Some odd things youve mentioned here, I have a couple of answers but I might need some more info for others.
I might be able to make it click attack once on something that stole aggro
More banking options are coming, but for now, its when you are out of food, or your inventory is full. It wont bank if your inventory is full and you have food left.
It will also bank if you use the task scheduler and tell it to.
I might have broken save / load in the latest update, usually it will load everything up until where it broke.
The reason it didnt pickup the ensouled head is because according to the RSBuddy GE API, it is worth 0 coins. I noticed this problem when coding something for runelite (they use RSBuddy API as well now). You will probably have to add these items to your loot list manually
I agree the looting is a little wonky, especially the priority of loot / combat. I think I will overhaul it, and give options to only pick up loot dropped within a few tiles of where NPC's you have killed died.
I'd love to see the settings you used for flesh crawlers so i can go and test this ASAP.
Thanks! This is the type of testing I like
Edit: One thing you can try out for aggressive zones is AFK mode. All it will do is eat, and it will run to the Reset tile you picked when you stop getting attacked.
Note: Hasn't been extensively tested, it might get stuck when returning to the position, and decide to run all the way back to the reset tile again. I've submitted a fix for this but may take up to 24 hours