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Token

Script Officer
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Everything posted by Token

  1. Token

    Stealth Quester

    The item data is quite old, I'm still adding new items but it's like 2 years behind Most common items (9190 items) should be there though, just not the high end gear dropped by new bosses. It's also mostly tradeable items, I'll be adding another cache for untradeables but that needs some changes to work. I've ran a few tests but didn't notice anything. Did you run it immediately after the game update? Was it on mirror mode/resizable mode? Requirements are very strict but if you run it on a F2P world it will not use any teleports. I've been working on an iron man mode which gathers all required items, there is 1 quest on SDN for testing purpose as a hidden feature if you press F5 on the GUI, I'll be slowly extending the list. Delete the OSBot/Data/stealth directory in your user home directory It requires access to Morytania, the script automatically talks to Drezel at end of Priest In Peril so the account can access Morytania for Animal Magnetism $19.95
  2. Token

    Stealth Quester

    An option to select food is now available on the GUI, while previously it only used swordfish, now you can choose between tuna, lobster, bass, swordfish, monkfish, shark, chili potato & cooked karambwan
  3. Token

    Stealth Quester

    The banking part may not work on mirror mode, like many other widget interactions afaik (like dialogues), but it should definitely work if you try on stealth injection What's printed in the logger when it stops? Is it on mirror mode? I have a few accounts almost ready for Animal Magnetism, will be going through it and pushing an update shortly
  4. Still in testing atm, not stable yet
  5. Token

    Stealth Quester

    Was the script interrupted by some break/pause?
  6. Not currently handling trials
  7. Token

    Stealth Quester

    Already working on that, I thought that may reduce bans so I'll add another option on the GUI for users to choose what food they want to use. I'll push some new GUI features within 24-48 hours. I've written most code for Dragon Slayer a few months ago, but I decided it's not time to add a new quest while people are having issues with the current ones. I've never been a fan of "antiban" but since that's what most users requested lately, I made a few changes to what was pointed out as being the source of bans, and still working on that atm.
  8. Token

    Stealth Quester

    It brings 10 swordfish, are you sure you set a spell to be used on that quest? (there is no spell set if it tries to melee the bosses) The quick start options it had previously chained quests so that it could easily handle most boss fights even if starting on fresh accounts, have you tried running Witch's House just before Tree Gnome Village? The extra HP helps a lot on all quests with boss fights Not currently handling trials, discounts are offered in the store on all scripts if you have VIP/Sponsor ranks
  9. Token

    Stealth Quester

    It's not really a good idea to use on iron man because it needs all the items it uses including teleport tabs, there is however an iron man mode in development if you press F5 on the GUI where it gathers items for quests, but there's only 1 quest atm for testing purpose There is nothing wrong with spells and it safespots all bosses, you just have to set the gear preset to be used on Witch's House, it's briefly explained in the image on thread under GUI instructions
  10. I've got a few changes in development to get rid of most initial checks and get straight to the training part, I may be able to get them in a stable version later this week
  11. Token

    Stealth Quester

    Did it only get stuck when attempting to talk to the witch or before that too?
  12. Token

    Stealth Quester

    Most of the GE behavior was changed as many people considered it to be a source of bans. The script will no longer type the entire item name when searching, more scrolling will be involved and will be done by using the mouse wheel rather than the up and down arrows, added more randomization to delays between actions, items will no longer be collected into the bank but will be withdrawn to inventory instead and banked when needed, the price formula was slightly updated to provide better prices.
  13. Token

    Stealth Quester

    I'm having a good time testing the quests if that counts
  14. Token

    Stealth Quester

    Loading current gear is still in development, still need to collect a lot of data for new items to handle most equipment but the debug mode can be enabled by pressing F4 on the GUI
  15. Make sure you have fixed mode set before running any script, resizable is not working right now afaik
  16. Token

    Stealth Quester

    Just a reminder for everyone having issues, set FIXED MODE manually before starting the script
  17. Token

    Stealth Quester

    Nothing happened to the script, there may have been an increase in bug reports since the last OSBot update from 2.5.8 to 2.5.16/17/18 because the client no longer forces fixed mode if the users don't set it themselves, and resizable doesn't work atm. I don't think anything changed if you have fixed mode set.
  18. Token

    Stealth Quester

    Don't use resizable mode/mirror mode and it should work Quick update: I added a fix for walking to the Gnome Stronghold, let me know if you are still having issues on The Grand Tree
  19. Token

    Stealth Quester

    No, they may interrupt critical events like a boss fight They were replaced by custom quick start options, you can create the same presets using the new GUI
  20. Token

    Stealth Quester

    Yes there are a few issues with webwalking after the recent update, I'm trying to gather some data and make a bug report. I know the Client of Kourend ship link is no longer working, but I already added a temporary fix for that one.
  21. Token

    Stealth Quester

    I went through a few quests and everything seems to be working, if you were still running the old client make sure you update to 2.5.18
  22. Not currently handling trials
  23. Token

    Stealth Quester

    There are a few problems after the latest game/client update, I've noticed many people reporting exceptions thrown from inside some API classes. I'm looking into the problem, hopefully I can get enough data to report the bug, but this has nothing to do with the script and may be encountered running any script. If it was already fixed, restarting the client should do the trick.
  24. The client is up now, seems to be working at a first glance Let me know if you are still having issues
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