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Sunny453

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  1. Hey Khal, Did you manage to take a look at this?
  2. Hi Khal, Love the script, I've been using the Agility pyramid a lot lately but just a few issues that prevent me from just leaving the bot to it, hope you are able to take a look at some point. 1 - is it possible to have a teleport out option when the bot runs out of food/waterskins, right now it waits to regain health and can just dies to desert heat. it's mainly an issue at lower agility levels 2 - on the subject of death, is it possible to extend the walking range to Lumbridge so at least if the bot dies it can walk back 3 - If you haven't used the pyramid before it requires you to speak to Simon Templeton first, if you haven't then the bot just gets stuck when trying to give him the artefact. (caught me out a few times! ) 4 - bots get stuck at the top of the pyramid trying to grab the artefact when it has already been taken 5 - bots sometimes get stuck on the East side on the ground floor, I think it's mainly if it fails the bridge part [INFO][Bot #1][08/15 01:47:56 PM]: WebWalkingEvent; No route found! Destinations = [[x=3334, y=2828, z=0], [x=3345, y=2826, z=0], [x=3355, y=2828, z=0]]; [INFO][Bot #1][08/15 01:49:35 PM]: We are lost - Please report Cheers!
  3. Hey, me again. I've got a bug whilst I'm doing double nats, 5-10 steps after crossing the wilderness ditch the script logs me out and stops. I've paused the script before crossing and resumed it when in the abyss and it carries on as normal until it crosses the ditch again. logs_28_07_2022-09_30_12.txt
  4. Hey man, loving the script so far, great success with a blood rune crafting bot. Just wondering, are we going to get blood essence support at some point? It ups the profit per hour. I'm also having a problem with saving a profile with the agility shortcut option enabled, just doesn't seem to work. Cheers!
  5. Hey man, loving the script so far. Got some bots up to fire blast but running into a little issue when they set the spell to autocast. It gets stuck in the autocast menu, if I pause the script, set it manually and resume it carries on as normal with no issues. Happened on both bots I'm running it on. Heres the log [INFO][Bot #1][10/31 03:53:44 PM]: Random solver exited : Auto Login [INFO][Bot #1][10/31 03:53:46 PM]: Loaded 4 built-in random solvers! [INFO][Bot #1][10/31 03:53:50 PM]: Started random solver : Welcome Screen [INFO][Bot #1][10/31 03:53:53 PM]: Random solver exited : Welcome Screen [INFO][Bot #1][10/31 03:53:55 PM]: BreakManager: We will bot for 38 minute(s) and break for 17 minute(s) [INFO][Bot #1][10/31 03:54:05 PM]: MW Break Manager: Botting between 30 & 40 [INFO][Bot #1][10/31 03:54:05 PM]: MW Break Manager: breaking between 20 & 30 [WARN][Bot #1][10/31 03:54:05 PM]: The current script is overriding the Break Manager! [WARN][Bot #1][10/31 03:54:05 PM]: Use custom breaks at your own risk. [WARN][Bot #1][10/31 03:54:05 PM]: OSBot is not responsible for any issues with breaking. [INFO][Bot #1][10/31 03:54:05 PM]: misc.statepattern.states.ItemPreparer: Alright sons, lets prepare items for: HILL_GIANT [INFO][Bot #1][10/31 03:54:06 PM]: SETTINGS: Roofs are already disabled [INFO][Bot #1][10/31 03:54:07 PM]: ITEM PREPARER COMBAT: HILL_GIANT is NOT a combat state. BACK TO STATE SELECTOR [INFO][Bot #1][10/31 03:54:07 PM]: misc.statepattern.states.ItemPreparer: Alright sons, lets prepare items for: HILL_GIANT [INFO][Bot #1][10/31 03:54:07 PM]: For Hill Giants we need: 'Staff of fire' [INFO][Bot #1][10/31 03:54:07 PM]: checking for: Staff of fire [INFO][Bot #1][10/31 03:54:07 PM]: Yeap already WEARING: 'Staff of fire' [INFO][Bot #1][10/31 03:54:07 PM]: FOUND: Staff of fire [INFO][Bot #1][10/31 03:54:07 PM]: ITEMS WE ALREADY HAVE: [Staff of fire] [INFO][Bot #1][10/31 03:54:07 PM]: checking for: Brass key [INFO][Bot #1][10/31 03:54:07 PM]: Yeap we got: 'Brass key' [INFO][Bot #1][10/31 03:54:07 PM]: FOUND: Brass key [INFO][Bot #1][10/31 03:54:07 PM]: ITEMS WE ALREADY HAVE: [Staff of fire, Brass key] [INFO][Bot #1][10/31 03:54:07 PM]: checking for: Lobster [INFO][Bot #1][10/31 03:54:07 PM]: Yeap we got: 'Lobster' [INFO][Bot #1][10/31 03:54:07 PM]: FOUND: Lobster [INFO][Bot #1][10/31 03:54:07 PM]: ITEMS WE ALREADY HAVE: [Staff of fire, Brass key, Lobster] [INFO][Bot #1][10/31 03:54:07 PM]: checking for: Air rune [INFO][Bot #1][10/31 03:54:07 PM]: Yeap we got: 'Air rune' [INFO][Bot #1][10/31 03:54:07 PM]: FOUND:Air rune [INFO][Bot #1][10/31 03:54:07 PM]: ITEMS WE ALREADY