Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 09/24/24 in all areas

  1. PRICE NOW 25$ LIFETIME, NO MORE MONTHLY! NEW! ADDED GRAND EXCHANGE BUYING/SELLING ADDED FIGHT BACK TO PKERS Screenshots BEST RECORD: 121 HOURS! Disclaimer: We cannot guarantee that you won't be pked ever. Setup Preview: Features coming soon: Muling Auto-bonding Imbuing MSB After Death Progressive Levelling
    1 point
  2. And this sweet drop while testing the script for update v254.0... 52 HOUR RESULT! Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
    1 point
  3. NEW! Added Grand Exchange auto-restocking! Perfect for goldfarms!! Features Coming Soon: - Deathwalk support - Salamander support - More ironman routes for barrows How to use Bot Manager or Script Queue: Script ID is 1181 Script Parameter is the saved profile name, e.g. hello123.txt
    1 point
  4. Yeah I seen that guide myself and thought it was excessive on the clicking. if it’s not too big of a hassle that’d be sweet if you could make that optional.
    1 point
  5. It gets stuck after a while doing Gnome benches because is walks to the bench at the dining room
    1 point
  6. only used the script for an hour. woke up this morning banned
    1 point
  7. can i have free trial pls?
    1 point
  8. 1 point
  9. You don't make it easy compitition! The entire UX is incredible..
    1 point
  10. Good day Czar, I recently tried the trial version of your Perfect Fighter script and was thoroughly impressed. I was planning to purchase it today, but I came across this script and wanted to inquire further. Would it be possible to receive a trial for this script? I’d like to evaluate it before making a final decision on my purchase. Thank you for your time, and many thanks.
    1 point
  11. Is this really working ? Can i get a trail ?
    1 point
  12. hey just started using the script at fruit stalls. i noticed while the theiv both stalls option is on it will continue trying to theiv both even while run energy is low. thus making xp slower as the stall can repawn faster than walking speed. also it is abit weird while trying to keep just one fruit while theiving it will keep theiving then dropping until the inventory is full. even when only having 1 inventory space left to fill it will continue to theiv then drop rapidly until inventory is full of items we want to bank. is it possible to add a cap to bank with maybe 5 inventory space open so it will always efficiently theiv then drop instead of spamming back and forth. hope that makes sense, was just thinking from a bot detection standpoint
    1 point
  13. hey CZAR, love all your scripts... just bought this one and noticed the MM2 is kinda buggy with the positioning... it constantly runs back and fouth between two spots on the northeast wall. (definietly looks like a bot) it says "running to safe spot" but ive had good luck just running around the center of the big room for 10 minutes until they dont become agressive, run down one of the tunnels and back to the big room and theyre agressive again. id be more than happy to help you get this script dialed in by giving feedback. Thanks
    1 point
  14. 1 point
  15. hey boss could i get a trial? looks like a great script
    1 point
  16. Hey, could i trial this. I want to buy it but not certain about all the options for HC at sandstone mining
    1 point
  17. hi what are the min requirements for Revs?
    1 point
  18. I love these new rules, it is a great way to loosen up the section and by adding posting it will make it much more active. Thanks @Maldesto and the rest of the staff.
    1 point
×
×
  • Create New...