hi czar just bought can you do a demo on the sand crabs
when i set no matter what location it just runs to the bank exits and runs back clicks on the chest exits repeat until ihave to stop it
i have nothing in my invent i just want it to afk in its spot and reset agro when it can
INFO][bot #1][11/25 05:40:02 PM]: [break Manager] After botting for 141 minute(s), you will break for 18 minute(s).
[iNFO][bot #1][11/25 05:40:02 PM]: Loaded 6 built-in random solvers!
[iNFO][bot #1][11/25 05:40:08 PM]: Definitions loaded: 19704
[iNFO][bot #1][11/25 05:40:08 PM]: 22 APIs loaded
[iNFO][bot #1][11/25 05:40:08 PM]: "allow_varrock_upstairs" changed to "1"
[iNFO][bot #1][11/25 05:40:08 PM]: "force_web" changed to "1"
[iNFO][bot #1][11/25 05:40:08 PM]: "bank_condition" changed to "NO_FOOD"
[iNFO][bot #1][11/25 05:40:08 PM]: "prayer_flick_mode" changed to "0"
[iNFO][bot #1][11/25 05:40:08 PM]: Initializing GUI...
[iNFO][bot #1][11/25 05:40:11 PM]: Loading GUI, low resources = false walk-setting = 0 mac mode = false!
[iNFO][bot #1][11/25 05:40:11 PM]: Item definitions loaded: 19704
[iNFO][bot #1][11/25 05:40:15 PM]: Yay!
[iNFO][bot #1][11/25 05:40:22 PM]: 2 actionpoints ready
[iNFO][bot #1][11/25 05:40:22 PM]: start = 65.0
[iNFO][bot #1][11/25 05:40:22 PM]: result = 32.5
[iNFO][bot #1][11/25 05:40:22 PM]: start = 65.0
[iNFO][bot #1][11/25 05:40:22 PM]: result = 3.25
[iNFO][bot #1][11/25 05:40:22 PM]: Next eat hitpoints: [31]
[iNFO][bot #1][11/25 05:40:24 PM]: Banks added: [42]
[iNFO][bot #1][11/25 05:40:24 PM]: Floors added: [12]
[iNFO][bot #1][11/25 05:40:24 PM]: Scenery added: [2]
[iNFO][bot #1][11/25 05:40:24 PM]: Entrances added: [42]
[iNFO][bot #1][11/25 05:40:24 PM]: Carpet rides added: [4]
[iNFO][bot #1][11/25 05:40:24 PM]: Ships added: [5]
[iNFO][bot #1][11/25 05:40:24 PM]: Agility shortcuts added: [10]
[iNFO][bot #1][11/25 05:40:24 PM]: Fairy teleport added: [38]
[iNFO][bot #1][11/25 05:40:24 PM]: Teleport items added: [36]
[iNFO][bot #1][11/25 05:40:24 PM]: Teleport spells added: [12]
[iNFO][bot #1][11/25 05:40:24 PM]: Stronghold added
[iNFO][bot #1][11/25 05:40:24 PM]: NPC teleports added: [1]
[iNFO][bot #1][11/25 05:40:24 PM]: WOOOO VARROCK UPSTAIRS ENABLED, DEADMAN MODE FTW!!
[iNFO][bot #1][11/25 05:40:24 PM]: Added al-kharid gate (payment)
[iNFO][bot #1][11/25 05:40:24 PM]: Added 10500 nodes to graph in [2248ms].
