OSBot and if done at a large scale, take legal actions. This guy you are talking about, claimed to not 'sell' his scripts, however before he would share the script, he would charge a donation before he would trade over the script. This isn't a donation, this is a sale, and therefore got a warning and will be banned from our forums if ignored.
  14. I keep encountering people who have not read this, so please read this: http://osbot.org/forum/topic/2063-important-osbot-golden-scripting-rule-exception-handling-in-osbot/ Sincerely, Maxi
  15. Maxi replied to Shrooms's topic in Archive
    I've ran some scripts overnight to test, and I came back 2 times with my bot still running, one time it wasn't, it's supposed to relogin and it did it, the one time it didn't was probably my internet connection that timed out.
  16. Don't use this, it's just retarded. Also, Fuz is retarded.
  17. I've checked his script, it's clean so it can't be him. You must have been infected in some other way. What are the scripts you have been using for the past weeks, since you started to use OSBot? Let's carry on in a private conversation.
  18. Why are you using 3 accounts?
  19. It's being found in dllhost.exe, where and what is that? It's not our bot, but dllhost.exe is only supposed to be in your system32 directory, not there. You must have a virus right there, because dllhost.exe not in system32 is for sure a virus. What is the list of scripts you have been running lately? Could we get a package zipped up from those. It could be there is something malicious in any of those scripts.
  20. They won't anymore.
  21. The OSBot Area has no problems as of 1.5.6.
  22. This thread is against the rules.
  23. You just put the .zip file in the scripts folder, don't unzip it.
  24. I'll write one.

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