Everything posted by Novak
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ATTN: Beta Testers needed!
I need around 3 beta testers for my tanning script. Your job will be to: -report bugs -get proggies > 3 hours -give suggestions -anything else i need If you are a beta tester and you are successful at these things, you will get a free copy of the script when it goes on the SDN. Things to know: -the jar will be obfuscated. don't like it, don't ask for a beta spot. -it will contact a website to get a boolean of whether the script is still in beta. if the boolean is false, then the beta is over and the script will no longer run. post here/add me on Skype to discuss. Skype is in my siggy
- Baller's Graphics Store | PP | RS3GP | 07GP | 200+ Orders completed
- Way to alert user?
- OSBot 2.3.3 - Cached interfaces
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500k Contest!
The first person to get a 10 hour proggie with Auto Magic Pro wins 500k. Post it here, then pm me to arrange payment. Alching/Stunning is probably your best bet, as superheat may have a few bugs as well as stun-alching. Good Luck!
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Unable to connect to OSBOT server after downloading new version
tbh mine isn't even updating, i guess we will have to wait until a dev sorts this out
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[Resurrection] Auto Magic Pro
almost ready for release! Just getting the 2 hour proggy
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Some of my CSGO footage
*cs on twitch :P
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OSBot 2.2.47 - PolygonArea, Banks, and more
what OS X version do you have? it opens fine for me on 10.10.1
- Some of my CSGO footage
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Double AWP kill! :)
plss stop making videos like you are good
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[Resurrection] Auto Magic Pro
Enchanting finished, should also finish stunning tonight, look for a release soon!
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how do i add the scripts i bought
when you sign in it is automatically loaded from the SDN. just hit start script and they should pop up automatically
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[Resurrection] Auto Magic Pro
Update: Coming along smoothly, should be done this weekend!
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Disabling anti ban
antiBan.unregisterAllBehaviors(); right in the docs
- shit fuck
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[Resurrection] Auto Magic Pro
Update, Superheat core complete, testing next day or two
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inventory.contains slow?
in the OP i state i am using a for loop that sleeps until inventory.contains is no longer true, so it wont exit that loop until it is false OR it times out at 5 seconds
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inventory.contains slow?
no. im saying the inventory.contains does not update its value(true/false) for a long time after it is actually true/false. example: i deposit item A into the bank from my inventory. when the item disappears, inventory.contains should be false. instead, it is still true for another couple seconds, slowing down the script
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Looking for a scripter
wants a quest script. /thread
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inventory.contains slow?
sure, but you are arguing over a minimal cpu hit which is not what i am asking. I am asking why .contains is getting updated so late after the inventory has changed. calling it over should not affect what the output of the call is and also: yours says if inventory contains item: sleep for 5 seconds, because there is no condition for the for statement except that i is less than 100.
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inventory.contains slow?
no, but is it really faster than the manual mouse moving I wrote using mouse.move? and does it check to make sure the items have come/left the inventory within 50ms? please explain how it calls it 100 times? the 100 is just for the timeout, if i is less than 100 AND our inventory still contains the item, then sleep for 50. Obviously if the item has left the inventory then the for statement no longer executes because the second condition isn't true.
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inventory.contains slow?
still literally the same thing as OP, it will still be slow cause its using the same .contains method, and the inventory will not be empty after depositing
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inventory.contains slow?
but thats not the point, my point is why does it take so long for it to update, this method worked perfect for osb1, it would respond as intended.
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inventory.contains slow?
that is literally the same thing as my OP, just with an unneeded if statement