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Showing content with the highest reputation on 04/29/16 in Posts
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10 points
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I was able to trick MGI into letting me work on web walking while he explores some of our other experimental projects. Hopefully my changes don't break anything too serious, so please test this build out if you are using web walking. In this update, areas which are used as destinations have different behavior than positions. Previously all areas would be broken down into positions and the route finder would generate a path to the closest position (generally speaking). The two problems with this were: 1. Sometimes your player would end up just outside your destination area 2. Your player may end up walking in your destination area, then continue traversing until the final position Now if you are using an area as your destination, WebWalkEvent will only finish, and finish immediately when your player enters the area. Additionally I believe that there were a few spam clicking issues which were fixed along the way. Also thanks to @ProjectPact for reporting a web walking bug where your player would try and teleport in the wilderness. Teleporting in the wilderness is now checked against the rules listed here: http://2007.runescape.wikia.com/wiki/Wilderness Happy Botting -The OSBot Staff4 points
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Want to buy with OSGP? Contact me on Discord! Detailed feature list: - Supports all rooftops (Draynor, Al-Kharid, Varrock, Canafis, Falador, Seers, Polivneach, Relekka, Ardougne) - Supports most courses (Gnome stronghold, Shayzien basic, Barbarian stronghold, Ape toll, Varlamore basic, Wilderness (Legacy), Varlamore advanced, Werewolf, Priffddinas) - Supports Agility pyramid - All food + option to choose when to eat - (Super) Energy potions + Stamina potions support - Progressive course/rooftop option - Waterskin support - Option to loot and sell pyramid top - CLI support for goldfarmers Custom Breakmanager: - Setup Bot and break times - Randomize your break times - Stop script on certain conditions (Stop on first break, Stop after X amount of minutes, Stop when skill level is reached) - Worldhopping - Crucial part to botting in 2023! Script queueing: - Support queueing multiple script in a row - All Khal scripts support flawless transitions in between scripts - Start creating your acc in a few clicks from scratch to multiple 99's - Flawless CLI support - Learn more here: How to use CLI parameters: - Example Usage: -script 463:ScriptFile.BreakFile.DiscordFile SAVEFILE = Saved Filename BREAKFILE = Breakmanager Filename DISCORDFILE= discordSettings Filename - SAVEFILE: Save file can be created in the GUI. Navigate to the tab you want to run and press "Save As CLI file". Please choose your filename wisely (No special characters) - BREAKFILE (Optional): Breakfile can also be create in the GUI, set the breaksettings you wish to use and press "Save new CLI BreakFile". Please choose your filename wisely (No special characters) - Final form (Note that with some bot manager you do not need to specify '-script 463'): -script 463:TaskList1.4515breaks (With breaks) -script 463:TaskList1.4515breaks.discord1 (With breaks & discord) -script 463:TaskList1..discord1 (NO breaks & discord, leave 2nd parameter empty) Proggies:2 points
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View in store $4.99 for lifetime access Key Features: Supports Bar smelting, Cannonball making and Item smithing Supports all tradeable bars for both smithing and smelting, with support for material-unique items (full list below) Supports the above activities in all locations you would ever want to perform them (full list below) Smart activity-based framework allows you to schedule tasks to be performed in succession (details below) Simple and intuitive start-up interface hosting the activity editor (Optional) Informative, concise, self-generating, recolourable and movable paint tracks useful run-time data (Optional) On-screen movable console logger to notify you exactly what the script is doing at any point in time Smart Gaussian-distribution derived Make-X value generator supporting letter scalar suffixes (Optional) Moves the mouse outside the game screen while idle Utilises the OSBot map web system with obstacle handling for inter-location traversal* (Optional) Ring of forging support for iron smelting ...and many more! *The OSBot web is very reliable however can occasionally (understandably) struggle with longer inter-location distances. As a result, I would highly recommend supervising the script while inter-location transitions take place. Supported Locations: Supported Bars: Bronze [1x tin ore, 1x copper ore] Iron (with & without Rings of forging) [1x iron ore] Silver [1x silver ore] Steel [1x iron ore, 1x coal ore] Gold [1x gold ore] Mithril [1x mithril ore, 4x coal ore] Adamant [1x adamantite ore, 6x coal ore] Runite [1x runite ore, 8x coal ore] Supported Smithing items: All generic material-independant items (e.g platebodies, knives, dart tips, etc...) Material dependant items: Bronze wire (bronze) Iron spit (iron) Oil lantern frame (iron) Studs (steel) Bullseye lantern (steel) Cannonballs (steel) Mith grapple tip (mithril) Activity based framework: The script features a fully-fledged activity system. This system allows you to completely customise each botting session and tailor it to the needs of your account. The system allows for 'activities' to be queued in sequence, whereby when started, the script will proceed to execute and attempt to fulfill each activity in turn. An activity is comprised of two parts - the task and the target. An example of a task may (arbitrarily) be 'Smelting gold bars at Edgeville' and an example of a target may be 'until level 70 Smithing achieved'. Both the task and the target can be fully customised to your needs, then saved and queued to the session activity manager. Task options: Smelting Bars (in a furnace) Making Cannonballs (in a furnace) Forging items (on an anvil) Target options: ... until out of supplies ... until level λ reached ... until λ experience gained ... until λ minutes passed (where λ is some inputted integer value) It is worth noting that by default all tasks are automatically considered complete if insufficient resources to perform the task are present. Setting up: Example paint: Gallery: Credits:2 points
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This is a top secret moderator application for @Scotty. Hello my name is Scotty, and I am 20 years old. I am applying for moderator because as a person I genuinely like to help others, and as a regular user I cannot do this. Osbot has gone strength to strength under Maldesto's stewardship, he is a great man. But, it is time for something different, I propose that I lead osbot into a new era. An era full of paint art and flame. What would I do as moderator? I would guarantee these 5 things: Allow pornography Give everyone kick power in the chatbox Free 'how to paint' guides Allow flame Allow hate I hope that you consider my application, I am mature and English is my first language. Thank you, Scotty2 points
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Pretty sure he's asking how he can implement different fixed value times for breaking, as the client only supports one set value2 points
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Now all we need is sodapoppin to eat lea's pussy for "charity".2 points
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Can't really expect him to remember a year ago, so 10 dollars is what he will pay or be banned2 points
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ProjectPact is da shit, The bomb, The one and only, The god of scripting. If you don't buy this Skrept you're indeed a newbie. -Pak a Yak Newb. -Evoski.2 points
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I rewrote my trapping system so there are a lot of things I want to make sure are working perfect before releasing to the public, however I am SUPER happy with the progress! Shouldn't be too much longer if I had to guess. I have added more bot debugging information as requested. [INFO][Bot #1][04/29 12:57:23 AM]: [Debug]: Timer Active: false | Spot Active: false | Spot Picked Up: true Bug fixes: fixed if a player walks over a trap that needs to be dismantled or checked, it will now interact with it instead of waiting for the trap to collapse fixed an eating bug that would not eat if you were under attack while walking back to the trap spot removed a few unwanted timers made the script perform better on mirror mode by converting some methods removed some depreciated methods fix teleporting if a player follows you fixed a false bug dealing with player attacking fixed the npc caught bug rewrote my custom bury bones method rewrote part of my custom dropping method added the number of bones buried in the paint added a reset timer in a falconry delay stopped computing max traps every 5 seconds and made it do it every time you level up. This lowers CPU created a backup timer in case level up message is bugged, which is unlikely fixed an auto talker handler bug rewrote part of my isActive handler fixed active trapping timers made failsafes for turning certain timers off reordered how trapping is configured by adding more randomness fixed a player under attack check fixed OSBot 2.4.56 writing error added new debug info fixed a bug dealing with fallen traps added a new timer reset to fallen traps fixed the traps switching from active to inactive halfway through the setup reported the teleporting bug in the wilderness and it has been fixed in OSBot 2.4.57 -PP2 points
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Resizable mode is a project which I'm still leading, it's a bit on the lower priority right now.2 points
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Even though I took care of the situation, I still believe that TTC should be half responsible for selling me an unsecured account as well. I had the account for under 48 hours before reselling it. Along with ZERO recovery information and no original email. 1_Ticks is my friend and doesn't deserve this. I've done my part in handling the situation with 1_Ticks, but what has TTC done?2 points
