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Showing content with the highest reputation on 11/05/18 in Posts
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NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.2 points
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────────────── PREMIUM SUITE ────────────── ─────────────── FREE / VIP+ ─────────────── ──────────────────────────────────────────────────────────── ⌠ Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - £3,99 | Chest Thiever - £2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 ⌡ ⌠ AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ ⌡ ──────────────────────────────────── What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.2 points
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This is an AIO (All-in-one) bot that has almost every thieving style except blackjack, ask for a free trial by liking thread or making a post! Vyres and elves are now supported! Both can make solid profit per hour, decent passive income! BIG THANK YOU TO ALL OUR SUPPORTERS! WE ARE THE MOST SOLD THIEVING BOT IN OSBOT HISTORY. MOST REPLIES, MOST USERS, LONGEST PROGGIES #1 Thiever | Most Overall Sales | Most Total Replies | Most Results | 10+ Years Maintained | 'the intelligent choice' by Czar SUPPORTS VYRES 224M made in a single sitting of 77 hours 1.1B made from elves and vyres!! ELVES SUPPORTED TOO! (NEW) 2.1m/hr, 6 crystals in 7 hrs 99 THIEVING MANY MANY TIMES, 35M EXP IN ONE BOTTING RUN!! 99 thieving in ~43k xp (12 minutes remaining)! Just got 99 proggy! Gratz to @iz0n THIEVING PET AT LVL 22 FROM TEA STALLS 11.5 HOURS, WITH PET TOO!! 610k/hr getting 99s on deadman worlds!1 point
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NEW! supports new south + east shortcuts, new hopper (upstairs), and mouse invokes!!! (just like runelite!) 'the intelligent choice' By Czar 34-99 Mining on video!! Agility Shortcut Setup Window Preview 70 hours run time https://i.imgur.com/wiF6VPO.png1 point
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View in store $5.99 for lifetime access _____________________________________________________________ Key Features: Progressive mode - The script will traverse the xp-optimum course for your current level; walking to the next course as your level increases. Reliability - The script was developed and rigidly tested with superior reliability in mind. Human replication - Designed around human simulation - behaviour tuned to replicate common rooftop play styles. Alching / Magic Imbue - The script can be configured to High/Low Alch items, or cast Magic Imbue as it traverses the course. Target system - Can be optionally configured with a target. Once this target is achieved, the script will stop. Available targets (variable λ): Stop when λ agility exp gained. Stop when agility level λ reached. Stop when λ magic exp gained. Stop when magic level λ reached. Stop when λ minutes passed. Healing - The script will consume edible items in your inventory to restore health, stopping if you run out of food. Mark of Grace looting - All marks of grace are looted while the script traverses the rooftop. Randomisation - All thresholds (including but not limited to Run energy and Critical Hp) are dynamically randomised. Energy restoration - The script will consume energy restoring items/potions when needed, provided they are available in the inventory. Web-Walking - The script utilises the OSBot Web to navigate the OSRS map, meaning it can be started from almost anywhere. Course detection - If you are on/near a rooftop course before setup, the course will automatically be loaded into the GUI. Error correction - The script will detect when it has made a mistake (e.g. climbed ladder in seers' bank) and will attempt to return to the course. ...and many more! Supported Rooftops: (Level 10) Draynor ✓ (Level 20) Al-Kharid ✓ (Level 30) Varrock ✓ (Level 40) Canifis ✓ (Level 50) Falador ✓ (Level 60) Seers' Village ✓ (Level 70) Pollnivneach ✓ (Level 80) Rellekka ✓ (Level 90) Ardougne ✓ Things to consider before trying/buying: Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would strongly recommend manually navigating your player to/close to the desired rooftop course. Progressive mode - the script features 'Progressive mode' which will cause the script to advance rooftop courses as you level up. Progressive mode relies on the aforementioned web-walking system for inter-rooftop navigation. Consequently, I would highly recommend monitoring the script as it traverses between courses to ensure the web-walking process correctly executes. Healing & Energy restoration - the script will automatically heal or restore run energy when needed. It will do so by consuming items in the inventory - this script will not bank. For optimal exp rates, I would strongly suggest keeping energy restoring items in the inventory (energy/super energy/stamina/fruits/summer pies/purple sweets/...). To prevent the script stopping prematurely, bring a few bites of food along. Using magic - The script supports the periodic casting of a magic spell while traversing a course to maximise experience rates. To determine whether or not you can cast a spell, the script checks your magic level as well as which runes are in your inventory and which stave you have equipped (if any). It is worth noting that, at this time, the script does not recognise any of the following items as rune sources, so avoid using them while running this script: Bryophyta's Staff, Tome of Fire, Rune Pouch. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious agility experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Review (by Eduardino): Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Testimonials:1 point