[iNFO][11/25 05:40:24 PM]: Started script : Perfect Fighter
[iNFO][bot #1][11/25 05:40:45 PM]: "worldhop_mode" changed to "0"
[iNFO][bot #1][11/25 05:40:45 PM]: "playstyle_afk" changed to "0"
[iNFO][bot #1][11/25 05:40:45 PM]: "playstyle_mm_walk" changed to "0"
[iNFO][bot #1][11/25 05:40:45 PM]: "playstyle_loot_sw" changed to "0"
[iNFO][bot #1][11/25 05:40:45 PM]: "playstyle_loot_ammo" changed to "0"
[iNFO][bot #1][11/25 05:40:45 PM]: "playstyle_avoid_retaliate" changed to "0"
[iNFO][bot #1][11/25 05:40:45 PM]: "rock_fight_tile_x" changed to "1700"
[iNFO][bot #1][11/25 05:40:45 PM]: "rock_fight_tile_y" changed to "3470"
[iNFO][bot #1][11/25 05:40:45 PM]: "rock_fight_tile_z" changed to "0"
[iNFO][bot #1][11/25 05:40:45 PM]: "worldhop_tile" changed to "1"
[iNFO][bot #1][11/25 05:40:45 PM]: "area_option" changed to "0"
[iNFO][bot #1][11/25 05:40:45 PM]: "playstyle_activity" changed to "1"
[iNFO][bot #1][11/25 05:40:45 PM]: "playstyle_aggression" changed to "1"
[iNFO][bot #1][11/25 05:40:45 PM]: "playstyle_mm_walk" changed to "1"
[iNFO][bot #1][11/25 05:40:45 PM]: "ab_anti_pattern" changed to "0"
[iNFO][bot #1][11/25 05:40:45 PM]: "ab_mouse_outside" changed to "0"
[iNFO][bot #1][11/25 05:40:45 PM]: "drop_junk" changed to "0"
[iNFO][bot #1][11/25 05:40:45 PM]: "crab_type" changed to "2"
[iNFO][bot #1][11/25 05:40:45 PM]: "afk_complete" changed to "0"
[iNFO][bot #1][11/25 05:40:45 PM]: "afk_position_x" changed to "1685"
[iNFO][bot #1][11/25 05:40:45 PM]: "afk_position_y" changed to "3478"
[iNFO][bot #1][11/25 05:40:45 PM]: "afk_position_z" changed to "0"
[iNFO][bot #1][11/25 05:40:45 PM]: "afk_reset" changed to "1"
[iNFO][bot #1][11/25 05:40:45 PM]: "afk_avoid_movement" changed to "1"
[iNFO][bot #1][11/25 05:40:45 PM]: "afk_enabled" changed to "1"
[iNFO][bot #1][11/25 05:40:45 PM]: "playstyle_aggression" changed to "0"
[iNFO][bot #1][11/25 05:40:45 PM]: "ss_rock_count" changed to "0"
[iNFO][bot #1][11/25 05:40:45 PM]: "ss_rock_count" changed to "1"
[iNFO][bot #1][11/25 05:40:46 PM]: "ss_expired_timer" changed to "0"
[iNFO][bot #1][11/25 05:40:46 PM]: "ss_expired_timer" changed to "1"
[iNFO][bot #1][11/25 05:40:46 PM]: "ss_rock_count" changed to "0"
[iNFO][bot #1][11/25 05:40:47 PM]: "ss_expired_timer" changed to "0"
[iNFO][bot #1][11/25 05:40:51 PM]: "ss_expired_timer" changed to "1"
[iNFO][bot #1][11/25 05:40:52 PM]: "ss_rock_count" changed to "1"
[iNFO][bot #1][11/25 05:40:52 PM]: "ss_rock_count" changed to "0"
[iNFO][bot #1][11/25 05:40:52 PM]: "ss_expired_timer" changed to "0"
[iNFO][bot #1][11/25 05:40:54 PM]: "ss_expired_timer" changed to "1"
[iNFO][bot #1][11/25 05:40:55 PM]: "ss_rock_count" changed to "1"
[iNFO][bot #1][11/25 05:40:55 PM]: "ss_expired_timer" changed to "0"
[iNFO][bot #1][11/25 05:40:55 PM]: "ss_rock_count" changed to "0"
[iNFO][bot #1][11/25 05:41:10 PM]: "ss_expired_timer" changed to "1"
[iNFO][bot #1][11/25 05:41:11 PM]: "ss_rock_count" changed to "1"
[iNFO][bot #1][11/25 05:41:11 PM]: "ss_rock_count" changed to "2"
[iNFO][bot #1][11/25 05:41:11 PM]: "ss_expired_timer" changed to "0"
[iNFO][bot #1][11/25 05:41:11 PM]: "ss_expired_timer" changed to "1"
[iNFO][bot #1][11/25 05:41:12 PM]: "ss_rock_count" changed to "0"
[iNFO][bot #1][11/25 05:41:12 PM]: "ss_expired_timer" changed to "0"
[iNFO][bot #1][11/25 05:41:16 PM]: Option for [bank chest] is [use]
[iNFO][bot #1][11/25 05:41:18 PM]: Terminating script Perfect Fighter...