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Want to buy with OSGP? Contact me on Discord! Important Info/Tricks - There is a very high chance of acc locks/banns on stealth mode (Use mirror whenever you can) - Using proxies while making accounts will get your account locked most of the times - If using proxies make sure to CREATE and BOT it on the same IP. Else they will receive banns, you will still experience locks though. - If using mirror mode, scale the original client smaller than the osbot game area, this will the blue screen go away at the start. - When Using Mass mode, make sure to have the first account added to osbot and you are NOT using the Default account. How to use CLI parameters: - Example Usage: -script 591:SAVEFILE SAVEFILE = Saved Filename - SAVEFILE: Save file can be created in the GUI. Navigate to the tab you want to run and press "Save As CLI file". Please choose your filename wisely (No special characters) - Final form: -script 591:AccProfile11 point
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http://osbot.org/forum/topic/97346-nice-main-86-slayer-zulrah-bandos-gloves-void-99-ranged-70-agility-d-defender-2x-firecape/?p=1080864 Everything youre looking for1 point
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if(!getInventory().isFull()){ //inventory not full <28 }else{ //inventory is full >28 } Or you coule check outgetInventory().isFull() getInventory().isEmpty() .isEmpty will only work when there is no items in the inventory. So you are better of doing !getInventory().isFull() because that will let you do stuff while the inventory is not full and it can still contain items without saying it is full, because you need 28 items for it to be full :p1 point
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For gloves of silence whether it's in your bank or in your inventory you should check if you have Gloves of Silence equipped and if you don't have one in your inventory should check the bank for one and equip it also if they break during pickpocket's bot should go to bank and get a new pair(if you don't have any in your inv). Also the successful pick counter works fine however the fail one keeps count++ each time bot clicks or performs an action while you are stunned so sometimes 1 stun it counts like 2-3 more fails. Also for food/banking bot goes back to bank right after u eat your last food i think it would be better to bank when your hp is lower than threshold + no food in inventory as that kinda creates a pattern, also you may wanna randomize a min/max hp setting to eat at and also an option to eat to an X hp amount, for example if you wanna start from full hp(50 for ex.) and pickpocket fails until your down to 5-10hp(random in between) and then eat all the way up to 35-40hp and continue pickpocketting until you are back to that 5-10hp and also no food in inventory. Also I was thinking about the amounts of clicks made when picking normal NPC's, perhaps you should click once each time you get a successful pick it's just as fast and less clicking.1 point
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I can't check your auth; try seeing what it says in your Client Area Sounds strange. Add me on skype if this persists, and I'll see if I can help. Did you try restarting the client / see if it works without mirror mode?1 point
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Looks like the texts on the up/down buttons in the inventory organizing setup are still weird. Gonna try to fix when I get home. If you're confused, the left button is "up", and the right button is "down"1 point
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[iNFO][bot #1][01/29 11:23:25 AM]: ERROR: Invalid starting position Please use one of the starting positions denoted in the "Starting the script" section of the OP1 point
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As soon as it drops below the number specified in 'minimum casts', yes.1 point
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Define pure friendly It doesn't use freeze and run techniques, if thats what you mean1 point
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Not sure what's going on there, but what status does it have in your Client Area? I've given you a temporary auth that you can use until the payment issues are resolved1 point
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Starting Glad you like it A guide might be good, but the best case would be if the instructions in the OP were enough. Is there anything missing from the OP? If so, I will try to add it.1 point
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Log out = misconfiguration. Reason for logging out is written in the client console. That's odd, what value do you have in the Special attack energy requirement field? Fastest banking = ClanWars, Shades of Mort'ton quest is required for the return trip.1 point
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There should be a right click option "Reset to default", all the way left is not the default1 point
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Your ammo wasn't equipped when you hit "Refresh equipment" during script setup. Make sure they are next time Killcount is configurable. Yes, It'll go to the bank and log out if you run out of iban charges1 point