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View in store ($3,99 for lifetime access) Features: Supports every location you would ever want to cook (anywhere missing? request it!) Supports almost every food item cookable on a range or fire (anything missing? request it!) Smart Target-oriented back-end stops the script when you have accomplished your desired goal Option to move mouse outside screen while cooking to simulate human AFKing Where Make-All isn't available, A Gaussian distribution based suffixed string generation algorithm randomises entered Make-X values Utilises a combination of WebWalking and recorded paths to ensure the script never strays from it's job Simple, intuitive GUI which auto-detects your food and location based on your inventory and minimap position Stable cooking & banking algorithms, tuned individually for each food item and bank Clean, informative, Anti-aliased, un-obstructive and fully movable self-generating paint Movable on-canvas scrolling console logger Efficient script logic ensures an EXP-optimised experience Normally distributed response times to simulate a human's reflexes Stops & logs out when out of food, saving your progress to the console and web Dynamic signatures allow you to track your progress as you use the script Handles obstacles and doors between the bank and the range to ensure door spammers cannot hinder your gains CLI is supported for all hardcore chef needs ... and many more ... Supported food: This script only supports cooking these food items on ranges/fires, it will not combine ingredients to make items such as Tuna potatoes or Pineapple pizzas. Shrimp Anchovies Sardine Herring Mackerel Chicken Beef Bear meat Rabbit Rat meat Sinew from Bear meat Sinew from Beef Trout Salmon Cod Pike Bass Rainbow fish Tuna Lobster Swordfish Monkfish Shark Dark crab Sea turtle Manta ray Anglerfish Karambwan Poison Karambwan Bowl of Water Uncooked pizza Potato Seaweed Sweetcorn Stew (new!) Curry (new!) Just ask for a new food item to be added! Supported locations: Rogues den Lumbridge Kitchen (new!) Catherby Nardah Tzhaar City Al-Kharid Zanaris Neitiznot Varrock East Hosidius Kitchen Gnome Stronghold Varrock Cooks' Guild Port Khazard Edgeville Mor Ul Rek Myths' Guild (new!) Just ask for a new location to be added! Why choose APA Scripts? As an experienced veteran scripter here on OSBot, I strive to give you the best user experience that I can by providing frequent updates and fixes. With over 40 cumulative 5 star reviews on the store, as well as my Scripter III rank, you know you're in safe hands. Want something added? Don't like something? Have an awesome proggie to share? Let me know! Example GUI: Starting from CLI: Gallery: _________________________________________________________________________________________ Credits:1 point
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This tutorial will cover everything required to write your own OSBot scripts. Although it is quite lengthy, don't let this put you off - it shouldn't take more than a couple of hours to follow through, at the end of which you will have learned the scripting basics and will have your very own tea thieving script which you can modify to your liking. Good luck! Previous required knowledge: None Knowledge of basic java helps but is not required! What this guide covers: Downloading your code editor (IDE) Basic programming concepts A quick guide to java Writing a script with the OSBot API Running your script Downloading Eclipse: Setting up your project: Language basics: Java basics: Script backbone: Compiling the script: Writing the script: Best practices and conventions: Completed Tea thieving source code: That's the end of this tutorial, hopefully it was useful and concise enough. As I mentioned earlier, remember to ask LOTS OF QUESTIONS! Also remember that google is your friend! ? Although it may seem OSBot scripting is a niche use of java, many questions can translate to more widely adopted counterparts - use this to your advantage. If you have any questions do not hesitate to post as a reply below. Since I follow this thread, I will receive a notification if you do and will do my best to get back to you ASAP! - Apaec1 point
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Ragnar's NMZ Info Current Version: v1.1 Script Features Dream Settings: Re Enter Dream Dream Type: Normal Customisable - please have this preset Hard Customisable - please have this preset Activity Level: AFK Attack NPC’s Potions: Overload Absorption Prayer Potion Super Ranging Super Magic Min/Max interval This means that once the boost has worn off it will wait a random amount of time between these two numbers in minutes before repotting. Example: Overload with a min of 0 and a max of 3. Once the overload has ran out it will not repot for a random time between 0-3 minutes - after each sip the next time interval is regenerated. Set this to 0-0 to report instantly every time. Tasks: Attack Task Strength Task Defence Task Range Task Magic Task Prayer: Use Quick Prayers Flick Rapid Heal Misc: Move Mouse Of Screen Guzzle Rock Cake Do you require any features that are not listed above? Leave a post and I'll be sure to look into the possibility of adding these features. GUI Credits @Fruity - stole his paint idea Bug Reports If you come across any bugs while using this script please report them here and I'll be sure to look into them in a timely manner. Development Thread Dynamic Signature http://ragnarscripts.com/nmz/get/signature?username={USERNAME} Download REMOVED UNTIL FURTHER NOTICE1 point
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I am new to writing scripts and am looking for advice and feedback. The script should work though Also looking for help to learn muling and grandexhange support.1 point
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high chaces man, i think if u bot smart and do things rigth u wont get banned befor profit but u must know that u will always get banned, now way to avoid it just away to delay it1 point
