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Token

Script Officer
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Everything posted by Token

  1. Token replied to Scotty's topic in Spam/Off Topic
    Going to watch porn tonight
  2. Token replied to Token's topic in Others
    I'll try to see if I can upload a temporary fix for that until webwalking is fixed. It does use safespots in Lost City and Fight Arena, I wouldnt recommend doing them right now as OSBot's webwalker is broken and it's very likely you may end up dying. Sure, but I doubt there is much to test until developers fix the webwalker so the script stops getting stuck. I have been testing the script myself lately and due to all the bugs in OSBot 2.4.48's webwalking code it fails on lots of quests. I was told there is nothing to do until the webwalker is fixed but I uploaded some temporary fixes which might make at least some of them work.
  3. Token replied to Token's topic in Others
    Thanks for the report, I have pushed an update which will fix this when SDN updates. It is apparently missing a dependency, I believe this can be fixed right now if you create a folder called "StealthProject" in C:\Users\<youruser>\Documents\ PS: OSBot's webwalking is in a very unstable phase right now and many quests might not function properly (my update with some temporary fixes for webwalking until developers address this is still pending approval but should be up in a few hours).
  4. Token replied to Token's topic in Others
    Does that happen every time you try to restart? Could you refresh your scripts and start it while logged in and tell me if the issue persists?
  5. Token replied to Token's topic in Others
    For those experiencing webwalking bugs, the webwalker in 2.4.48 is quite buggy after teleports have been added. I pushed an update which should fix the bugs as it might take a week until the developers address these bugs.
  6. Token replied to Token's topic in Others
    Is that mirror mdoe or stealth injection?
  7. Token replied to Token's topic in Others
    SDN has just updated and the issue has been fixed. Let me know if you encounter any other bugs. EDIT: There are minor issues with OSBot's webwalker in 2.4.48 where it doesn't handle obstacles properly. I have pushed a temporary fix for that until the issue is addressed.
  8. Token replied to Token's topic in Others
    There was an issue with a method which suddenly disappeared from the API in .48 (which was not supposed to be removed) . I uploaded a fix this morning and should be up later today when the SDN updates.
  9. Token replied to Token's topic in Others
    I updated the first post. Right now there has been a compilation error for osbot 2.4.48 due to some changes in the webwalker which were not supposed to be made. I uploaded a fix and the script should be working properly once the SDN updates later today.
  10. Scripters should have glowing and sparkling names, then we talk about sponsors
  11. Even GroundDecoration? Lol kidding, maybe there is something different in clipping flags for tiles containing GroundItem which the walking code does not handle. I never use anything but the position one because its definately the most stable one. If that one produces an error then all others will 100% be broken too.
  12. Does it work for NPC?
  13. I never tried to walk to an entity but I guess it searches for a walkable position around the entity first so it can generate a path (walking to an unwalkable tile will result in no path found), the method which walks to an entity might simply be broken. Walking to a position is considered "lower level" than walking to an entity so it is generally more stable... but why are you trying to touch @Khaleesi ... :ph34r:
  14. I don't really understand what you are trying to achieve but there is clearly an error in your code and that is not those 2 lines. If you are trying to say that this error only occurs when the BreakManager interfers with your script then you should make a bug report on it.
  15. You have local scripts in your scripts folder which use deprecated methods. This is not something you have to worry but rather something you should report to the script authors.
  16. I don't think there's a problem with those 2 lines... but It's quite shocking how you have an array called eat_ID that actually holds food names instead of ids...
  17. Did you by any chance attempt to prevent OSBot's autologin? I remember discussing with lots of people about unregistering hooks.
  18. What local scripts do you have in your scripts folder?
  19. Token replied to Token's topic in Others
    SoonTM
  20. Token replied to Token's topic in Others
  21. Token replied to Token's topic in Others
    It might appear on the SDN in any moment.
  22. Token replied to Token's topic in Others
    Nah the rfs part is the same as in beta right now... only 2 subquests available in the gui. There is code for more but the other 3 should be added to the gui in the next updates due to a problem with rs configs for rfd subquests.
  23. Token replied to Token's topic in Others
    Inb4itbreaksafter2quests
  24. Token replied to Token's topic in Others
    Yes, it's almost done, just waiting for the upload request.

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