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Joseph

Trade With Caution
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Everything posted by Joseph

  1. when the equipment method arugment ask for a slot depends if its an int then its EquipmentSlot.TYPE.slot, else if its a EquipmentSlot then its EquipmentSlot.TYPE i guess the methods is broken. i tryed out the method and it was return false so.. it isnt you Also its better if you do if(item.equalsIgnoreCase("whatever")) {
  2. Joseph replied to Joseph's topic in Combat & Prayer
    noted thats easy to do
  3. Joseph replied to Zanhon's topic in Archive
    ive never driven drunk or high, might in the future not sure. But driving aint no joke. At least hes waking up from the coma soon, thats good. But now he learned a lesson. Its like doing drug. Once you have a bad trip, you never want to do the drug again. But thank god he's still alive.
  4. should i make the bank one?
  5. Because your only using one class, you can extend the script class. Rather than initialing it in you constructor. Since your extending script, you inherit all there sub class and methods. Good luck on your script
  6. oh well then that sound like you have the case of fuck ********a friends, been there done that.
  7. i like them, and they are legible, the current one are kinda a bit hard to read
  8. what if your frined is trying to fuck the other friend, and you could be the cock blocker. SHIT I HATE COCK BLOCK!
  9. wtf shouldnt it be the other way around, the os username should be deprecated, and we should be able to access the bots username
  10. @NotoriousPP try these out for size https://soundcloud.com/dubstep/eptic-like-a-boss-barely-alive-remix-edmcom-premiere https://soundcloud.com/terravita/terravita-and-obsidian-pirate?in=dpay-6/sets/dubstep https://soundcloud.com/terravita/terravita-we-are-alive-free?in=dpay-6/sets/dubstep Warning Dubstep above
  11. im more of a dubstep person
  12. do what i had suggested, then add an extra check. If the model id match mine, else break the while loop and it will mine another ore
  13. Joseph replied to Joseph's topic in Combat & Prayer
    Oh i am :p, it actually coming out pretty good. Im trying to implement some sort of dragging an item around your inventory.
  14. i still get the error, but when i open a tab, it load up
  15. Entity oreVein = objects.closest(DIRT_NAME); should be RS2Object oreVein = objects.closest(DIRT_NAME); Also, dont put that inside the while loop, put it inside a method. within the method create a while loop. Inside of your while loop add a condition. And use a break statement to end the while loop is the condition isnt what you want example: public void method() { RS2Object oreVein = objects.closest(DIRT_NAME); while (condition) { if (orevein is still mine-able) { sleep; }else{ break; } } }
  16. Joseph replied to Joseph's topic in Scripting Help
    time to play around with this, thanks. Also im going to have to wait until the bot is running again
  17. Who says you can use while loos in a script, you just need to learn how to use it. You need to use the "break;" which helps exit a loop
  18. use a timer class determine how long the sleep is between the two animation. create two if statements. If your not animating, then mine. if your animating. create a new methods within the methos, create a while loop, check the timer, and see if it has passed the time between animation. within the while loop, add a if statement, is animating if its true just reset the timer.
  19. Joseph replied to Joseph's topic in Scripting Help
    Both would be nice. But I want to send the event through the client
  20. Joseph replied to Joseph's topic in Scripting Help
    i saw it, im going to try it out later, but it say continual click, so im guessing it keep on click rather then click once and hold the click
  21. is really isnt that confusing as long as you use the api. Go in to the MouseDestination class, and look at there sub-classes. Mouse Destination is a super class of those above. You can see RectangleDestination click on it the constructor support using (x,y,w,h), or a rectangle So you could easy do mouse.click(new RectangleDestination(bot, x, y, width, height), true); Or if the destination of an item keeps changing. You can do int slot = inventory.getSlot("coins"); mouse.click(inventory.getMouseDestination(slot), true); Its all about polymorphism, learn it
  22. Joseph replied to Joseph's topic in Scripting Help
    that would be nice, but no i want a method that actually send a mouse pressed (click and hold) event, and be able to release it too. So i can drag items around in my inventory
  23. Hai

    Joseph replied to Mysteryy's topic in Introductions
    hi, i think we already meant before
  24. i think they have methods that you need, your just not finding them like for example the right click on a certain place. Under the mouse class (i read your other thread this might help) also i hope they fix the equipment tab

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