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  1. ────────────── PREMIUM SUITE ────────────── ─────────────── FREE / VIP+ ─────────────── ──────────────────────────────────────────────────────────── ⌠ Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - £3,99 | Chest Thiever - £2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 ⌡ ⌠ AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ ⌡ ──────────────────────────────────── What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.
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  2. CzarScripts #1 Bots LATEST BOTS If you want a trial - just post below with the script name, you can choose multiple too. Requirements Hit 'like' on this thread
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  3. Stealth Quester Can also be purchased with OSRS gold using vouchers from here 70 Quests Supported Alfred Grimhand's Barcrawl Animal Magnetism A Porcine of Interest Big Chompy Bird Hunting Biohazard Black Knights Fortress Client Of Kourend Clock Tower Cook's Assistant Death Plateau Demon Slayer Dorics Quest Dragon Slayer Druidic Ritual Dwarf Cannon Elemental Workshop I Ernest The Chicken Fight Arena Fishing Contest Gertrude's Cat Goblin Diplomacy Hazeel Cult Holy Grail Imp Catcher Jungle Potion Lost City Merlin's Crystal Monkey Madness I Monk's Friend Mountain Daughter Nature Spirit Pirates Treasure Plague City Priest In Peril Prince Ali Rescue Regicide Rfd Cook Subquest Rfd Dwarf Subquest Rfd Evil Dave Subquest Rfd Goblin Subquest Rfd Pirate Subquest Rfd Ogre Subquest Romeo And Juliet Rune Mysteries Sea Slug Shadow Of The Storm Sheep Shearer Tears Of Guthix The Ascent Of Arceuus The Corsair Curse The Depths Of Despair The Dig Site The Feud The Golem The Grand Tree The Knights Sword The Restless Ghost The Tourist Trap Tree Gnome Village Tribal Totem Underground Pass Vampire Slayer Varrock Museum Quiz Waterfall Quest What Lies Below Witch's House Witch's Potion X Marks The Spot Instructions Click on quest names to queue them. Quests are completed in the order they are selected. Quests that are already completed will be skipped. Previously started quests/partially completed are not currently supported! Allow the script to finish the quest from start to finish for best results. In order to use armour/weapons/spells during quests, gear presets have to be created first. Equip the desired gear and set the attack style in game, then press the "Load Worn Equipment" button at the bottom left of the GUI, then give the preset a name. Click on the "Set Gear" button on the right side of a quest to set the gear preset to be used for that quest. If you want to use a combat spell for fights, make sure you are wielding a staff and have set the spell on offensive autocast. Only normal spells are currently supported. Ranged is not fully supported at this moment. Make sure you set the desired attack style in game to avoid gaining wrong XP. After selecting the desired options, either press the "Start" button to begin, or save the current settings by pressing "Save Current Settings" and giving the quest preset a name, and later running it faster by pressing "Run Saved Preset". You can delete gear/quest presets by right clicking them on the selection dialogue Special Mentions The script will stop upon death on all quests, except for Waterfall Quest. It is strongly recommended that you have decent Hitpoints level (20+) before attempting quests that contain boss fights. The script may not be able to continue previously started quests. If you really have to restart the script while it's doing a quest, use debug mode to continue that specific quest. This feature is accessed by pressing the F4 key while the GUI is in the foreground (focused application). The GUI title will change to Stealth Quester (debug mode) while in debug mode, and when started will not go to bank or Grand Exchange so all required items are assumed to be in the inventory. Monkey Madness I has a hard-coded requirement of 43 Prayer and 25 Hitpoints Underground Pass has a hard-coded requirement of 25 Hitpoints, and will use a bow as weapon. By default the script will use willow shortbow & mithril arrows. This can be configured on GUI throgh the "Configure Settings" button on the right side of the quest. Protect from melee will be used during the paladin fight if the account has 43 Prayer. The script will not use any weapon or ammo you set in the gear preset for this specific quest, as they will be replaced with a bow and arrows, and the attack style will be set to rapid. The script can complete this quest with level 1 Agility. The ability for the script to complete the quest will be limited by available food sources if it fails too many obstacles prior to reaching Iban's Lair where unlimited food is provided. Beta Testing Mode Enabled via script GUI using F3 key during startup Make sure the GUI window is focused and press F3 The quests which are currently in beta testing stage will be displayed on the list of available quests Debug Mode Enabled via script GUI using F4 key during startup Make sure the GUI window is focused and press F4 Title will change to Stealth Quester (debug mode) This can be used to resume the script execution after being interrupted. It is not guaranteed