Everything posted by Bobrocket
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MirrorClient v1.093
Does this fix the crashing under Ubuntu?
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Looking for Code/Snippet/Advice with Looting/Healing
Would recommend looking at the mobs position when it dies (there will be an animation for it), and wait until there are GroundItems for it. Also, use filters when possible. They're really good!
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Omni Scripts - Request your trials here
Auhed for 12 hours.
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23 July 15 - OSBot Maintenance
Does this include local scripts or just SDN scripts?
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[Stable Build] OSBot 2.3.88-90 - New Area API, Resizable Mode, Improved Inventory Handler
Alright, sweet. Just curious because I (probably the only person) use the #contains(Point) in my interaction methods.
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[Stable Build] OSBot 2.3.88-90 - New Area API, Resizable Mode, Improved Inventory Handler
Are you thinking about re-implementing Area#contains(Point)? I know a Point only has an x and a y, but you can check against the plane defined in the Area? Thanks for the update though
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[REQ] PuzzleBox Solver
Just a hint: use an A* pathfinder to help you greatly ;)
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error loading hooks
Mirror client is currently offline.
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Omni Scripts - Request your trials here
Authed you for 12 hours (ran out of likes for the day :p) Please provide feedback and/or a progress report when you're done; enjoy!
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RS3 Account
So am I. Someone could just join and, since some people are desparate to sell their accounts, get them to go first and then scam an account.
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RS3 Account
It's probably just because otherwise people join just to scam an account and go.
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[REQ] PuzzleBox Solver
If someone is willing to supply me with data and resources to test (eg an account that has access to one), I can try and do it.
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Client is down, don't panic, it's normal [UPDATE: it's online now]
I'M PANICKING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Omni Scripts - Request your trials here
Now serving out trials for OmniPocket. Enjoy!
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Creating a Website with gambling/forums
I have made sites like this before. ANYTHING that requires automation via the steam API will cost you upwards $1500.
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Creating a Website with gambling/forums
CSGOJackpot-style sites are expensive. I typically charge between $1000-$2000 for a site like that. They involve having a central server running a steam bot, hence why they are so expensive. Good luck getting this done!
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Use onPaint from another class
StaticSecondaryClass.variable; //If .variable has the "public static" modifier StaticSecondaryClass ssc = new StaticSecondaryClass(); ssc.variable; //If .variable has just a "public" modifier
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Script paint mockup
Began working on the scripted elements, thoughts?
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PaintLib - Create good paints the OOP way
I'll get some in the morning, you can make your own shit you don't need screenshots EDIT: here's something basic I made for a test Code: p = new Paint(this); DynamicLabel dl = new DynamicLabel(568, 353, "", new Font("Open Sans", Font.PLAIN, 14)) { @Override public void onUpdate(Paint parent) { setText("" + currentTime); } }; try { BufferedImage bimage = ImageIO.read(new URL("http://i.imgur.com/2Q1c8gr.png")); p.add(new Picture(0, 338, bimage)); bimage = ImageIO.read(new URL("http://i.imgur.com/mUn12cu.png")); p.add(new DynamicOrb(27, 365, dl, bimage, 25, 25)); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } getBot().getCanvas().addMouseListener(p); getBot().getCanvas().addMouseMotionListener(p);
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PaintLib - Create good paints the OOP way
It's 3:36am, I'm listening to Filthy Frank's weeaboo song. Forgive me for any mistakes. https://github.com/Bobrocket/PaintLib Code and usage there. There may be some references that I haven't cleaned up (eg to my own project), just try and fix them yourself lmao. Enjoy, and sorry for the shit code.
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[Starter] Script Improvement
I'm not the only scripter that uses a pathfinder rather than a webwalker? I think I can beat your file count pretty soon, I'll be adding around 100 files to my AIO thiever :p
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[Starter] Script Improvement
Honestly dude, you really need to get used to making readable code. I used to write code like you did, and honestly it really backfires in the future. When I went on to make my AIO thieving script, I used the same method I did for every other script. This left me with 1000 or so lines of code in the onLoop alone (and this was before the script hit beta). It took me much longer to debug than it should. When I moved that script to a more readable framework, everything was so much better. Even though I have more classes, I can debug quickly and I even got rid of a lot of code by doing so! And don't be discouraged when your scripts get a lot of files, it only means progress For reference, here is what my AIO thieving script looks like (file wise): I use 3 classes just to have a list of all the banks in RuneScape. I have classes which literally just reference methods in another file, too. But believe me when I say that this has helped. Good luck, and maybe one day you'll be releasing scripts on the SDN!
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Script paint mockup
Thanks! Any suggestions or improvements? I'll share the code base when it's finished :p Just got buttons working, will move on to static images and progress bars next
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Man pickpocket suicider source
I have no idea lol, I've never touched those functions :p better be safe than sorry!
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Script paint mockup
Opinions? Data was harvested from my 414 data cache :3 Going to work on what actually goes on the paint now. EDIT: Began working on the scripted elements.