@Czar
Can you please add a way to 'Attack monster between "a-b" time, in milliseconds'? Instead of the delayed attack or regular attack which are very patern-like.
For instance you could set it to attack monster between 100ms-5000ms, so it would vary between almost immediate to a few seconds randomly?
I use this script alot, and thats the only downfall i see. Either you have to use delayed attacks, or instant attacks, no way to set your own intervals, Each setting is very pattern-like.
I would personally donate to you if you did this as an update. and it would allow everyone using the scrip to set their own parameters and be way less detectable.