to work in all cases, but will work for over 95% of quest stages. You can also use this if you don't want the script to check bank/go to Grand Exchange. This means that you must have all items required by the script (not by quest guides), including the specific teleports it uses. It may work in some cases without teleports, but there is no guarantee. Ironman Mode Enabled via script GUI using F5 key during startup Make sure the GUI window is focused and press F5 Title will change to Stealth Quester (iron man mode) The script features a special ironman mode where it will automatically gather all required items. This mode supports at the present moment the following 9 quests: Cook's Assistant Romeo and Juliet The Restless Ghost Rune Mysteries Ernest the chicken Hazeel Cult Clock Tower The Corsair Curse X Marks the Spot No Food Mode Enabled via script GUI using F6 key during startup Make sure the GUI window is focused and press F6 Title will change to Stealth Quester (no food mode) Can be used for high level accounts when you are 100% sure you won't need food on some quests. There are quests like Underground Pass, Regicide, Monkey Madness, Shadow of the Storm, Holy Grail, Dragon Slayer and possibly others where this will not work. The script will stop when it fails to find food in bank in these cases. CLI Features Script ID is 845. The script supports CLI startup with custom user defined parameters. The parameters in this case are the name of the quest presets created on the GUI (with "Save Current Settings"). eg. -script 845:questpreset Bug Report Template 1. Stealth Injection or Mirror Mode: 2. Logger contents (press "Settings" on top right corner of the client, then "Toggle Logger", copy & paste on pastebin) : 3. Description: Skills required to run all quests: 51 Agility 49 Firemaking 41 Cooking 36 Woodcutting 35 Runecrafting 31 Crafting 30 Ranged 30 Thieving 20 Attack 20 Mining 20 Smithing 18 Slayer 12 Hunter 10 Fletching 10 Fishing The script can obtain a total of 117 QP on member worlds and 41 QP on free to play worlds. Additional Info by @krisped
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  4. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
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  6. View in store $5.99 for lifetime access _____________________________________________________________ Key Features: Progressive mode - The script will traverse the xp-optimum course for your current level; walking to the next course as your level increases. Reliability - The script was developed and rigidly tested with superior reliability in mind. Human replication - Designed around human simulation - behaviour tuned to replicate common rooftop play styles. Alching / Magic Imbue - The script can be configured to High/Low Alch items, or cast Magic Imbue as it traverses the course. Target system - Can be optionally configured with a target. Once this target is achieved, the script will stop. Available targets (variable λ): Stop when λ agility exp gained. Stop when agility level λ reached. Stop when λ magic exp gained. Stop when magic level λ reached. Stop when λ minutes passed. Healing - The script will consume edible items in your inventory to restore health, stopping if you run out of food. Mark of Grace looting - All marks of grace are looted while the script traverses the rooftop. Randomisation - All thresholds (including but not limited to Run energy and Critical Hp) are dynamically randomised. Energy restoration - The script will consume energy restoring items/potions when needed, provided they are available in the inventory. Web-Walking - The script utilises the OSBot Web to navigate the OSRS map, meaning it can be started from almost anywhere. Course detection - If you are on/near a rooftop course before setup, the course will automatically be loaded into the GUI. Error correction - The script will detect when it has made a mistake (e.g. climbed ladder in seers' bank) and will attempt to return to the course. ...and many more! Supported Rooftops: (Level 10) Draynor ✓ (Level 20) Al-Kharid ✓ (Level 30) Varrock ✓ (Level 40) Canifis ✓ (Level 50) Falador ✓ (Level 60) Seers' Village ✓ (Level 70) Pollnivneach ✓ (Level 80) Rellekka ✓ (Level 90) Ardougne ✓ Things to consider before trying/buying: Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would strongly recommend manually navigating your player to/close to the desired rooftop course. Progressive mode - the script features 'Progressive mode' which will cause the script to advance rooftop courses as you level up. Progressive mode relies on the aforementioned web-walking system for inter-rooftop navigation. Consequently, I would highly recommend monitoring the script as it traverses between courses to ensure the web-walking process correctly executes. Healing & Energy restoration - the script will automatically heal or restore run energy when needed. It will do so by consuming items in the inventory - this script will not bank. For optimal exp rates, I would strongly suggest keeping energy restoring items in the inventory (energy/super energy/stamina/fruits/summer pies/purple sweets/...). To prevent the script stopping prematurely, bring a few bites of food along. Using magic - The script supports the periodic casting of a magic spell while traversing a course to maximise experience rates. To determine whether or not you can cast a spell, the script checks your magic level as well as which runes are in your inventory and which stave you have equipped (if any). It is worth noting that, at this time, the script does not recognise any of the following items as rune sources, so avoid using them while running this script: Bryophyta's Staff, Tome of Fire, Rune Pouch. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious agility experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Review (by Eduardino): Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Testimonials:
