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Everything posted by lisabe96
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So you never used 12x, stay at opera then
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If you came from opera 12.x Give Vivaldi a try, it's pretty much a modern copy of 12.x made by the original developer
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We decide
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Great work Was waiting for this
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Well they took the bots to ban from a list. Weath might have not banned the ones with good cash loads and put em on a list to use for the stream. That seems the most plausible/easy way to me
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I elaborated on my decision next to being badass
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I'll definitely be running my bots at osrs bot busting. If I get banned anyways I can as well take my 5 seconds of glory and see it happening live
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You'll still get flagged, nothing changes, you might just survive an extra day cuz they'll be sleeping tomorrow cuz of the parties tonight
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Just a thought, with all this people donating their cash, could this have effect on the gold trading prices? Or is the impact too small
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So basically the primary way to flag you as a bot is your play history. Out of tut isle & getting 60wc straight is probably a bot! Who knew Trying to pick up any information that could come handy in anti-botting methods though
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I just continue botting cuz I'm badass
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Assuming it has been botted, has it "cooled down" already? If so, 800k bid
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I read "Looking for a gf"
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This is somewhat similar idea of what I'm doing I have an enum with a bunch of actions we do irl (toilet, smoking, grab drink, check website, get lost in a read, ...) They have an frequenty rate as well as a min-max duration. Also got this for pseudo's. Then based on that I pass the duration as return for the onloop.
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3rd age stuff
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Right, I used this before Thanks
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And how would I disable input from the script?
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Bought a logo design. Nice work for a cheap price, I added extra cuz I thought it was too cheap :p Vouch
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Currently the best I could come up with to keep it user friendly :p :
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It makes sense but it's not as user friendly as I'd want it to be. In case knowing the purpose would help to find ideas: It's for a firemaking script where I'd like the user to be able to select the tiles to use. This way I can allow them to make fire wherever they are, not limited by locations, also avoid the same patterns for everybody to be used. Based on the selected tiles I internally build lines and patterns.
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Maybe a way to enable input then programatically so the user doesn't have to bother about it. Then maybe block mouse clicks from the game so the character doesn't move?
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While input is disabled on the client, I'd like camera movement to be enabled. The reason is that I want to reach more tiles by moving the camera, but I don't want my character start running around like a tard when clicking the tiles. Which happens with input is enabled. So I'd only want camera input enabled.