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theinadequacy

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  1. My accounts Ban Meter is currently at half. Offence was committed about 6 months ago. Will it ever go down or will it stay like this forever?
  2. I got this code that teleports me to GE... The teleporting works fine but when I arrive at the GE it keeps teleporting until I run out of charges. Shouldn't the "if" statement only work if my player ISN'T inside the geArea? I know I can fix this by just adding more code after my character teleports... but that makes me wonder if "if" statements are even necessary or do they even work? I don't know much about Java but it seems like the script just ignores all of the "if" statements and executes all methods from top to bottom. Code: case TELEPORT: Area geArea = new Area(3165, 3480, 3161, 3476); //area of all possible squares in GE that you can get teleported to. Position current2 = myPlayer().getPosition(); log("STARTING"); if (!geArea.contains(myPlayer()));{ getEquipment().interact(EquipmentSlot.RING, "Grand exchange"); log("teleporting"); new ConditionalSleep(5000) { @Override public boolean condition() { return !myPlayer().getPosition().equals(current2); } }.sleep(); } sleep(random(500, 600)); break;
  3. Its weird because anywhere in runescape it will teleport. What I want is that if there isn't a specific NPC in the area (when I arrive at the GE) it wont teleport again . Edit: I think I'm using the IF statement wrong or there's something in the Eclipse
  4. this is the whole thing. After it teleports to ge it keeps teleporting until it runs out of charges. Also its not throwing the error atm but when it does it points to this line: getEquipment().interact(EquipmentSlot.RING, "Grand exchange"); case TELEPORT: NPC emblemTrader = getNpcs().closest("Emblem Trader"); Position current = myPlayer().getPosition(); log("STARTINGGGGGGGGGGGG"); if (emblemTrader != null);{ getEquipment().interact(EquipmentSlot.RING, "Grand exchange"); log("teleporting"); new ConditionalSleep(5000) { @Override public boolean condition() { return !myPlayer().getPosition().equals(current); } }.sleep(); } sleep(random(500, 600)); break;
  5. I don't think the code itself is wrong, because it does open the inventory and teleports to GE and also getEquipment().interact(EquipmentSlot.RING, "Grand exchange"); statement should check if the ring has charges because a ring without charges doesn't have the "Grand exchange" option. Also if I put "if (variableName == null);" and the NPC/entity is close, it teleports anyway. So its really wierd.
  6. I'm trying to make it so that my character teleports to grand exchange if there is a specific NPC or an entity in the area. I'm using this code: NPC variableName = getNpcs().closest("npcName"); Position current = myPlayer().getPosition(); if (variableName != null);{ getEquipment().interact(EquipmentSlot.RING, "Grand exchange"); log("teleporting"); new ConditionalSleep(5000) { @Override public boolean condition() { return !myPlayer().getPosition().equals(current); } }.sleep(); } After it teleports to GE it keeps on teleporting until it runs out of charges as if it doesn't recognize the if statement. Also logger throws this error: [ERROR][Bot #1][10/26 05:33:05 PM]: Error executing event : org.osbot.rs07.event.InteractionEvent@36671a47 java.lang.NullPointerException at org.osbot.rs07.input.mouse.EquipmentSlotDestination.isVisible(sg:25) at org.osbot.rs07.event.InteractionEvent.execute(sl:729) at org.osbot.rs07.event.EventExecutor$2.run(ij:60) at org.osbot.rs07.event.EventExecutor.execute(ij:176) at org.osbot.rs07.script.MethodProvider.execute(bn:715) at org.osbot.rs07.api.Equipment.interact(wi:809) at Main.onLoop(Main.java:169) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(ro:134) at java.lang.Thread.run(Unknown Source)
  7. Ty, looking forward to trying out the script again once GE is fixed.
  8. You said that a proxy seller buys their proxies from a provider. Is there a way to buy them directly from that provider and get a completely clean IP?
  9. Im using 1 account per proxy so, they are definitely being detected. The only question is whether Jagex can detect the proxy itself or the proxies are actually flagged like Pulse said. I know Sythe.org for example has a system where they detect if a user hasn't registered from their home IP and they give them a TWC immediately.
  10. Im using proxyfish proxies. Not sure if they target those specifically, but my accounts get banned within 2-3 days while the ones on my home IP last for 2 weeks+...
  11. Yeah the bank issue is fixed, I just died on one of my accounts and everything works perfect.
  12. Solved. All I had to do was go to account settings and change my display name. :P
  13. Ah, was just about to send you the pastebin. Glad its fixed.
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