Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 04/22/22 in Posts

  1. Hey, This release has a fix for the new item/spell selection changes. API CHANGES: - Added new logic for the selected item and spell changes. MISC: - Minor bug fixes. - The OSBot Team
    6 points
  2. CzarScripts #1 Bots LATEST BOTS If you want a trial - just post below with the script name, you can choose multiple too. Requirements Hit 'like' on this thread
    2 points
  3. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
    1 point
  4. This script will play the Runecrafting Minigame, Guardians of the Rift. Minigame Requirements: - Any Pickaxe - 27 Runecrafting - Enter the Abyss miniquest - Rune Mysteries quest - Temple of the Eye quest Charging Cells: Obtains uncharged cells at the beginning of every game. When runecrafting you will turn these cells into Weak, Medium, Strong, & Overcharged cells. Depending on the current status of the game, the script will prioritize using the cells to aide you. The script will prioritize reinforcing/creating the barriers. Obtaining Guardian Fragments: When the game ends, your player will either go to the guardian parts/remains, or navigate to the large guardian remains. If your agility level is greater than or equal to 56, you'll gain Guardian fragments from the Large guardian remains. If your agility level is less than 56, you'll gain Guardian fragments from the Guardian parts/ Guardian remains. Obtaining Guardian Essence: When obtaining your first initial amount of Guardian fragments, the script will mine until 46 seconds are left, then attempt to start creating the essence. If a Huge guardian remains portal is located, the script will prioritize mining the remains for the essence, rather than creating them. Rune Pouch/Essence Pouch Support: Script will utilize the NPC Contact spell if available to fix any pouches that are damaged. If you're currently on the lunar spellbook, and your magic level is greater than or equal to 67, the script will check your bank for a Rune pouch. If one is found, it'll empty it and fill it with the required runes for NPC Contact spell. The script has full Essence pouch support for Small, Medium, Large, Giant, and Colossal pouches. When obtaining the Guardian essence, the script will fill the pouches in an efficient order, and continue to obtain more essence for max XP hour while runecrafting! Equipment/Gear support: Depending on the gear you have in your bank, the script will prioritize the following gear set up located here: Recommended Equipment Supports all pickaxes from Crystal -> Bronze. Runecrafting Altar Support: Prioritizes keeping your Elemental & Catalytic points balanced Enters Altars available to you based on your Runecrafting level Inventory Management: Sets up your Inventory in a humanlike way, and keeps your runes organized. Supports dropping lower tier runes if preferred, as well as, banking runes via the deposit pool if you'd like to keep them. Attempts to keep your Runecrafting XP Rate at the highest level possible while keeping your inventory clean and organized! World Hopping/Waiting for game: The script will look for a mass world, once found, it'll wait until the current game is completed. If a game is currently in progress, it'll wait outside, simulating an AFK playstyle until the game is over and you're able to join. MORE PROGRESS REPORTS COMING SOON! Download it for FREE on the Script Factory - Script Network! Don't have Script Factory? Check it out by clicking here!
    1 point
  5. I mean I am. At no point did I state they need to be faster. I was just providing them the information necessary from logs etc since the previous poster didn't. I thought the whole point is we are supposed to report when bugs happen and make devs lives easier, not just sit on our hands and wait?
    1 point
  6. This is because the osrs client updated and OSBot not yet, they are most likely working on it as we speak.
    1 point
  7. Didn't realize. Literally just bought my first script and loaded up the client for the first time. Thanks for the heads up.
    1 point
  8. 1 point
  9. 1 point
  10. Jagex update nuked the hooks. The devs will get into it once they wake up.
    1 point
  11. I am having same issue.. please fix this
    1 point
  12. 1 point
  13. I can take a look at it Khal Woodcutter (All in one) updated to V2.34: - Added extra option to keep birds nests while powerchopping. Will be live soon! Enjoy!
    1 point
  14. Basically I had the same problem with another script of MW's and I fixed it by changing the fixed layout to resizeable modern. I think that's what it's called, anyways it's the third from the top option when you go to choose the layout with the wrench bar in the third section furthest to the right. Hope this helps. Of it's not working still then try the other two options because one of them should work.
    1 point
×
×
  • Create New...