Hey man, loving the script so far.
Got some bots up to fire blast but running into a little issue when they set the spell to autocast. It gets stuck in the autocast menu, if I pause the script, set it manually and resume it carries on as normal with no issues. Happened on both bots I'm running it on.
Heres the log
[INFO][Bot #1][10/31 03:53:44 PM]: Random solver exited : Auto Login
[INFO][Bot #1][10/31 03:53:46 PM]: Loaded 4 built-in random solvers!
[INFO][Bot #1][10/31 03:53:50 PM]: Started random solver : Welcome Screen
[INFO][Bot #1][10/31 03:53:53 PM]: Random solver exited : Welcome Screen
[INFO][Bot #1][10/31 03:53:55 PM]: BreakManager: We will bot for 38 minute(s) and break for 17 minute(s)
[INFO][Bot #1][10/31 03:54:05 PM]: MW Break Manager: Botting between 30 & 40
[INFO][Bot #1][10/31 03:54:05 PM]: MW Break Manager: breaking between 20 & 30
[WARN][Bot #1][10/31 03:54:05 PM]: The current script is overriding the Break Manager!
[WARN][Bot #1][10/31 03:54:05 PM]: Use custom breaks at your own risk.
[WARN][Bot #1][10/31 03:54:05 PM]: OSBot is not responsible for any issues with breaking.
[INFO][Bot #1][10/31 03:54:05 PM]: misc.statepattern.states.ItemPreparer: Alright sons, lets prepare items for: HILL_GIANT
[INFO][Bot #1][10/31 03:54:06 PM]: SETTINGS: Roofs are already disabled
[INFO][Bot #1][10/31 03:54:07 PM]: ITEM PREPARER COMBAT: HILL_GIANT is NOT a combat state. BACK TO STATE SELECTOR
[INFO][Bot #1][10/31 03:54:07 PM]: misc.statepattern.states.ItemPreparer: Alright sons, lets prepare items for: HILL_GIANT
[INFO][Bot #1][10/31 03:54:07 PM]: For Hill Giants we need: 'Staff of fire'
[INFO][Bot #1][10/31 03:54:07 PM]: checking for: Staff of fire
[INFO][Bot #1][10/31 03:54:07 PM]: Yeap already WEARING: 'Staff of fire'
[INFO][Bot #1][10/31 03:54:07 PM]: FOUND: Staff of fire
[INFO][Bot #1][10/31 03:54:07 PM]: ITEMS WE ALREADY HAVE: [Staff of fire]
[INFO][Bot #1][10/31 03:54:07 PM]: checking for: Brass key
[INFO][Bot #1][10/31 03:54:07 PM]: Yeap we got: 'Brass key'
[INFO][Bot #1][10/31 03:54:07 PM]: FOUND: Brass key
[INFO][Bot #1][10/31 03:54:07 PM]: ITEMS WE ALREADY HAVE: [Staff of fire, Brass key]
[INFO][Bot #1][10/31 03:54:07 PM]: checking for: Lobster
[INFO][Bot #1][10/31 03:54:07 PM]: Yeap we got: 'Lobster'
[INFO][Bot #1][10/31 03:54:07 PM]: FOUND: Lobster
[INFO][Bot #1][10/31 03:54:07 PM]: ITEMS WE ALREADY HAVE: [Staff of fire, Brass key, Lobster]
[INFO][Bot #1][10/31 03:54:07 PM]: checking for: Air rune
[INFO][Bot #1][10/31 03:54:07 PM]: Yeap we got: 'Air rune'
[INFO][Bot #1][10/31 03:54:07 PM]: FOUND:Air rune
[INFO][Bot #1][10/31 03:54:07 PM]: ITEMS WE ALREADY HAVE: [Staff of fire, Brass key, Lobster, Air rune]
[INFO][Bot #1][10/31 03:54:07 PM]: checking for: Death rune
[INFO][Bot #1][10/31 03:54:07 PM]: Yeap we got: 'Death rune'
[INFO][Bot #1][10/31 03:54:07 PM]: FOUND:Death rune
[INFO][Bot #1][10/31 03:54:07 PM]: ITEMS WE ALREADY HAVE: [Staff of fire, Brass key, Lobster, Air rune, Death rune]
[INFO][Bot #1][10/31 03:54:07 PM]: ITEM PREPARER: Found all items
[INFO][Bot #1][10/31 03:54:07 PM]: ITEM PREPARER: Items are ready switch to: HILL_GIANT
[INFO][Bot #1][10/31 03:54:07 PM]: misc.statepattern.states.ItemPreparer: Alright sons, lets prepare items for: HILL_GIANT
[INFO][Bot #1][10/31 03:54:07 PM]: SCANNER: we are not fighting
[INFO][Bot #1][10/31 03:54:07 PM]: SCANNER: Start scanning for fightable Hill Giant
[INFO][Bot #1][10/31 03:54:07 PM]: Fighter: starting level ==> 59
[INFO][Bot #1][10/31 03:54:07 PM]: Fighter: current level ==> 59
[INFO][Bot #1][10/31 03:54:07 PM]: Fighter: fighting state is HILL_GIANT.
