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Valkyr

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Everything posted by Valkyr

  1. You need to encapsulate it within a JFrame. public class YourGui extends JFXPanel { ... public static JFrame create() { JFrame frame = new JFrame(); YourGui gui = new YourGui (); Platform.runLater(() -> { gui.init(); frame.setContentPane(gui); }); } public void init() { final BorderPane container = new BorderPane(); container.setTop(someComponent); container.setCenter(someOtherComponent); final Scene scene = new Scene(container); setScene(scene); } ... } Edit: You might only need to wrap the GuiClass.launch in a Platform.runLater
  2. It's pretty much the same scenario as how the 1% laughs at poor people. "HAHA NICE 401K" etc etc
  3. no i copyrighted that feature
  4. TIL OmniSlayer = Equipment selector
  5. I played the beta, which was dank. Two maps got boring rather quickly. How many maps does it come with? The all-heroes battle pretty much sold it for me anyway tbh
  6. Already have CSGO. Zombies is cancer anyway, gonna get Battlefront
  7. Bank.open() uses the NPC as well as the booth. The scrip is probably clicking the NPC before the player is actually in the bank. It's because the NPC isn't reachable, but the bank (obviously) only opens when you're facing the booth..
  8. Today, out of the blue seemingly.
  9. In debug mode! Listening for transport dt_socket at address: 5005 Stealth injection class-filter enabled! Loaded 32 local scripts and 5 SDN scripts. [DEBUG][11/09 11:47:56 PM]: OSBot is now ready! [INFO][11/09 11:47:57 PM]: Loaded 6 RS accounts! [INFO][11/09 11:47:58 PM]: Welcome to OSBot 2.4.2! [INFO][11/09 11:48:18 PM]: Updated injection hooks for client revision : 98! Created temp copy of nattach_64.dll as C:\Users\Aiden\AppData\Local\Temp\rrqw3680894836048588893.dll Created temp copy of stream_64.dll as C:\Users\Aiden\AppData\Local\Temp\wqw8526087086504495623.dll Bot exited with code : -1073741819 Process finished with exit code -1073741819 (0xC0000005)
  10. cos i'd be breaking da r00lz if i did
  11. my code is self-documenting
  12. context.getTaskExecutor().execute( new SelectionTask(context, () -> !context.getInventory().contains(food), // When out of food new WebWalkTask(context, context.getWebWalker().getClosest(bank)) .chain(new WithdrawTask(context, food, -1)), new ExecuteOnConditionTask(context, context::isIdle, // Only run when idle new WebWalkTask(context, context.getWebWalker().getClosest(FLESH_CRAWLER)) .chain(new InteractEntityTask(context, FLESH_CRAWLER, ATTACK)) .chain(new ExecuteOnConditionTask(context, () -> context.getCombat().getHealthPercent() < 25, // Eat when HP is low new InteractItemTask(context, food, EAT)))) ));
  13. Very nice update Alek! As per my suggestion though, I would say the p2p/f2p world option should ideally be paired with the accounts. I'm guessing that will require AccountDB changes though. Regadless, love it, good work!
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