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OSBot :: 2007 OSRS Botting

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Showing content with the highest reputation on 10/22/16 in all areas

  1. I'm going to count this as my Halloween release, so I hope you enjoy the spookiness. -Added Web Walking Link: Yanille Agility Obstacle (suggested by @Imateamcape and @Chris) -Added Web Walking Link: Ardougne Agility Obstacle (suggested by @Molly) -Modified various Web Walking timeouts, should recover a bit quicker (various suggesters) -Patched Store API not purchasing the correct amount of items -Added Store method sell(int itemId, int amount) (suggested by @House) -Added Level-7 Enchant spell (suggested by @Solzhenitsyn) -Added 6 new Banks --PISCARILIUS_HOUSE --LOVAKENGJ_HOUSE --LOVAKITE_MINE --SHAYZIEN_HOUSE --ARCEUUS_HOUSE --HOSIDIUS_HOUSE Stay safe, check your candy for razor blades and firearms, and keep your bots running while you're out enjoying yourselves.
  2. ๐Ÿ‘‘CzarScripts #1 Bots ๐Ÿ‘‘ ๐Ÿ‘‘ LATEST BOTS ๐Ÿ‘‘ If you want a trial - just post below with the script name, you can choose multiple too. ๐Ÿ‘‘ Requirements ๐Ÿ‘‘ Hit 'like' ๐Ÿ‘ on this thread
  3. Current version: V1.4.2 What is this? - This program uses cli to easily and automatically start your bots without having to type in anything once it's configured. How do i use this? - I've created a few gifs to show you how to use this program. Don't know how to/Don't want to use script parameters? - simply don't fill them in, and run it. It will boot up OSBot, login and start the script and bring up the script's GUI if it has one. If you don't fill in these fields, it will use the default value -Memory(mb) -Proxy(it will simply not use it if you dont fill in the fields) -debug port(default: 5005) note: You wont be able to run multiple clients on the same port. -Script parameters -Bot Pin Shortcuts -Double click: runs a script -Del: deletes 1 or more scripts Can i run multiple scripts at once? - Yes, select multiple scripts and press run NOTE: - If you run multiple scripts, be sure to not have them all use the same port number(for example 5005) - Creating a new script Running a script. Simply press the run button! OSBot updated? New OSBot jar? No problem! press edit and select the new jar Create and load presets Simply update ALL of your scripts with a new OSBot jar This application is FULLY OPEN SOURCE! feel free to look around and change things if you wish to do so Source: https://github.com/TehHeroOfTime/OSBOT-CLI-Script-creator Download: https://github.com/TehHeroOfTime/OSBOT-CLI-Script-creator/raw/master/Setup/Debug/Setup.msi changelog V1.2 Fixed an issue with reading a file that didnt exist V1.3 fixed spacing issues. local scripts can now contain spaces. V1.4 You are now able to mass-update all of your scripts with a new OSBot jar V1.4.1 Fixed a spacing issue for people with a space in their name, as that is now possible with the new forums V1.4.2 Added 3 new permissions. -Norandoms -NoInterface -NoRender DISCLAIMER: Since @Alek did not reply to my pm saying something is wrong, and the fact that he liked my post showing it, i assumed it is ok to release, Since there is an OSBot logo in the application. If this is not okay i will remove it immediately.
  4. World-hop mode will be coded for the next version (v144)
  5. @Adapt would be my best guess
  6. you only call "tree = sA.objects.closest("Tree");" once when you make an instance of the class. id recommend adding it into the execute method as the first line as above. also, id make it a local variable instead of global.
  7. Lol that's to funny but my wife is tagging along on this trip so ill be sure to not have any of those around me or I might not come back at all.
  8. I believe you can bypass the login limit by making you random.dat file read only. If you're on windows, it should be located in C:\users\youruseranme, or you can just do a search for it. Right click random.dat > Properties > Tick the 'Read only' box under attributes. This should allow you to bypass the 11 account limit. When you say playing, I assume you mean by hand? If not, as mentioned above, it's highly recommended to use proxies to batch your accounts on multiple networks. This will help you avoid a chain ban, which will wipe out all of your accounts at once.
