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Showing content with the highest reputation on 08/08/19 in all areas
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There's a misconception regarding the use of randoms. Doing all these complicated randoms and nested randoms all boil down to a single probability. For example: (random(0,4) would generate numbers from 0-3 with 0 being inclusive and 4 being exclusive) Example 1: random(0,4) generates 4 numbers: 0,1,2,3. The odds of landing on any one number is 25%. Example 2: if(random(0,4) == 1) { if(random(0,10) == 1) { // I see this often } } Now the probability of this also boils down to a single probability. Lets do the math: 25% to get 1 on the first "if" statement, 10% chance to get 1 on the second "if" statement. This gives you a total probability of (.25 * .10) 2.5% chance. So this means Example 2 is a tautology of: random(1,40). The probability of this occurring is also 2.5% but I don't need nested randoms. Example 3: random(random(0,2), random(2,4) We have randoms within randoms, juicy: Our lower bound generates numbers from 0-1 and upper bound generates numbers from 2-3. What are the odds of any particular number? I've picked a particular small range to prove that any one number will have an exact probability of occurring. Lets write out the cases: Ranges of: 0-2 0-3 1-2 1-3 There's a 25% chance any one of these ranges will be generated: 0-2- 50% chance for 0 or 1 - (12.5% overall to pick 0 or 1) 0-3- 33.3% chance for 0,1,2 (8.325% overall to pick 0,1,2) 1-2- 100% of 1 (25% overall to pick 1) 1-3 - 50% of 1,2 (12.5% overall to pick 1 or 2) Lets add the totals: odds to pick 0: 12.5 + 8.325 = 20.825% odds to pick 1: 12.5 + 8.325 + 25 + 12.5 = 58.325% odds to pick 2: 8.325 + 12.5= 20.825% Total = ~100 This means that: random(random(0,2), random(2,4) is a tautology of: (a bit more difficult to produce these odds with using a simple random but this example below will do) odds of 0 occurring: random(0,100) < 21 odds of 1 occurring: random(0,100) < 59 odds of 2 occurring: random(0,100) < 21 As you can see, all cases of these randoms will deduce to a single flat probability. In life, most things follow a bell curve distribution. If you want to apply that randomness, then you will want to make use of Gaussian random. And if you want more information on that, I could possibly extend this.3 points
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Use 69 as upper bound, it will determine a sluttish behavior of the bots, best anti-ban tl;dr; Using a random range of 100 values requires (at least) 100 times the data and computational power to apply a regression algorithm. Using randoms in scripts is not completely pointless.3 points
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────────────── PREMIUM SUITE ────────────── ─────────────── FREE / VIP+ ─────────────── ──────────────────────────────────────────────────────────── ⌠ Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - £3,99 | Chest Thiever - £2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 ⌡ ⌠ AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ ⌡ ──────────────────────────────────── What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.1 point
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Before buying, please ensure you check-out with the correct script. Swapping scripts is not possible. View in store $4.99 for lifetime access Features: All spawns - Supports every multi-crab spawn point both along the south coast of Zeah and Crab Claw Isle All combat styles - Supports Ranged, Magic and Melee combat training. The script will not bank runes of any type Saving GUI - Intuitive, re-sizeable and fully tool tipped GUI (Graphical User Interface) allowing you to tailor the script session to your needs, with configuration saving / loading Human replication - Designed with human simulation in mind - multiple options to replicate human behaviour available in the GUI Setup customiser - Inventory customiser allows you to visually see your trip setup CLI support - The script can be started from the command line All potions - Supports all relevant potion types (including divine potions!), multiple potion types simultaneously and varying potion ratios Healing in a range - Dual slider allows you to specify a range within which to consume food. Exact eat percentages are calculated using a Gaussian distributed generator at run time Healing to full at the bank - When banking, the script will eat up to full hit points to extend trip times Safe breaking - Working alongside the OSBot break manager, the script will walk to safe place approximately two minutes before a break starts to ensure a successful log out Anti-crash - Smart crash detection supports multiple anti-crash modes (chosen in the GUI): Hop worlds if crashed - the script will walk to a safe place and hop worlds until it finds a free one, at which point it will resume training Force attack if crashed - the script will fight back and manually fight pre-spawned sand crabs until the crasher leaves Stop if crashed - the script will walk to a safe place and stop Ammo and Clue looting - Clue scroll and Ammo looting system based on a Gaussian-randomised timing scheme All ammo - Supports all OSRS ammo types and qualities Spec activation - Special attack support for the current weapon to maximise your exp per hour Auto-retaliate toggling - The script will toggle auto-retaliate on if you forget Move mouse outside screen - Option to move the mouse outside the screen while idle, simulating an AFK player switching tabs Refresh delay - Option to add a Gaussian-randomised delay before refreshing the chosen session location, simulating an AFK player's reaction delay Visual Paint and Logger - Optional movable self-generating Paint and Timeout Scrolling Logger show all the information you would need to know about the script and your progress Progress bars - Automatically generated exp progress bars track the combat skills that you are using Web walking - Utilises the OSBot Web alongside a custom local path network to navigate the area. This means the script can be started from anywhere! Safe banking - Custom banking system ensures the script will safely stop if you run out of any configured items Safe stopping - Safely and automatically stops when out of supplies, ammo or runes Dropping - Drops useless/accidentally looted items to prevent inventory and bank clutter All food - Supports pretty much every OSRS food known to man. Seriously - there's too many to list! ... and many more - if you haven't already, trial it! Things to consider before trying/buying: Mirror mode - currently there appear to be some inconsistencies with behaviour between Mirror mode and Stealth Injection meaning the script can behave or stop unexpectedly while running on Mirror. I would urge users to use the script with Stealth Injection to ensure a flawless experience! Since Stealth Injection is widely considered equally 'safe' to mirror mode and comes with a host of other benefits such as lower resource usage, this hopefully shouldn't be a problem. Using breaks - the script supports breaks and will walk to a safe place ready to log out approximately two minutes before a configured break starts. However, upon logging back in, your spot may no longer be open. If you configure the crash mode to be either 'Hop if crashed' (default) or 'Stop if crashed', this will not prove to be a problem. However if using 'Force attack if crashed', the script will attempt to take back the spot by crashing the occupying player and manually attacking spawned sand crabs. Be aware that players have a tendency to report anti-social behaviour such as this! Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Setting the script up - I have done my best to make the GUI (Graphical User Interface) as intuitive as possible by making all options as self explanatory as I could, however if you are not sure as to what a particular setting does, you can hover over it for more information. If that doesn't help, just ask on this thread! Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would highly recommend manually navigating your player close to the sand crabs bank, however in practice, anywhere on Zeah should be fine. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious combat experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Recent Testimonials: Starting from CLI: This script can be started from the command line interface. There is a single parameter, which can take two (and only two) values: 'gui' or 'nogui'. 'gui' will start the script and show the gui, 'nogui' will skip the GUI setup and start the script using your save file as the configuration. To start from CLI with 'nogui', the script requires a valid GUI save file to be present - if you haven't already, start the script manually and configure the GUI to suit your needs. Then hit 'Save configuration' and in future starting from CLI will use these configured settings. The script ID is 886. Example CLI startup: java -jar "osbot 2.4.137.jar" -login apaec:password -bot apaec@example.com:password:1234 -debug 5005 -script 886:nogui1 point
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60% Arceeus Favour needs to be completed a various amount of accounts per week Discord: Castro#7427 Please PM/add me on discord to discuss further details as i'll be able to reply quicker1 point
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a guy here sells them 40mea with nmz quests + cake done i also have to add the fact that out of all osrs blackmarket sites osbot is the cheapest when it comes to account sales1 point
