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AresScripts

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Everything posted by AresScripts

  1. Its used for pathfinding. It finds the shortest path around unwalkable areas(like walls or trees)
  2. It seems to work for Australia, so anyone who argues that it wont work hasnt done their research
  3. Clean up. I really like these progress reports you guys are posting
  4. Will you be assessing scripts beased on the feeback from the forums or from running the script yourself
  5. I fixed it. My problem was that they were too far apart even though the tiles it was supposed to use were on the minimap. If anyone is having this problem just tell them to make a new path without using the minimap
  6. Yeah. should i wait or should i make my own walk class
  7. Im still having problems with another walker class czar gave me
  8. Oh maybe i didnt copy one right. Ive had the same problem with walking in another script i made so i figured it might not be my fault. Guess i was wrong . Sorry! And thanks for the help!
  9. Ill do everything i can to help. What do you need?
  10. No, it walks from the courtyard of the lumby castle to the lumbridge mining spot. EDIT: it stops right after it passes through the lumbridge castle gates. Could that be the problem??
  11. getLocalWalker().walkPath(LUMBRIDGE_CASTLE_TO_SWAMP); Position[] LUMBRIDGE_CASTLE_TO_SWAMP = new Position[] { new Position(3213, 3218, 0), new Position(3160, 3168, 0), new Position(3225, 3218, 0), new Position(3236, 3210, 0), new Position(3243, 3197, 0), new Position(3241, 3181, 0), new Position(3192, 3128, 0), new Position(3239, 3165, 0), new Position(3227, 3153, 0), };
  12. I have it walk a path with localWalker, but it will stop at the first tile and just click the tile on the ground. Any ideas?? im sure im doing something wrong.
  13. Pm me if you would be interested in a miner that im thinking of doing
  14. those are some great points. You should PM me a pastebin link to your script
  15. Make sure you do alot of debugging to make sure it doesnt get stuck. Anything else is out of your hands
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