Jump to content

irwtonrs1

Lifetime Sponsor
  • Posts

    2283
  • Joined

  • Last visited

  • Days Won

    1
  • Feedback

    100%

Everything posted by irwtonrs1

  1. what kind of income were you hoping to get?
  2. If I had to point it to one thing, I'd say bots. People have absolutely no idea about the real amount of bots running in this game. If someone was able to expose the real cheating that goes on in this game it would blow peoples mind. Everyone gets up in arms when they see some stupid picture on reddit with 100 f2p bots all in the same area, but that does not even scratch the surface of how bad it really is. Jagex cannot simply ban cheaters fast enough. Their bot detection is really not that good when it comes down to it. It may seem like it is to some people because they get banned often, but that's because they don't have a good understanding of how it works and that goes for most people, including myself sometimes. With that said, people are just simply able to produce bots so, so, so much faster than their ICU team is able to rid them. And then you have to add in the fact that a lot of cheating that goes on is also done without the use of bots, so that removes the ability for jagex's botwatch to assist. I'm sure that when they aren't going through the lists of accounts that are automatically flagged for botting and issuing the bans, they're probably manually investigating other areas of the game or making adjustments to their botwatch etc. The problem is, is that there are so many areas of this game that weath, acorn and whatever other few jmods that help out with oldschool cannot cover it themselves. Give them a team of 20 people that solely work on ridding osrs of bots and you'll see a real change, but that obviously isn't going to happen. Granted though, they don't need a team of 20 bot busters. They could accomplish everything without the need of adding more man power if they actually improved their tactics of how they currently catch cheaters and bots. For example, I used the same 3 mules for over an entire year for a specific method. They traded hundreds and hundreds and hundreds of accounts built solely to farm that method yet never once did the mules get banned. And that right there is the issue. It's like they never even once went ahead and investigated some of the accounts to see who they were trading. If it was done even once, they would have easily been able to see "Oh, this account has traded 500 other accounts, accounts which were all banned for macroing." Now take this and multiple it 100x across all areas of the game and you can see why bots outnumber players. I don't know if its because they can't or don't know how to or if its because they actually just are that retarded. Point is, they just can't ban accounts fast enough, and do a terrible, terrible job of investigating further and trying to cut things off from the source. Then again, I don't work for jagex and I don't have all the numbers so what do I know.
  3. loose: not firmly or tightly fixed in place; detached or able to be detached. they're*
  4. irwtonrs1

    Stealth Quester

    Consistency is the best way to get anyone to do anything. Make sure to post back daily until things are done!
  5. irwtonrs1

    Stealth Quester

    Some bugs that I showed you a month ago, one of which I had occur moments ago. Doubt you looked into them. Bug 1: https://gyazo.com/665ab20e27f1ad523ef95288c9ffa0f2 Account will end up using all its food and getting killed. Solution: simply kill the guard attacking you BEFORE talking to the warlord. (This bug happens most often.) Bug 2: https://gyazo.com/f41ee23e25b963a021e47d8d9ea8a666 Account keeps trying to talk to the king from outside the tree. I believe this bug happens if another player enters the door before you (if you're both near it). This happened to me on one of my own scripts at the main gate to get into gnome village. If another player entered first the account would end up getting stuck. I think its because these 2 doors aren't normal doors, once you click it you're sorta "forced" to walk through it and only one person can do it at a time. Best way to test this is to get a bot account at a part where it needs to enter the door to the tree but have another account walk through it first right before the bot account does and then see if the bot account gets stuck. Bug 3: https://gyazo.com/50896f3884287d6b2e362f6a12ad3969 Not sure how this happened or how to possibly replicate, account will walk in and out of the safe zone getting hit by the demon. Regardless, if this does happen it will use all its food until death. Also, any update on the preset saving? A very, very, very simple change to the script that would be really nice QoL update which I'm sure people would really appreciate. https://gyazo.com/1e2ea5870ba882bb8c34a6fe351defe7 https://gyazo.com/6d112ef12a3aabd236c2ff38dd54e772 https://gyazo.com/d07d693597133ca6efd8c14d1f019a23 And changing the script to STOP buying basic elemental runes for 50+ gp each would be really nice. An air/earth/water/mind rune will never ever be 50+ gp. 10gp is more than enough, there have been many times where the script stops because it didn't have enough money to cover the purchase which would be avoided if the script wasn't trying to buy the runes for such high prices. @Token
  6. I luh handjobs, I luh cheesecake, I luh cheesecake at night time.. real late at night
  7. Chances are you and your friend probably aren't doing the exact same thing. With a little brain power and determination I'm sure you can figure it out.
  8. I usually just go around my neighborhood and knock on doors and ask if I can create some runescape accounts from their computer.
  9. This is what fat pussies say.
  10. There is a difference between being "west" and 2 or 3 tiles away. If the account is that close to the log balance from any direction, it should work.
  11. Or, instead of the user having to move the account 2 steps north, the script can be made to work correctly and logically and start when you're 2 tiles away from the log balance.
  12. It should probably be made to work if its that close don't you think?
  13. Another bug. If you start the script near the spot where you end up when teleporting to draynor, the script will sometimes walk to port sarim, take the boat to karamja and then proceed to walk to the brimhaven docks
  14. why do you still have a profile pic of you and your sister?
  15. Script won't run if its started while standing on this tile and a few to the south
  16. Bro, we aren't living in a simulation created by AI, we are the AI.
×
×
  • Create New...