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MillSup

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Everything posted by MillSup

  1. MillSup replied to Czar's topic in Minigames
    Hey Czar, could I have a trial for this one?
  2. MillSup replied to Molly's topic in Thieving
    Tested script at Ardougne Knights; works great! +-115k xp/hr using dodgy necklaces and 120k gp/hr at level 75! The only point of critique I have is when the knight is standing still and thus the mouse doesn't have to move, the script always clicks on a different location. This seems like a pretty big red flag to me; you think it's possible to have the script spam-click the exact same location until the knight moves again? Anyways, this is the script to get, guys! Here's a proggy
  3. Can't figure out how to get the agil shortcut working either... Also, the x-amount-of-ores-in-sack-before-looting doesn't seem to be working
  4. Even though I selected the agility shortcut option, it's not using it to get to the ores. It's only using the shortcut to get back. How do I make it use the shortcut all the time?
  5. I second this!
  6. Could I have a trial?
  7. EDIT: Whoops, meant to post on the motherlode one!
  8. MillSup replied to Tom's topic in Mining & Smithing
    Hey Tom, absolutely love the script! I like how it's very customizable! Anyways, do you think you could add Volcanic Ash mining? great money and very useful for ironmen The ash doesn't even have to be banked
  9. MillSup replied to Molly's topic in Thieving
    Here's a 30 min proggy (I would post a longer one but I never bot click-intensive skills that long!) Paint is still the same though
  10. MillSup replied to Molly's topic in Thieving
    Still at 9.4!
  11. MillSup replied to Molly's topic in Thieving
    The script is excellent! Awesome job! One thing I noticed whilst blackjacking though, is that the set timer doesn't always apply to the second pickpocket. It sometimes goes for the second pickpocket way faster than the set time. I don't know jack shit about scripting, but perhaps the randomizer on the sleep time still allows for too much of a timing difference? I don't think it's a bad thing if the clicks register too much alike whilst blackjacking: it's a very rhythmic way of training, so clicking with more or less the same sleep time seems very humanlike. Could it also be possible to save the script settings, so we don't have to change all settings every time when tinkering with the sleep timer? Other than that, the script is absolutely perfect! I'll be uploading a proggy soon! PS: you ever look into that paint I sent you?
  12. Thanks, appreciate it! And I use Photoshop mainly Thanks!
  13. MillSup replied to Apaec's topic in Agility
    Hey! Could I have a trial?
  14. MillSup replied to Molly's topic in Thieving
    It sometimes thieves twice, but only maybe 1/20 knockouts Other than that it's a pretty flawless script
  15. MillSup replied to Molly's topic in Thieving
    Love the script, but when blackjacking it does the double pickpocket a little so quick, so the game only registers one!
  16. What setting is that? Can't find it
  17. Great script! Really enjoying it! One question: do you ever plan on adding hovering over a next trap? I'm catching salamanders, and I feel it's kind of suspicious to continuously have a slight delay before moving to the next trap. A human player would hover over another trap or even right click it This is just nitpicking though, amazing script!
  18. Thanks man, appreciate it!
  19. I have to say, I just can't get enough of this OptimusPrinceps font! Tell me what you guys think!
  20. MillSup replied to Molly's topic in Thieving
    Hey, I'd like a trial!
  21. MillSup replied to Tom's topic in Mining & Smithing
    Not working; trying powermining at Lovakengj house atm... Does the script work at custom locations if selecting the rocks to mine?
  22. MillSup replied to Tom's topic in Mining & Smithing
    Hey! Could I get a trial?
  23. Thanks guys! I had to update to an imgur folder since I couldn't figure out how to post all my images. Any help here would be greatly appreciated! Also added another paint I made, but totally forgot about! If anyone (reputable) needs a paint for their bot, I'd be happy to make one as ways of practice, i.e for free

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