[iNFO][bot #1][11/25 05:41:18 PM]: java.lang.InterruptedException: sleep interrupted
at java.lang.Thread.sleep(Native Method)
at org.osbot.rs07.script.MethodProvider.sleep(zj:259)
at a.a.Con.J(hn:287)
at a.cON.a(li:406)
at a.cON.onLoop(li:593)
at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(mh:48)
at java.lang.Thread.run(Unknown Source)
[iNFO][bot #1][11/25 05:41:18 PM]: Dumping save...
[iNFO][bot #1][11/25 05:41:18 PM]:
[iNFO][bot #1][11/25 05:41:18 PM]: "playstyle_loot_ammo" "0"
[iNFO][bot #1][11/25 05:41:18 PM]: "playstyle_activity" "1"
[iNFO][bot #1][11/25 05:41:18 PM]: "playstyle_mm_walk" "1"
[iNFO][bot #1][11/25 05:41:18 PM]: "area_option" "0"
[iNFO][bot #1][11/25 05:41:18 PM]: "playstyle_aggression" "0"
[iNFO][bot #1][11/25 05:41:18 PM]: "force_web" "1"
[iNFO][bot #1][11/25 05:41:18 PM]: "prayer_flick_mode" "0"
[iNFO][bot #1][11/25 05:41:18 PM]: "allow_varrock_upstairs" "1"
[iNFO][bot #1][11/25 05:41:18 PM]: "ab_mouse_outside" "0"
[iNFO][bot #1][11/25 05:41:18 PM]: "playstyle_afk" "0"
[iNFO][bot #1][11/25 05:41:18 PM]: "crab_type" "2"
[iNFO][bot #1][11/25 05:41:18 PM]: "worldhop_tile" "1"
[iNFO][bot #1][11/25 05:41:18 PM]: "ab_anti_pattern" "0"
[iNFO][bot #1][11/25 05:41:18 PM]: "afk_position_z" "0"
[iNFO][bot #1][11/25 05:41:18 PM]: "afk_position_y" "3478"
[iNFO][bot #1][11/25 05:41:18 PM]: "worldhop_mode" "0"
[iNFO][bot #1][11/25 05:41:18 PM]: "playstyle_avoid_retaliate" "0"
[iNFO][bot #1][11/25 05:41:18 PM]: "rock_fight_tile_x" "1700"
[iNFO][bot #1][11/25 05:41:18 PM]: "rock_fight_tile_y" "3470"
[iNFO][bot #1][11/25 05:41:18 PM]: "rock_fight_tile_z" "0"
[iNFO][bot #1][11/25 05:41:18 PM]: "afk_position_x" "1685"
[iNFO][bot #1][11/25 05:41:18 PM]: "playstyle_loot_sw" "0"
[iNFO][bot #1][11/25 05:41:18 PM]: "drop_junk" "0"
[iNFO][bot #1][11/25 05:41:18 PM]: "afk_complete" "0"
[iNFO][bot #1][11/25 05:41:18 PM]: "bank_condition" "NO_FOOD"
[iNFO][bot #1][11/25 05:41:18 PM]:
[iNFO][bot #1][11/25 05:41:18 PM]: ... success!
[iNFO][bot #1][11/25 05:41:18 PM]: Script Perfect Fighter has exited!