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  7. Released as VIP+ An advanced selection-configured ore miner supporting both Power-mining and Banking Features: Custom rock selection interface allows you to exclusively tailor the script to your needs Banking support - the script will calculate a route to any selected bank using the OSBot web Easy to configure re-sizeable setup GUI housing the custom rock selection panel: Powermine feature with support for both 'Mine-one-drop-one' and 'Drop when inventory is full' modes Randomised rock prioritisation means the script will never mine rocks in a repeating order Option to keep gems mined in inventory Dragon pickaxe / Infernal pickaxe special attack support. Smashing! Option to move mouse outside of the screen while idle (not recommended unless mining something slow!) Informative self-generating paint with hourly rate data to accurately track your progress Option to stop at a specific target mining level Requirements: A pickaxe for which you have the level to use, either equipped or in your inventory. If you wish to receive gems more frequently (1/86 instead of 1/256) while mining, consider equipping an Amulet of Glory. Setup Guide: Add the script to your collection via the SDN Start up OSBot (or refresh your scripts list), then run the script After the GUI (startup interface) shows up, enable human input by cycling the input button next to the pause/stop buttons Select the rocks that you wish to mine via the game screen: Make sure that the rock is not mined when you select it. Make sure the rock tile is outlined on-screen and the rock data appears on the GUI. You can remove rocks either by deselecting them in-game, or by manually removing them from the GUI. Currently selected rocks are highlighted in cyan. Disable human input once you have selected your desired rocks (Settings>[check] disable input) Configure the settings tab to your liking If banking, be sure to select the closest bank to your mining location. Note that the banking code relies on the OSBot web-walking system, which can sometimes take a few seconds to calculate a route. Start the script with the button at the bottom of the GUI Relax Screenshots:
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  8. Just started happening today, after it searches for client to attach to it force closes
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  9. https://oldschoolrunescape.fandom.com/wiki/Heron Yes it will either follow you or appear in your inventory, but if you have the fish set to drop, won't it drop the pet? I'm not sure how logging out with a pet works.
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  10. Soz, I meant like what kind of features are being worked on. E.g. if you were working on 3 tick fishing or something.
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  11. Trial please? I'm looking for a mining script to buy
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  12. agility pyramid seems really bot like took me 5 minutes to complete one lap no fails at all. it pauses after almost every obsticale like if the bot is calculating what to do next, not too much of a big deal because it runs the course flawless just seems a bit slow is there anyway to speed it up ?
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  13. @Czar What updates are you currently working on for the fishing script?
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  14. @Czar update i set to 50ms and it still very delayed.. man im scared to use stealth tho since I got 2 day banon this acc for some woodcutting/thieving script two weeks back
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  15. @daamurda Banking. This will go with an Iron Bar smelter I'm working on as well.
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  16. Hi, Will it pick up the fishing pet?
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  17. went to do sand crabs and it switched me to the crab plugin. no problem obviously except it does the crabs till my agro stops then it doesn't walk away to reset. What should my settings be??
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  18. Very informative replies, took the words straight out of my mouth ^^ For stronghold npcs: yep, always use the plugin. If still using plugin and not working, confirm please, and I will check it out. In the meantime I will run some tests there and if I find anything bad I will add it to the update list for next version. As for webwalker, yep it's osbot's silly webwalker I will have to overwrite it with mine again.