  9. ChopTrees a; // Create in parent frame onStart() { a = new ChopTrees(this) // Initialize in onStart } onLoop() { a.<...> // Access in onLoop } Edit: If you have no idea what's going on
  10. Zappa's Quick Switcher Hi everyone. I'm currently developing a way to hot key gear/prayers/attack style/special all in one button. Here's my progress, most of the spoilers contain a gif of the switching, so you can see how it has changed from the previous releases. Whats currently next? - Instant gmaul 2 spec. Means you can stack the bow -> gmaul equating 3 hits in 1 tick. - Inventory hot keying - Hot key food/pots/whatever you want from inventory - Setable eat levels for food (set to 0 to always use the inventory hotkey stuff) Thanks for taking the time to look at my thread I'm usualy around the Chatbox if you have any questions Thanks Vili + Fruity for some help in some issues Edit: Hey guys, been away for a while but I'm back again. Script works great but I've decided against releasing it, just keeping it personal. Still working on auto hybridding and stuff and will hopefully have something to show off pretty soon.
  11. Now it works. Thank you!
  12. What i was literally going to say :P
  13. Eat lots of foods on the ship. Check out any comedy etc. shows that go on. Check out the in-ship casino if there is one. Save money on booze by sneaking it into the ship. Jetskiting is a great excursion idea. Everyone is happy and friendly on vacation, so make some friends! Enjoy!
  14. New Update (v143) - Added Stronghold to plugin list - Added an update for noted items, including coins, including other currencies (e.g. tokkul) - Added an update for chaos druids/chickens/edgeville npcs (to make the script avoid going to other fightzones) - Added deathwalking mode (beta) straight from my upcoming GDK script, in a separate tab in setup window - Added looting bag mode (beta) again, converted code from my new GDK script - Added cannon mode ('Repair') option - Fixed 'eat for loot' mode - Fixed 'wait for loot' mode, there is at least a few-second-delay after an npc kill Guys, for looting bag, should the script add items to the looting bag as soon as they receive the item (so there is no dialogue) or add-all once inventory full? In any case, I will most likely be adding an option for that If there are any features I have missed which I have promised over the last few pages, please don't hesitate to bring it up so I can add it immediately in the next version Although I think I coded them all thanks everyone
  15. Fixing real quick Edit: Try now
  16. 2 points
    usually if a pmod acc switches ips like that, it either loses its rank or get locked, hard to transfer w/o losing pmod
  17. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
  18. 1 point
    View in store $4.99 for lifetime access Key Features: Supports Bar smelting, Cannonball making and Item smithing Supports all tradeable bars for both smithing and smelting, with support for material-unique items (full list below) Supports the above activities in all locations you would ever want to perform them (full list below) Smart activity-based framework allows you to schedule tasks to be performed in succession (details below) Simple and intuitive start-up interface hosting the activity editor (Optional) Informative, concise, self-generating, recolourable and movable paint tracks useful run-time data (Optional) On-screen movable console logger to notify you exactly what the script is doing at any point in time Smart Gaussian-distribution derived Make-X value generator supporting letter scalar suffixes (Optional) Moves the mouse outside the game screen while idle Utilises the OSBot map web system with obstacle handling for inter-location traversal* (Optional) Ring of forging support for iron smelting ...and many more! *The OSBot web is very reliable however can occasionally (understandably) struggle with longer inter-location distances. As a result, I would highly recommend supervising the script while inter-location transitions take place. Supported Locations: Supported Bars: Bronze [1x tin ore, 1x copper ore] Iron (with & without Rings of forging) [1x iron ore] Silver [1x silver ore] Steel [1x iron ore, 1x coal ore] Gold [1x gold ore] Mithril [1x mithril ore, 4x coal ore] Adamant [1x adamantite ore, 6x coal ore] Runite [1x runite ore, 8x coal ore] Supported Smithing items: All generic material-independant items (e.g platebodies, knives, dart tips, etc...) Material dependant items: Bronze wire (bronze) Iron spit (iron) Oil lantern frame (iron) Studs (steel) Bullseye lantern (steel) Cannonballs (steel) Mith grapple tip (mithril) Activity based framework: The script features a fully-fledged activity system. This system allows you to completely customise each botting session and tailor it to the needs of your account. The system allows for 'activities' to be queued in sequence, whereby when started, the script will proceed to execute and attempt to fulfill each activity in turn. An activity is comprised of two parts - the task and the target. An example of a task may (arbitrarily) be 'Smelting gold bars at Edgeville' and an example of a target may be 'until level 70 Smithing achieved'. Both the task and the target can be fully customised to your needs, then saved and queued to the session activity manager. Task options: Smelting Bars (in a furnace) Making Cannonballs (in a furnace) Forging items (on an anvil) Target options: ... until out of supplies ... until level ฮป reached ... until ฮป experience gained ... until ฮป minutes passed (where ฮป is some inputted integer value) It is worth noting that by default all tasks are automatically considered complete if insufficient resources to perform the task are present. Setting up: Example paint: Gallery: Credits:
  19. NEW CURRENT RECORD: 294 HOURS RUNTIME! Shoutout to @Ruutihattu NEW: Sandstone mining + hopper support Humidify/water circlet/bandit unnote Ardy cloak tele support Setup Screen Preview Results 84 HOURS ON NEW LEVEL 20 ACCOUNT Suicided account with mirror mode near rock crabs, 81 mining! I will probably go for 99 Even supports Ancient Essence Crystal mining! Preview: Mine 1 drop 1 item drop pre-hover feature:
  20. 1 point
  21. Totally envy you bud, I predict you won't make it to November. You look like @Gellie just by looking at your spammed skype.