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Will check out the GE handler ASAP, update coming up! As for trials, activated good luck guys1 point
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Found out that I'm having issues but as soon as I enable debug mode to see what the problem is, it starts working Stands at the GE after buying items with this in logger: Also Dragon slayer seems to be having issue (pops up with the failed to withdraw box), but I'm not sure fully. Will update this post after I can start it again1 point
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New Update (v249) - Added agility shortcut support for Morytania Slayer Tower - Added Slayer ring support (all 5 locations) - Added 'click cannon on screen' to select it - Added timeout flag for commands and states (improves stability) - Updated npc chooser to refresh better, more responsive - Updated rock crabs looting system - Updated newly visible tabs to flash when selected for the first time - Updated looting state so it times-out if no loot is acquired within X amount of seconds (stability improvement) - Updated npc chooser so it prompts you to enable the superior npc option instead of adding it manually - Fixed bug for 'loot my targets' and acquiring new targets - Fixed bug when selecting an item to loot/alch - Fixed bug at rock crabs Update will automatically go live within a few hours, bot HUD will show v249.0 when it's officially live. Good luck guys, thanks for your continued support, understanding and feedback! Will be doing another update tomorrow with new features and bonus plugins ^^ Updates planned: POH tab with many options, druids plugin, multiple travel jewellery support (GDK + more), demonic gorilla plugin, and much more! Got a long list of cool ideas from you guys1 point
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Awesome script! Used for first time last night and it was flawless. One recommendation I have from last night is to have the script teleport and walk to a bank before ending and logging out. I think that would be more human like after completing a quest.1 point
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v1.24 - Fixed the bug that would cause the bot to try to type without the typing widget being up.1 point
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Please note global OSBot T.O.S. always apply in addition to this one, and personal T.O.S. can be declared obsolete at a moderators discretion.1 point
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Will check out the Crabs walking system and add an update ASAP, same goes for agility shortcuts in the slayer tower, along with a few other bonus features and updates ^^ Thanks guys Also loving the POH idea and house teleports ^^ Activated trials too good luck Will be announcing the next update as soon as I can1 point
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After trying your agility i was very impressed, i will buy that script for sure. I would love to try the thieving script aswell. I hope hosidius fruit stalls are supported. Hit me up if possible1 point
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cant get it to steal off master farmer, any help? [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_keep_23" changed to "0" [INFO][Bot #1][08/06 04:28:08 PM]: .. item name: Barley seed [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_id_24" changed to "5305" [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_keep_24" changed to "0" [INFO][Bot #1][08/06 04:28:08 PM]: .. item name: Hammerstone seed [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_id_25" changed to "5307" [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_keep_25" changed to "0" [INFO][Bot #1][08/06 04:28:08 PM]: .. item name: Asgarnian seed [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_id_26" changed to "5308" [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_keep_26" changed to "0" [INFO][Bot #1][08/06 04:28:08 PM]: .. item name: Jute seed [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_id_27" changed to "5306" [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_keep_27" changed to "0" [INFO][Bot #1][08/06 04:28:08 PM]: .. item name: Yanillian seed [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_id_28" changed to "5309" [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_keep_28" changed to "0" [INFO][Bot #1][08/06 04:28:08 PM]: .. item name: Krandorian seed [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_id_29" changed to "5310" [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_keep_29" changed to "0" [INFO][Bot #1][08/06 04:28:08 PM]: .. item name: Wildblood seed [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_id_30" changed to "5311" [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_keep_30" changed