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OSBot :: 2007 OSRS Botting

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Ericthecmh

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Everything posted by Ericthecmh

  1. Plz that sucks. EAT MY MIT INTERNET
  2. Ericthecmh replied to Dalst321's topic in Archive
    This is ridiculous. OSBot does not hack any of the users, and neither did those two script (I just security reviewed those script's entire source code)
  3. I'd like to see this new avatar that you speak of. Oh wait. It's not the SSF Team one is it ><
  4. It'll probably be a flag
  5. This is amazing. Thanks for sharing it with us!
  6. I've blocked him from posting until a forum mod can take other action.
  7. It's #2 haha
  8. That's probably a delayed ban.
  9. If you mean log in/out of your RS account, that's a problem with the script you're using. If you mean log in/out of your OSBot forum account, that's normal. Have not had that problem. Try clearing out your jagex and osbot data, updating java to the newest version of JAVA 7 not Java 8, and redownloading osbot. Added skype
  10. As OneLuckyDuck said, I'm pretty sure that the solver is perfectly fine. It might have something to do with your script. If you're using Eliot and my fighter script, for example, we disabled the mysterious box random solver if you're in combat, because you can't solve it when you're under attack, and might end up dying.
  11. Is Core your main script, or is another class your main script and you're passing the script reference to Core? Because if you are then it should be script.log, if your reference is called script.
  12. Hey all, As promised, the OSBot 2 store is now open! Store: http://osbot.org/forum/store/category/8-premium-scripts/ SDN page: http://osbot.org/mvc/sdn2/scripts/ If you bought a script on OSBot 1, and you paid a one time fee and the script has been converted for OSBot 2, you may get it free for 30 days. PM me with the script name if this is the case.
  13. Now that OSBot 2.1.18 is out, please keep PMing broken randoms to us so that we can fix the random solvers that are actually broken. Make sure that you are using 2.1.18 however!
  14. It sure does... It's pretty easy to catch too. You do something for a couple seconds, idle for a minute while you change your code, over and over.
  15. Goodbye @Catastrophe. Thanks for all you've done for OSBot. Good luck with wherever life leads you.
  16. And we're just waiting for Laz to come online and push the update wee
  17. Not yet, as soon as 2.1.18 comes out.
  18. Script added to SDN and free until Saturday.
  19. I don't think I have access to that part of the code. Whenever Laz get's online.
  20. Main issue wasn't actually with the solvers, but the executors that ran the scripts and the other events.
  21. Dear community, We are aware that many of you are finding it difficult to bot due to random events. Well, not for long! After spending many hours working on the random issues yesterday, I believe I have finally fixed the bugs. Sorry about the XP rates; the fighter was taken at Chickens, and the chopper was taken at willows, using a bronze hatchet. But the point is, those are two solid 6 hour proggies, with no inteference by a human. The problem with starting/suspending/stopping scripts has been fixed as well. I have pushed these fixes to the API dev repository, and they will be put in place on the next release of OSBot 2.
  22. Haha, make it lag all the graphics. And Laz, you better share some of those bitcoins :P Haha we'll see what Laz says tomorrow. I doubt it's actually bitcoin mining though
  23. Yeah, this is something hard to just hand wave away. Unless Laz put some sort of infinite loop or the like in somewhere...
  24. I was under the impression that the way rs07 was coded didn't use the graphics card, not in software mode, which is what's being used. So... this is really really odd.

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