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Remove onExit and onPaint if you're not using them. Remove anti-ban stuff because it's fairly redundant (unless it's there to avoid logging out). Rework your autocast method so that you pass in the spell you want to select as a parameter. This would halve that block of code easily. I'd caution against using state-based scripts because they can be very limiting and inefficient if improperly used (e.g. if you're searching for an NPC twice). Also, when handling weapon/armour, you should (ideally) only do this once. I would suggest making it so your onLoop function does this check and action once, then when you're certain you're ready, you simply switch a boolean flag and it's never checked again: Your code is looking good - keep it up!1 point
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I've always used PayPal, but recently one of my biggest customers stopped using Paypal and switched to Skrill. Could someone give me a breakdown of the similarities or differences if you're familiar with it.1 point
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Please discuss the account with the user and attempt a recovery for him from the creation IP if possible. Post evidence of the outcome here.1 point
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User has been notified he is under dispute. Hopefully he'll check in and be able to assist you in unlocking the account.1 point
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I think it would help if you made it so all your loop method does is run a bunch of checks and makes a bunch of calls to other functions. Don't handle anything else. That way, you'll know precisely what your script is doing: @Override public int onLoop() throws InterruptedException { if (dialogues.isPendingContinuation()) { dialogues.clickContinue(); } else if (isFighting()) { if (isLowOnHealth()) { if (canHeal()) { heal(); } else { runAway(); } } } else if (areBonesPresentInInventory()) { if (!isIdle()) { buryNextBone(); } } else if (lootingEnabled && isLootPresent()) { if (isInventoryFull()) { if (isJunkPresent()) { dropJunk(); } else { goBankStuff(); } } else { loot(); } } else { fight(); } }1 point
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Going to wait a bit longer to see if anthony replies, if he doesn't then we'll go ahead remove the feedback and lock this.1 point
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Using == simply compares object references, and is not a value comparison. To compare values, you need something more sophisticated - this is what the equals method provides. There are also further ways to express natural orderings of your own objects such as Comparators and Comparables. I'm not sure exactly what context you're using these methods in, but what is appropriate really depends on what you want to achieve Apa1 point
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Thanks for the suggestions I've added them both to my list of things that i'd like to add. I'd have to test the feasibility of prayer flicking first though. Apa1 point
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Looks like Malcolm covered your question well, but I just wanted to chip in here: The .equals method is interesting. It might seem relatively basic, but actually what is going on here is a whole lot of Object-oriented goodness which you will naturally discover more about on your scripting journey Considering inheritance, at the highest level of the hierarchy is the Object class. This implements the .equals() method (behaving the same as == I believe). All classes which inherit from the Object class will (naturally) inherit this method, and most will implement a meaningful definition of the method. For example, the String class implements a version of .equals which compares character for character. In this case, since item.getName() returns an object of type String, calling the '.equals' method refers to the String classes equals method. As a result, the method is expecting a string and will only work with such a value. It won't know what to do with a string array. Hopefully that clears things up - it might seem confusing at first, but give it time! Apa1 point
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edit - using runelite it bugged but using mirror on official it works ok1 point
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U don't need to babysit barrows. never got a ban using that bot but that was ~ 1 year ago.1 point
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What you might do is, and also what @dreameo is suggesting: if (!myPlayer.isUnderAttack() { if (lootOption) { loot(); } else if (buryBonesOption) { buryBones(); } else if (goblin != null && goblin.exists() && goblin.getHealthPercent() > 0 && !myPlayer().isInteracting(goblin) && !goblin.isUnderAttack() && map.canReach(goblin) && goblinArea.contains(goblin)) { attackGoblin(goblin); } } This will solve your problem. This might, however, introduce a new problem. You'll have to test it.1 point
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Anyone else get any bans? Thinking about buying but thats not ideal. May i get a trial? Thanks!1 point
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A friend of mine bought his main, gained 1200 totals and made 500m bank. Still owns it after probably 5 years orso? Succes stories do exist haha1 point
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public static final int[] EXP_TABLE = { 0, 0, 83, 174, 276, 388, 512, 650, 801, 969, 1154, 1358, 1584, 1833, 2107, 2411, 2746, 3115, 3523, 3973, 4470, 5018, 5624, 6291, 7028, 7842, 8740, 9730, 10824, 12031, 13363, 14833, 16456, 18247, 20224, 22406, 24815, 27473, 30408, 33648, 37224, 41171, 45529, 50339, 55649, 61512, 67983, 75127, 83014, 91721, 101333, 111945, 123660, 136594, 150872, 166636, 184040, 203254, 224466, 247886, 273742, 302288, 333804, 368599, 407015, 449428, 496254, 547953, 605032, 668051, 737627, 814445, 899257, 992895, 1096278, 1210421, 1336443, 1475581, 1629200, 1798808, 1986068, 2192818, 2421087, 2673114, 2951373, 3258594, 3597792, 3972294, 4385776, 4842295, 5346332, 5902831, 6517253, 7195629, 7944614, 8771558, 9684577, 10692629, 11805606, 13034431};1 point