completeDialogU() does surround completeDialog() in a try/catch, but in doing so, consumes the current threads interrupted status, which is pretty bad programming practice.
https://stackoverflow.com/questions/3976344/handling-interruptedexception-in-java
onLoop() throws InterruptedException for a reason. Use completeDialog().
Sorry, was busy with the banking issue that others have been having (now fixed). If you could generate a list of non working worlds, that would be great
Yeah definitely need to change that soon, will work on that today / tomorrow. And a magic option may be needed to select the spell / not deposit the runes
Yup, cli pulls whatever info you have saved, just uses the custom worlds instead. Theres actually an issue with cli right now, made some changes, but should be working soon.
Ill try to see why those worlds arent working also
cli does exist actually, -script 1101:1-2-3-4-5
1 2 3 4 5 world be the worlds you want to use
Might want to check the worlds, could have been removed. Running it now and its hopping fine
It should try to lure them over the the grave and attack them there so other players would hop on too. And yeah, the magic prayer might be on too often, ill look into reducing its usage
activated both 24 hours
Offering fragments would probably be more human-like, but feel free to test both methods out and see which you have more luck with. Offering fragments should give much more points though.