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Joseph

Trade With Caution
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Everything posted by Joseph

  1. alek is aware of this and is currently working hard to fix the problem. It wont be long until it starts working again. Just hold on
  2. no errors sir, when i choose a script, and click start it tell me to choose a script. Even though i already have
  3. how come my scripts dont work? im trying to load up tw different scripts and nothing
  4. i see one problem with the bot. Current the SDN scripts work fine, i know that the version and description doesnt work. Which it's ok it isn't much of a big deal. Now for the local scripts, thats where we have a problem. The name of the script on script selector returns the name of the class name. Not the name of the manifest. Also when you choose a script none of the script manifest show up on the bottom right. Finally when selecting a script and you try to run the script it wont load it tell us to select a script before continuing. @Alek please fix the local script problem i was about to test out my script. And now i cant , my time lately has been limited.
  5. Good to hear you took my idea of fixing up the script manifest was a great idea. Thanks you buddy
  6. Joseph

    MagicTracker

    just updated it, read op to changes
  7. Exactly i mean give him a good idea, you both make money. Smart idea
  8. I say leave it, it lets us know when it's not working. Renee people don't live in the same time zone and the switch isn't automatic. When one of the devs admin manger or whatever find it its not working. That's when OSBOT is aware and they switch it. I actually like it because I'm aware when it's up or not. Even though there is a delay it still helps us out. Those who complain about it saying working and the not isn't. Haven't been here long enough to know what's up. If anything just get off the chatbox
  9. ofc but i thought this would be easier for the newbies. i mean newbies don't know much about oop (or so i think). But thanks for the input question whats better having you main script implement the Bot mouse listener. Or creating your own listener that implements the bot mouse listener?
  10. Before in OSBot 1 they had mouse listener already implemented but in OSBot 2 you have to initialize it yourself. How do you go about doing that. Please be aware that within the bot class there's a method called addMouseListener. Which allows you to add in your moue listener. The methods constructor supports (java MouseListener) but since osbot has a class called BotMouseListener that extends the (java MouseListener). if you know anything about OOP, youll know that you allowed to use java Mouse Listener or OSBot listener. I highly suggest using the OBSot Mouse Listener. Just because it contains an extra method. java.awt.event.MouseListener Step one: Within the onstart you would have @Override public void onStart() throws InterruptedException { this.bot.addMouseListener(new BotMouseListener() { @Override public void mouseClicked(MouseEvent e) {} @Override public void mouseEntered(MouseEvent e) {} @Override public void mouseExited(MouseEvent e) {} @Override public void mousePressed(MouseEvent e) {} @Override public void mouseReleased(MouseEvent e) {} @Override public boolean blockInput(Point arg0) { return false; } }); } pretty much your done ^^^^ What could you do with this? you could do many thing its up to you. But mainly people use it to hide/show their paints. Code example: PS. Someone PMed me asking me how to do it. I Explained to him/her how it was done. Decided to release it to the community for the one that are still learning
  11. because he likes to make us happy, shit hes doing a good job at it. And i really appreciate it. Plus he working with 07, im sure the others are dealing with rs3 -.-. Alek a quick idea that poped into my head. why not create some sort of timer. With an algro, the longer you bot (and maybe the less time you close the adver). The more time you get for how long you get to hide the adver. <~~~ doesnt need to be done, just a suggestion.
  12. There a method that allows us to put an array of string or ids in the constructor. Which mean the first available item found first will be interacted with the string of action. Look into the inventory class it's there. Best suggestion create the array from lowest to biggest because if you say you do it my way but biggest to lowest. The method looks through out the whole inventory. Look for the first available with the same name. So if you do potion number 4 it drinks all 4's before heading to the 3's.
  13. Thank you for the debug tab it's way better then before. I can't wait for the next update
  14. Naw chill we still can, they innovated it. They created an interaction event class that allows us to interact with almost anything entity, interfaces, and others
  15. You could separate both the gui class and script class. Create your gui then in the script class you would create a gui instance. With in the class you could create public methods they will help you return your data.
  16. Make sure your facing north. The area is bottom left corner. Then to right corner. So it's (min x, min y, max x, max y) Please ha the right import
  17. Us your IDE and export it using Java which should compile your script. If you don't have an IDE there's website that do it for you
  18. how do you still have time to update this lol
  19. Hope you get it soon, my account doesn't have this so I can't help you out this time
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