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unsettled

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Everything posted by unsettled

  1. Hi again, currently experiencing an unwanted case where the script stops and logs character Hello, currently experiencing issue where osbot logs me out based on the below. Have you seen this before and anything related to running this script? [INFO][Bot #1][06/27 10:16:00 AM]: [Logout]: Current size of queue: 0 [INFO][Bot #1][06/27 10:16:00 AM]: [Logout]: Logging out of RuneScape! [INFO][Bot #1][06/27 10:16:01 AM]: Terminating script OSRS Script Factory... [INFO][Bot #1][06/27 10:16:01 AM]: [Monitor]: Interrupting threads... [INFO][Bot #1][06/27 10:16:01 AM]: [Monitor]: Monitor main has ended. [INFO][Bot #1][06/27 10:16:01 AM]: [Monitor]: Monitor fatigue has ended. [INFO][Bot #1][06/27 10:16:01 AM]: [Monitor]: Monitor autosave has ended. [INFO][Bot #1][06/27 10:16:01 AM]: [Monitor]: Monitor keyboard has ended. [INFO][Bot #1][06/27 10:16:01 AM]: [Monitor]: Monitor wilderness has ended. [INFO][Bot #1][06/27 10:16:01 AM]: [Monitor]: Monitor widgets has ended. [INFO][Bot #1][06/27 10:16:01 AM]: [Monitor]: Monitor inventory has ended. [INFO][Bot #1][06/27 10:16:01 AM]: [Monitor]: Monitor player has ended. [INFO][Bot #1][06/27 10:16:01 AM]: [Monitor]: Monitor food has ended. [INFO][Bot #1][06/27 10:16:01 AM]: [Monitor]: Monitor mapMonitor has ended. [INFO][Bot #1][06/27 10:16:01 AM]: [Monitor]: Monitor other has ended. [INFO][Bot #1][06/27 10:16:01 AM]: Resetting all config values... [INFO][Bot #1][06/27 10:16:01 AM]: Script OSRS Script Factory has exited! [INFO][Bot #1][06/27 10:16:01 AM]: Shutting down script background executors [INFO][Bot #1][06/27 10:16:01 AM]: [Monitor]: Monitor variablesList has ended.
  2. Hello, is there a user guide that explains more advanced concepts including random number/variable generation and incorporation?
  3. unsettled

    Stealth Quester

    Hey Token, great script. Any plans for more quests added or a new edition with more quests? I and others have great interest in expanding the catalog and would be willing to pay for an updated or new version.
  4. Could I please have a little help with this error. Bot appears to be failing when trying to teleport to bank after no food in inventory condition from ~lvl 30 wilderness. Log: [INFO][Bot #1][01/08 08:17:21 PM]: Are we using a dialogued teleport? true [INFO][Bot #1][01/08 08:17:21 PM]: Need to go under 30 wildy for teleport spell!! (nearest: [x=2954, y=3524, z=0].) [INFO][Bot #1][01/08 08:17:21 PM]: ..using webwalk since walk is recursive [INFO][Bot #1][01/08 08:17:21 PM]: Handling bank teleport - stand by... [INFO][Bot #1][01/08 08:17:21 PM]: WebWalkingEvent; Terminated because of break condition! [INFO][Bot #1][01/08 08:17:21 PM]: Script Perfect Fighter has paused!
  5. Hey Czar great script. Currently been running into an issue where bot won't tele to bank using glory to edgeville after food is depleted. Log at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) at perfect.scripting.i.x.nUL.c(cd:859) at perfect.scripting.i.x.nUL.J(cd:793) at perfect.scripting.i.x.com1.c(uf:3657) I've also tried pausing the script and manually teleing to edgeville and resuming the script, but it seems to be unable to continue on from there as well. Appreciate any insight.
  6. unsettled

    Stealth Quester

    Died during Monkey Madness with a 43+ Prayer Account w/ ~60 HP Here's log prior to failure ___ INFO][Bot #1][10/17 03:16:03 PM]: running quest: Monkey Madness I; current stage: 3 [INFO][Bot #1][10/17 03:16:03 PM]: getting monkey dentures [INFO][Bot #1][10/17 03:16:03 PM]: entering storage building [INFO][Bot #1][10/17 03:16:04 PM]: position: [x=2764, y=2762, z=0]; next: Monkey Madness I; queue: 1; member: true; mirror: true; input: false, resized: false [INFO][Bot #1][10/17 03:16:04 PM]: running quest: Monkey Madness I; current stage: 3 [INFO][Bot #1][10/17 03:16:04 PM]: getting monkey dentures [INFO][Bot #1][10/17 03:16:04 PM]: entering storage building [INFO][Bot #1][10/17 03:16:05 PM]: interaction failed; rotating camera; id=4710; name=Doorway; actions=[Open, null, null, null, null] [INFO][Bot #1][10/17 03:16:07 PM]: bot died during quest [INFO][Bot #1][10/17 03:16:07 PM]: Terminating script Stealth Quester... ___ Any thoughts on what could be done and if there's option to pick the script back up from where it died? I'm not too familiar with the quest so wouldn't necessarily know what specific items were in the inventory during this phase of the quest to try running w/ debug mode.
  7. So it appears this issue occurs where there are different levels of the same monster in the vicinity, i.e. Dark wizards. It seems to register the differing levels as separate monsters and attack the other level before waiting for loot of a recently killed monster of another level. Any possible fix for this?
  8. The issue does not seem to be alleviated with these options selected as well, any other thoughts or suggestions? I've tried toggling the selections in a few different orientations.
  9. NP. Monsters can be aggressive or non-aggressive and this will still occur. The bot seems to click the next NPC before loot of the recently killed NPC shows up. If the item is looted by the bot, this will occur after the next NPC has been selected for attack. Once the bot starts attacking the new NPC, it will go to pick up the recently dropped item that shows up on the loot table and then select another NPC to attack that was not the one originally selected. So essentially this occurs pretty often, almost as often as an item that is to be looted appears.
  10. Hey friend, Overall good job on this script, been getting good progress with relatively conservative botting on low popularity NPCs (been botting roughly 2 weeks now, ~4 hours a day without ban). One re-curring issue I've been noticing regadless of NPC or spot is, every so often the bot will opt to attack a fresh NPC when already in combat with another NPC. It will click on the new NPC 2-3 times until auto-retaliate kicks in and has my character focus on the NPC already enagaged in combat. Just thought I'd bring this to light to instigate a fix as this is one behavior that would easily be attributed to non-human play style and could accelerate associated bans. Hope all is well, Unsettled
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