to "0" [INFO][Bot #1][08/06 04:28:08 PM]: .. item name: Marigold seed [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_id_31" changed to "5096" [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_keep_31" changed to "0" [INFO][Bot #1][08/06 04:28:08 PM]: .. item name: Nasturtium seed [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_id_32" changed to "5098" [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_keep_32" changed to "0" [INFO][Bot #1][08/06 04:28:08 PM]: .. item name: Rosemary seed [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_id_33" changed to "5097" [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_keep_33" changed to "0" [INFO][Bot #1][08/06 04:28:08 PM]: .. item name: Woad seed [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_id_34" changed to "5099" [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_keep_34" changed to "0" [INFO][Bot #1][08/06 04:28:08 PM]: .. item name: Limpwurt seed [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_id_35" changed to "5100" [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_keep_35" changed to "0" [INFO][Bot #1][08/06 04:28:08 PM]: .. item name: Redberry seed [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_id_36" changed to "5101" [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_keep_36" changed to "0" [INFO][Bot #1][08/06 04:28:08 PM]: .. item name: Cadavaberry seed [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_id_37" changed to "5102" [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_keep_37" changed to "0" [INFO][Bot #1][08/06 04:28:08 PM]: .. item name: Dwellberry seed [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_id_38" changed to "5103" [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_keep_38" changed to "0" [INFO][Bot #1][08/06 04:28:08 PM]: .. item name: Jangerberry seed [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_id_39" changed to "5104" [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_keep_39" changed to "0" [INFO][Bot #1][08/06 04:28:08 PM]: .. item name: Whiteberry seed [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_id_40" changed to "5105" [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_keep_40" changed to "0" [INFO][Bot #1][08/06 04:28:08 PM]: .. item name: Poison ivy seed [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_id_41" changed to "5106" [INFO][Bot #1][08/06 04:28:08 PM]: "reward_item_keep_41" changed to "0" [INFO][Bot #1][08/06 04:28:09 PM]: Banks added: [53] [INFO][Bot #1][08/06 04:28:09 PM]: Floors added: [17] [INFO][Bot #1][08/06 04:28:09 PM]: Scenery added: [2] [INFO][Bot #1][08/06 04:28:09 PM]: Carpet rides added: [4] [INFO][Bot #1][08/06 04:28:09 PM]: Ships added: [5] [INFO][Bot #1][08/06 04:28:09 PM]: Agility shortcuts added: [12] [INFO][Bot #1][08/06 04:28:09 PM]: Fairy teleport added: [38] [INFO][Bot #1][08/06 04:28:09 PM]: Teleport items added: [36] [INFO][Bot #1][08/06 04:28:10 PM]: Teleport spells added: [12] [INFO][Bot #1][08/06 04:28:10 PM]: Stronghold added [INFO][Bot #1][08/06 04:28:10 PM]: NPC teleports added: [1] [INFO][Bot #1][08/06 04:28:10 PM]: Added al-kharid gate (free) [INFO][Bot #1][08/06 04:28:10 PM]: Added 14500 nodes to graph in [1738ms]. [INFO][Bot #1][08/06 04:28:11 PM]: pickpocket [393] !! save npc ? false [INFO][Bot #1][08/06 04:28:12 PM]: no success wtf, ?? 394 [INFO][Bot #1][08/06 04:28:13 PM]: pickpocket [393] !! save npc ? false [INFO][Bot #1][08/06 04:28:14 PM]: no success wtf, ?? 394 [INFO][Bot #1][08/06 04:28:15 PM]: pickpocket [393] !! save npc ? false [INFO][Bot #1][08/06 04:28:15 PM]: no success wtf, ?? 394 [INFO][Bot #1][08/06 04:28:16 PM]: pickpocket [393] !! save npc ? false [INFO][Bot #1][08/06 04:28:16 PM]: no success wtf, ?? 394 [INFO][Bot #1][08/06 04:28:17 PM]: pickpocket [393] !! save npc ? false [INFO][Bot #1][08/06 04:28:17 PM]: no success wtf, ?? 394 [INFO][Bot #1][08/06 04:28:18 PM]: pickpocket [393] !! save npc ? false [INFO][Bot #1][08/06 04:28:18 PM]: no success wtf, ?? 394 [INFO][Bot #1][08/06 04:28:18 PM]: pickpocket [393] !! save npc ? false [INFO][Bot #1][08/06 04:28:19 PM]: no success wtf, ?? 394 [INFO][Bot #1][08/06 04:28:19 PM]: pickpocket [393] !! save npc ? false [INFO][Bot #1][08/06 04:28:20 PM]: no success wtf, ?? 394 [INFO][Bot #1][08/06 04:28:20 PM]: pickpocket [393] !! save npc ? false [INFO][Bot #1][08/06 04:28:21 PM]: no success wtf, ?? 394 [INFO][Bot #1][08/06 04:28:21 PM]: pickpocket [393] !! save npc ? false [INFO][Bot #1][08/06 04:28:22 PM]: no success wtf, ?? 394 [INFO][Bot #1][08/06 04:28:22 PM]: pickpocket [393] !! save npc ? false1 point
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Yeah that's what I meant, it's a lot more xp per hour when you don't have to deposit, repair and bank0 points
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