  22. Yours actually makes sense
  23. No worries already fixed noted items ^^ Just waiting on update from admins
  24. Hey Czar so here's what came up when I finally got Noted drop. Also I noticed i saved my settings, loaded up again and noted items in my loot list showed up as null. [iNFO][bot #1][10/22 12:20:25 PM]: [loot_item_value_system] item price for item-id [445], item-name [Gold ore] not found! Must be an untradeable item or something. [iNFO][bot #1][10/22 12:20:25 PM]: [loot_item_value_system] item price for item-id [445], item-name [Gold ore] not found! Must be an untradeable item or something. [iNFO][bot #1][10/22 12:20:25 PM]: [loot_item_value_system] item price for item-id [445], item-name [Gold ore] not found! Must be an untradeable item or something. [iNFO][bot #1][10/22 12:20:25 PM]: [loot_item_value_system] item price for item-id [445], item-name [Gold ore] not found! Must be an untradeable item or something. [iNFO][bot #1][10/22 12:20:25 PM]: [loot_item_value_system] item price for item-id [445], item-name [Gold ore] not found! Must be an untradeable item or something. [iNFO][bot #1][10/22 12:20:25 PM]: [loot_item_value_system] item price for item-id [445], item-name [Gold ore] not found! Must be an untradeable item or something. [iNFO][bot #1][10/22 12:20:25 PM]: [loot_item_value_system] item price for item-id [445], item-name [Gold ore] not found! Must be an untradeable item or something. [iNFO][bot #1][10/22 12:20:25 PM]: [loot_item_value_system] item price for item-id [445], item-name [Gold ore] not found! Must be an untradeable item or something. INFO][bot #1][10/22 12:28:14 PM]: [loot_item_value_system] item price for item-id [2354], item-name [steel bar] not found! Must be an untradeable item or something. [iNFO][bot #1][10/22 12:28:14 PM]: [loot_item_value_system] item price for item-id [445], item-name [Gold ore] not found! Must be an untradeable item or something. [iNFO][bot #1][10/22 12:28:16 PM]: [loot_item_value_system] item price for item-id [2354], item-name [steel bar] not found! Must be an untradeable item or something. [iNFO][bot #1][10/22 12:28:16 PM]: [loot_item_value_system] item price for item-id [445], item-name [Gold ore] not found! Must be an untradeable item or something.
  25. i made 1900 accounts . . . . . . . . . . . . . . . . . none got membership
  26. Can look at my paint class here for buffering/caching the paint. https://github.com/Lem0ns/OSBotAPI/blob/master/painters/Painter.java Other than that, drawing anything that isn't 100% opaque is going to be expensive, if you're doing a wireframe best to just have it solid color. Also, possibly allow toggling of these expensive calls for a "low cpu" mode.
  27. What you are experiencing is the fact that the Inventory doesn't update immediately. Either loop all 28 slots in 1 onLoop, or keep an iterator between onLoops to know where to continue from. Also, its < 28 cause indexes 0-27 need to be iterated over :p
  28. make sure you dont get cleaned
  29. Well the upstairs method isn't working for me. It doesn't go up the stairs. It just walks back and fort and tries to click on the upstairs part on the map
  30. 1 point
    It means that the price for 1kg of the item is 90.95 pounds. You bought 40.02 pounds worth, which is about .44kg. Enjoy your lube
  31. Do you have trial? i already have extremes hunter script, but its so buggy after last update. misses chins, loses traps, acting like cheap bot. only answer i got from him about bugs was "do you have your java updated?" yes its updated. going to look for new hunter script now.
  32. dont forget you can also go into chatbox and spam people until they give you their goldfarming methods

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