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Everything posted by Deffiliate
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OK Ill 4give u if u release my script 2nite ;D JKJK welcome back bro.
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there's nothing wrong with confidence when your as talented as he is. But at the same time Deximal, this could be the perfect opportunity to completely crush him! >
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Very clean and professional looking, my only concern is how the the stats are displayed.Gotta' think outside the box ;D
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aww yeah I was thinking old schoool + mine carts and all that. This is still VERY basic tho. I think you could still pull off the retro mining cart look while having something more high quality.
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Hey man, maybe you have a friend you'd like to donate the auth to? ^.^ Also, the Mad Scientist are goign ot be needing alot more Gfx created so we're looking for a steady artist that's easy to talk to. Anyways, I know what you're capable of and id love to see what you can do :3
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Sweet. So basically, the short[][] that it's reurning is a 2d grid system of all the co-ords of all the model's vertices. rite?
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Not sure quite yet. I'm about to head off for the night but when Nezz gets on we'll decide a dead-line. I'd like to have a paint within a week.
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Could you add some mine carts full of gold and some gold / more to it? I love it so far, also, the ore display needs to be discussed a bit further but I really like what you have so far!
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Now my head hurts from trying to understand what you were saying. So now I can't program all night im so MindFuckt. - Feels like i just got mind-raped by sasuke's Genjutsu >.<''''
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I've actually got a pretty cool custom class for handling loot tracking + Zybez price integration if u want it. :3
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They can't catch me ;P Already got my prospector's suit :3
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Just saying... AttackMonster, this can be run in BLOCKING mode as we don't want to fight multiple monsters. When this event is executed, if there is another event currently running, it will be queued. When this event is Working it will be in combat with a monster, when the event is Finished, the monster should be dead and Failed would be if the monster is unable to be killed or killed us. This is incredibly useful as there is functionality to run code while event is queued, hence, if you queued an AttackMonster event it could right click the monster and wait for the current to be killed.I haven't scripted for OSBot 2 but its seems you should be setting that Event to be competed when you're attacking the monster, not when it's dead. Otherwise you'll be stuck in the AttackMonster event 'til it's dead.
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Which has multiple grandchildren for each Item.... >.>
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Sorry! But I wouldn't say the Item class is useless. I just think that the Item class should at least be able to store the RSInterface child, which you could then interact with. Yo! Your solution may be to use and
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http://osbot.org/api/org/osbot/script/rs2/ui/Inventory.html Look at interactWithName(), id etc.
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Read above m8. I never said you'd have to work for free. I just want to see some kinda' concept or something before i cough up any cash.
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Well to be frank, I tdon't tin k the dseigner of my current signature was as talented as some of the members o this site. Also, what I'm requesting is more than jsut a signature. IT's going to basicallyly be our team Banner. If My partner's goign to rock this in his signature i doubt he'll want my name front and centrer on it. They siggy should focus more on a couple made scientists , making some crazy cool creations in a lab (ALA OUR SCRIPTS)
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For sure, but i'd need to see some good looking concepts before i'm willing to dish out any cash.
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Hey, this might be a weird way to d oa request but I hope I'm able to give enoguh detail etc. on what I want. Also, you can click on the thumbnails in my siggy to see the art-work done by Deximal and ChrisArchie in my threads. Hey, I'm requesting that I get some artwork made for mine and Nezz's scripting team that we've dubbed the made scientists :3 If you can think of any wording that might be cooler for that go ahead and suggest. Anyways, the whole I idea here is that I want a siggy for all lthe scripts that The Mad Scientists create, and I want the paint to be really look like an evil Scientist or tinkerer or programmer etc. (All those theme fit out theme ) Then, the script logos I've already had made could be incorporated into the image, i want them to somehow appear as the creations form out laboratory >:} Oh, and I almost for got mention: the prizes up for offer: - Access to 1 of mine and NEzz's creations (Currently: MotherLode or Blast Furnace) - Up to $30 from Nezz and I. - Become an artist for us and make scripts for future projects. Edit: The current signature i have is cool, but im looking for something more grand.
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Yo why the FUCK are non-programmers postin in this bitch saying it's easy? FIRST OF ALL: Any project could be as complex or simple as you want to make it.... The general outline of this project might be simple, but leaves alot of room for cool ideas. The project never said you couldn't do something cool/compex with the meta-data you're generating. Second of all: Generating and chascing the meta-data in an efficent way is a challenge in iteslf. Maybe not if you're pulling data from 1 site, but multiple sites, parsing multiple types of data, and soon you're going to need a dataase and good way to store all that. Anyways, if it's so easy that you';re not going to bother putting any thought or code into the project why bother post?
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TBH my favorite way to do interfaces is to use an array of integer arrays. int[][] interfaces = {{150,1},{150,2},{350,6}}; Then for loop through the int [][]. public int[] getOpenInterface(int[][] interfacesToCheck){ for(int[] interface: interfacesToCheck){ if(getInterface(interface[0])!=null && getInterface(interface[0]).isValid() && getInterface(interface[1]).siValid()) return interface; } return null }
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From what I understand price of bars should remain fairly constant due to the alch value of smith-able items (Something keeps the bars at a certain value). The question is will there be enough ores? And the answer to that is the Motherlode Mine! Nezz and I are making a script for it now. It's going to be sweet.
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It's already been released man.....