[INFO][Bot #1][10/31 03:54:07 PM]: Fighter: Enough runes + brass key.
[INFO][Bot #1][10/31 03:54:07 PM]: Fighter: We have enough hp so no need to check lobster
[INFO][Bot #1][10/31 03:54:07 PM]: Fighter (setting spell): starting level ==> 59
[INFO][Bot #1][10/31 03:54:07 PM]: Fighter (setting spell): current level ==> 59
[INFO][Bot #1][10/31 03:54:07 PM]: SPELL SETTER: Now lets set fire blast to auto casting
[INFO][Bot #1][10/31 03:54:07 PM]: SPELL SETTER: open combat tab
[INFO][Bot #1][10/31 03:54:08 PM]: SPELL SETTER: succesful opened tab
[INFO][Bot #1][10/31 03:54:08 PM]: SPELL SETTER: Combat tab open
[INFO][Bot #1][10/31 03:54:08 PM]: SPELL SETTER: choose spell SUCCES
[INFO][Bot #1][10/31 03:54:10 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null
[INFO][Bot #1][10/31 03:54:10 PM]: SPELL SETTER: failed set Fire Blast
[INFO][Bot #1][10/31 03:54:12 PM]: SPELL SETTER: choose spell SUCCES
[INFO][Bot #1][10/31 03:54:14 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null
[INFO][Bot #1][10/31 03:54:14 PM]: SPELL SETTER: failed set Fire Blast
[INFO][Bot #1][10/31 03:54:16 PM]: SPELL SETTER: choose spell SUCCES
[INFO][Bot #1][10/31 03:54:18 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null
[INFO][Bot #1][10/31 03:54:18 PM]: SPELL SETTER: failed set Fire Blast
[INFO][Bot #1][10/31 03:54:19 PM]: SPELL SETTER: choose spell SUCCES
[INFO][Bot #1][10/31 03:54:22 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null
[INFO][Bot #1][10/31 03:54:22 PM]: SPELL SETTER: failed set Fire Blast
[INFO][Bot #1][10/31 03:54:23 PM]: SPELL SETTER: choose spell SUCCES
[INFO][Bot #1][10/31 03:54:25 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null
[INFO][Bot #1][10/31 03:54:25 PM]: SPELL SETTER: failed set Fire Blast
[INFO][Bot #1][10/31 03:54:27 PM]: SPELL SETTER: choose spell SUCCES
[INFO][Bot #1][10/31 03:54:29 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null
[INFO][Bot #1][10/31 03:54:29 PM]: SPELL SETTER: failed set Fire Blast
[INFO][Bot #1][10/31 03:54:31 PM]: SPELL SETTER: choose spell SUCCES
[INFO][Bot #1][10/31 03:54:33 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null
[INFO][Bot #1][10/31 03:54:33 PM]: SPELL SETTER: failed set Fire Blast
[INFO][Bot #1][10/31 03:54:35 PM]: SPELL SETTER: choose spell SUCCES
[INFO][Bot #1][10/31 03:54:37 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null
[INFO][Bot #1][10/31 03:54:37 PM]: SPELL SETTER: failed set Fire Blast
[INFO][Bot #1][10/31 03:54:39 PM]: SPELL SETTER: choose spell SUCCES
[INFO][Bot #1][10/31 03:54:41 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null
[INFO][Bot #1][10/31 03:54:41 PM]: SPELL SETTER: failed set Fire Blast
[INFO][Bot #1][10/31 03:54:44 PM]: SPELL SETTER: choose spell SUCCES
[INFO][Bot #1][10/31 03:54:46 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null
[INFO][Bot #1][10/31 03:54:46 PM]: SPELL SETTER: failed set Fire Blast
[INFO][Bot #1][10/31 03:54:48 PM]: SPELL SETTER: choose spell SUCCES
[INFO][Bot #1][10/31 03:54:48 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null
[INFO][Bot #1][10/31 03:54:48 PM]: SPELL SETTER: failed set Fire Blast
[INFO][Bot #1][10/31 03:54:48 PM]: Fighter: fireblast is set
[INFO][Bot #1][10/31 03:54:48 PM]: WALKER: Walk to area
[INFO][Bot #1][10/31 03:54:48 PM]: WebWalkingEvent; Terminated because script executor paused.
[INFO][Bot #1][10/31 03:54:48 PM]: Script MW Magic HillGiant SafeSpotter has paused!
[INFO][Bot #1][10/31 03:54:50 PM]: Script MW Magic HillGiant SafeSpotter has resumed!
[INFO][Bot #1][10/31 03:54:51 PM]: WALKER: Walk to area