HAVE: [Staff of fire, Brass key, Lobster, Air rune] [INFO][Bot #1][10/31 03:54:07 PM]: checking for: Death rune [INFO][Bot #1][10/31 03:54:07 PM]: Yeap we got: 'Death rune' [INFO][Bot #1][10/31 03:54:07 PM]: FOUND:Death rune [INFO][Bot #1][10/31 03:54:07 PM]: ITEMS WE ALREADY HAVE: [Staff of fire, Brass key, Lobster, Air rune, Death rune] [INFO][Bot #1][10/31 03:54:07 PM]: ITEM PREPARER: Found all items [INFO][Bot #1][10/31 03:54:07 PM]: ITEM PREPARER: Items are ready switch to: HILL_GIANT [INFO][Bot #1][10/31 03:54:07 PM]: misc.statepattern.states.ItemPreparer: Alright sons, lets prepare items for: HILL_GIANT [INFO][Bot #1][10/31 03:54:07 PM]: SCANNER: we are not fighting [INFO][Bot #1][10/31 03:54:07 PM]: SCANNER: Start scanning for fightable Hill Giant [INFO][Bot #1][10/31 03:54:07 PM]: Fighter: starting level ==> 59 [INFO][Bot #1][10/31 03:54:07 PM]: Fighter: current level ==> 59 [INFO][Bot #1][10/31 03:54:07 PM]: Fighter: fighting state is HILL_GIANT. [INFO][Bot #1][10/31 03:54:07 PM]: Fighter: Enough runes + brass key. [INFO][Bot #1][10/31 03:54:07 PM]: Fighter: We have enough hp so no need to check lobster [INFO][Bot #1][10/31 03:54:07 PM]: Fighter (setting spell): starting level ==> 59 [INFO][Bot #1][10/31 03:54:07 PM]: Fighter (setting spell): current level ==> 59 [INFO][Bot #1][10/31 03:54:07 PM]: SPELL SETTER: Now lets set fire blast to auto casting [INFO][Bot #1][10/31 03:54:07 PM]: SPELL SETTER: open combat tab [INFO][Bot #1][10/31 03:54:08 PM]: SPELL SETTER: succesful opened tab [INFO][Bot #1][10/31 03:54:08 PM]: SPELL SETTER: Combat tab open [INFO][Bot #1][10/31 03:54:08 PM]: SPELL SETTER: choose spell SUCCES [INFO][Bot #1][10/31 03:54:10 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null [INFO][Bot #1][10/31 03:54:10 PM]: SPELL SETTER: failed set Fire Blast [INFO][Bot #1][10/31 03:54:12 PM]: SPELL SETTER: choose spell SUCCES [INFO][Bot #1][10/31 03:54:14 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null [INFO][Bot #1][10/31 03:54:14 PM]: SPELL SETTER: failed set Fire Blast [INFO][Bot #1][10/31 03:54:16 PM]: SPELL SETTER: choose spell SUCCES [INFO][Bot #1][10/31 03:54:18 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null [INFO][Bot #1][10/31 03:54:18 PM]: SPELL SETTER: failed set Fire Blast [INFO][Bot #1][10/31 03:54:19 PM]: SPELL SETTER: choose spell SUCCES [INFO][Bot #1][10/31 03:54:22 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null [INFO][Bot #1][10/31 03:54:22 PM]: SPELL SETTER: failed set Fire Blast [INFO][Bot #1][10/31 03:54:23 PM]: SPELL SETTER: choose spell SUCCES [INFO][Bot #1][10/31 03:54:25 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null [INFO][Bot #1][10/31 03:54:25 PM]: SPELL SETTER: failed set Fire Blast [INFO][Bot #1][10/31 03:54:27 PM]: SPELL SETTER: choose spell SUCCES [INFO][Bot #1][10/31 03:54:29 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null [INFO][Bot #1][10/31 03:54:29 PM]: SPELL SETTER: failed set Fire Blast [INFO][Bot #1][10/31 03:54:31 PM]: SPELL SETTER: choose spell SUCCES [INFO][Bot #1][10/31 03:54:33 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null [INFO][Bot #1][10/31 03:54:33 PM]: SPELL SETTER: failed set Fire Blast [INFO][Bot #1][10/31 03:54:35 PM]: SPELL SETTER: choose spell SUCCES [INFO][Bot #1][10/31 03:54:37 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null [INFO][Bot #1][10/31 03:54:37 PM]: SPELL SETTER: failed set Fire Blast [INFO][Bot #1][10/31 03:54:39 PM]: SPELL SETTER: choose spell SUCCES [INFO][Bot #1][10/31 03:54:41 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null [INFO][Bot #1][10/31 03:54:41 PM]: SPELL SETTER: failed set Fire Blast [INFO][Bot #1][10/31 03:54:44 PM]: SPELL SETTER: choose spell SUCCES [INFO][Bot #1][10/31 03:54:46 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null [INFO][Bot #1][10/31 03:54:46 PM]: SPELL SETTER: failed set Fire Blast [INFO][Bot #1][10/31 03:54:48 PM]: SPELL SETTER: choose spell SUCCES [INFO][Bot #1][10/31 03:54:48 PM]: INTERACTING EVENT: failed to find => name:null, interactOption:null [INFO][Bot #1][10/31 03:54:48 PM]: SPELL SETTER: failed set Fire Blast [INFO][Bot #1][10/31 03:54:48 PM]: Fighter: fireblast is set [INFO][Bot #1][10/31 03:54:48 PM]: WALKER: Walk to area [INFO][Bot #1][10/31 03:54:48 PM]: WebWalkingEvent; Terminated because script executor paused. [INFO][Bot #1][10/31 03:54:48 PM]: Script MW Magic HillGiant SafeSpotter has paused! [INFO][Bot #1][10/31 03:54:50 PM]: Script MW Magic HillGiant SafeSpotter has resumed! [INFO][Bot #1][10/31 03:54:51 PM]: WALKER: Walk to area
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