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Cloxygen

Scripter II
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Everything posted by Cloxygen

  1. Thanks This helped a lot. Thank you
  2. wouldn't this give different results depending on which part of the rock its on? like shadows and shit?
  3. whats the best way to get color of an object?
  4. Ill try it thanks
  5. Apparently there's a way to make a mining script without static IDs and I'm supposed to ask here for ideas. Any suggestions appreciated.
  6. Cloxygen replied to Cloxygen's topic in Mining & Smithing
    It should be fixed now. Thanks
  7. Cloxygen replied to Cloxygen's topic in Mining & Smithing
    My account got perma so I cant check it right now
  8. Cloxygen replied to Cloxygen's topic in Mining & Smithing
    Can u say where this happened?
  9. Cloxygen replied to Cloxygen's topic in Mining & Smithing
    would need an acc with ardy cloak. It should already keep pickaxes, water skins and coins.
  10. Cloxygen replied to Cloxygen's topic in Mining & Smithing
    Ok. its definitely fixed this time. Thanks for the feedback ill look at the antiban.
  11. Cloxygen replied to Cloxygen's topic in Mining & Smithing
    Update Added Ore Selection & Start Button Made Some Paint Changes Added Pre-Hovering
  12. would need to see getState() method if thats causing the error.
  13. This started when I added paint to my local script, they all still load but it takes longer to refresh scripts.
  14. Cloxygen replied to Cloxygen's topic in Mining & Smithing
    Thanks, It should be fixed now.
  15. Cloxygen replied to Cloxygen's topic in Mining & Smithing
    Sorry, I don't understand. Can you explain what you mean by this?
  16. Cloxygen posted a topic in Mining & Smithing
    Features🤖 Mines Anywhere Banks Anywhere Ore Selection Pre-Hovering Banking/Dropping World Hopping Instructions📔 Have usable Pickaxe with you Start script next to ores Select Ore(s) Push Start Download⬇️ Here Avoiding Bans Donate🙏
  17. Anyway, I'm trying out mouse listener. Hopefully its what I'm looking for. Hey it works, thanks buddy!
  18. I've only used your woodcutter, but yeah pretty much like that. When the script starts you click the tree you want and it gets that entity, how is that not user input? Currently I can get the entity on cursor, highlight it with paint, set it to interact with mouse click. Only thing I'm missing is the ability to move the mouse around.
  19. I have basically this already coded, but it only works when i enable input
  20. I've seen this in other scripts, where you click the Entity when the script starts. However input is disabled by default when a script is running, how can i change this?
  21. I'm trying to access an Entity at a specific tile on the ground. I found getObjects().get(int x,int y) in the api but its not a list of entities so I cant do anything with it.

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