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  19. Hey folks I've gotten burnt out on Runescape and would rather just cash out on runescape. With intense schooling on the horizon I won't have to time to play Runescape for leisure like I used to. This is a pure I used to bot on (I stopped after getting a bot busting moderate last year) but I made it into my main that I play on for fun. However, I won't have the time for it any more and runescape has lost its appeal to me. I am the original and only owner of this account. Sale includes all recovery details. Main Features of account: Morytania Hard diary complete, Kandarin Hard diary complete Awesome house (ornate pool, fairy ring, portal nexus, altar of the occult, ornate jewelry box) Fire cape, fighter torso, dragon defender Ava's assembler (Dragon Slayer 2 Complete) Barrows Gloves (RFD complete) Full Graceful Set 210 Quest Points Blessed god cape Rigour Unlocked ~30m of random supplies I'll be leaving on the account like ring of the gods, blowpipe, trident, barrows armour Starting bid with $75 Paypal Asking A/W $150 Paypal, willing to haggle.
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  20. When there is text that says "press ESC for faster performing" If i press ESC it just opens logout menu ingame. How to open bot settings for speed? Edit: Need to set speed little more faster since normal players won't clear herbs that slow imo.
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  21. How do I use the tasks says choose fish and location and it says eg. Fetch 5000 yew long bows do I put the level to fish at in there or what? I want to make it switch locations/fish/equipment
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  22. alright thank you I think im sold on it then. If youre taking quest suggestions I know you have a lot of them, but some more of the quests with recommended nmz bosses would be awesome
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  23. How's the tasking system addition going?
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  24. Thank you for the reply. Script works absolutely fine, love it. I think I was a bit premature
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  25. The script should walk back to the starting point once you fall off, sometimes it may take a second to register this has happened. Perhaps you didn't give the script long enough before intervening? If you didn't intervene and the script was standing still for a long period, please let me know As for canifis, i've botted there without issue. So long as you keep a low profile, you should be fine. Good luck! Apa
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  27. You can't just check for config > 0 for all of them, some quests use a certain bitrange.
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  28. This seems to be a webwalking issue, try using a falador tab instead of the spell! Also, logger output could be good, especially your current exact location and where the web walker is failing to get to exactly (it should say in the logger too) Be sure to use the stronghold plugin, apart from that, check the logger for any issues
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  29. any updates on gem bag implementation czar? thanks again for the hard work!
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  30. When using mirror mode, load your prefered client (mine is OSBuddy) - DO NOT LOGIN TO THE GAME - Load OSBot's Mirror mode Client - AFTER OSBot has found the client and login screen is visible within OSBot - Login and start script as normal. If you start mirror mode while already logged in, mirror mode fails to recognise whats going on within the game and script will not function properly! Just tried this, working right now will let you know how it is in the future.
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  31. Hey Czar! I'm using the script for killing Blue Dragons in Taverley dungeon, and when the inventory is full I want it to use the falador teleport spell to bank. The script will instead alternate between the magic tab and the inventory indefinitely and not actually click the teleport icon. Mind checking into this? Other than that it runs great!
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  32. Would love to try out trial thanks
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  33. Does the paints go/he take into account cost of materials and paying for coffer?
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  34. Alright expect another update for pre-hovers too, I think it will automatically be solved once I add sequenced mining, we shall see activated trials good luck guys let me know how it goes
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  35. I just checked the code, the script will check for a clue scroll on the ground before killing another guard - the only place I could see this not working is if the clue ended out outside the designated fighting area for some reason, however this area was made pretty large on purpose.
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  36. They are used in some areas where webwalking is not supported so it may not be able to completely some quests without the teleports, but I'll see if there's enough of them on which I can disable teleports for ironmen
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  37. Would it be possible to add the option in the ironman mode, of proceeding with out the "non essential" items, such as teleport tablets? I would think this could cause problems, but I'm still hopeful
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  38. There is an iron man mode currently in development (press F5 on the GUI), right now it only supports 5 quests on which it automatically gathers required items. Other quests should work, but only if you already have the required items. If there are any items missing, the script will attempt to go buy them from the GE, but if you plan to obtain these items then you can open the logger and check what items it attempts to buy, it will print the entire list before going to GE. There are no potions required atm, but the food can be set on the GUI.
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