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Joseph

Trade With Caution
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Everything posted by Joseph

  1. Glad to hear your problem it's solved
  2. So its a gui with collected data, does it actually calculate or it just displays the string?
  3. The logic looks fine, you should try debugging the area. The best way to debug it is by using the area#getPositions(plane) to get all position with in the area, use a for loop in the onPaint. do a simple is visible boolean check and use the Position#getpolygon, and draw it in the onPaint. example:
  4. alright is there anything wrong with it? seems good
  5. If you make a jlist fast it with an object type, allow multiple selection, you could get an array of selected indexes or object you're if you casted it
  6. the area is bottom left x, bottom left y, top right x, top right y
  7. You should put each script in a spoiler, it would help us scroll down the page lol. Too bad its for OSbot 1. If anybody is going to use it for OSBot 2 they will need to edit it a lot. Thanks for the contribution
  8. dick rider lol, but naw swizz is a great scripter so i say yes to the script
  9. You could use my script to help you collect positions LINK
  10. It's a nice idea but i was looking for like a complete outline of the area not like many different position that creates a rectangle. Do you get me, like find the corner of the two position and draw one large rectangle off two points
  11. What it looks like your creating an outline with position for the area are you not?Return tiles.toArray(new Position[tiles.size()]); // I did this on my phone so bare with me
  12. i updated my script, i also give you guy the free trial
  13. How would some display an area? im not talking about getting all position in an area and displaying them all out. I want like the outline of the area.
  14. There has to be some work around, especially with all these new event handler. Interaction event, all these mouse methods that let you move and click shit at different location. It's possible
  15. If you give me until tomorrow the after noon I'll do it. I would do it now but I got an error compiling error when I was updating the new version so. I want the new version to come out before I give you guys a free trial so it doesn't go to waste. Plus in the new version the sig collects all data from all script mode.
  16. then create new class that support position entity and obstacle and cast it using the new class he created
  17. It was laz he said to make it return more then 700
  18. I feel you, well if anybody is just curious of how it could be done they have a method above (if you really read the code, you'll understand it and be like wow that was easy). If not they could create their own algo like you did. Thanks for the walking method btw.
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