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Showing content with the highest reputation on 08/30/13 in all areas

  1. Some of the active script writers have requested the ability to bypass manual pushing and code verification. This has become a burdensome process for some of the active ones, especially since it can take hours to complete the process and update the script on the SDN. I'm happy to say that we've reached a compromise and will authorize certain scripters to bypass the process, enabling their SDN scripts to be updated within 1 minute of them pushing an update. So, what does this mean for the end user? We're sacrificing code verification for our most reliable scripters and giving them the ability to more rapidly respond to any changes. Hopefully, that means more stable scripts for our end users.
    5 points
  2. ONE OF THE BEST UPDATE EVER! LET ericthecmh COME BACK
    3 points
  3. v1.7.38: Some API stuff related to messages that XavierM wanted (I don't remember). v1.7.37: Fixed getHealth() (for combat) and selectEntity() (looting issues included). Sincerely, The OSBot Team.
    2 points
  4. Hello guys! I have won the game "Deadspace" thanks to @Code. It is worth about 8$ Since summer is almost over and I dont see me playing that game anyway : why wouldn't I just give it away!? I have a key which hasn't been used. All you have to do is : 1. Like this post 2. Choose a number between 1-30 and post it 3. Add a little text on why you want the game 4. Wait The contest will end next week ! I will use a random number generator and will check if you liked the post. If not you can not particpate. DISCLAIMER: YOU MAY CHOOSE A NUMBER THAT HAS BEEN TAKEN ALREADY. IF THAT NUMBER WON I WILL CONTACT ALL THE MEMBERS WHO PICKED THAT NUMBER AND WILL GENERATE AGAIN.
    2 points
  5. 2 points
  6. Still trying to improve the gif signatures quality. Edit: I've got free time on my hands so all those that need some work done, PM me.
    1 point
  7. Hello community. Today I'ed like to finally announce what our development team has been planning on for some time now. When we first started developing OSBot from the ground up, our development team had to rush much of the code that OSBot uses now. Part of the reason why is because we started development two full weeks after 07scape was already released. This meant we gave everyone a 2 week head-start. We had A LOT of competition, more so than we do now. We knew if we had any chance of being successful, we needed to release a working bot with a simple but robust API. Maxi and I would stay up at night for hours straight programming the bot from a day to day basis. We spent hours on Skype developing and planning everything together. We knew that we weren't the first 07 bot out there but we also knew all the 07 bots out there were primitive and undependable. Eventually the bot you use today was released and we've been working hard ever since to keep it up to date and enhance it. We've learned a lot from OSBot. We've gained a lot of experience and we're now ready to announce that we're going to rebuild OSBot from the ground up again, but this time with the experience and knowledge we've gained. Here's a list of goals that we want OSBot 2 to have reached before its release... A new and fresh JavaFX based GUI. Lower CPU and memory usages. A brand new, smart and simple API. Better API documentation. A smaller jar-file size. An advance web-walking/resource-walking system using smart and efficient algorithms. Automatic random event updates from our bot network without the need to re-download OSBot. Support for an integrated RS3 bot on the same platform. Offline support for when our servers become unreachable. OSBot 2 has no ETA at the moment. We will continue to provide full support for OSBot 1. Sincerely, the OSBot Team. Yes, however as stated in the OP, long-term support for OSBot 1 will still be available after the release of OSBot 2. The ability for OSBot 2 to handle OSBot 1 scripts has been considered as well. I've had plenty of time. I'm getting really irritated with all these script developers thinking I don't have enough time or that we're stealing money. We've paid script developers before, we will keep paying them. This is a legal buisness, not an illegal operation. This website's income is taxed and has to go through a process before it falls into the hands of script developers. That takes time. This reply is simply intended for you only, it's for everyone. Simply because I do not reply to the thread within minutes does not mean anything disturbing. I hope that most of your concerns were answered with the previous reply. As for web-walking, we've dumped data from about 1.3K map regions in RuneScape which is about 90% of the world map. We will be using this data with a combination of efficient algorithms to make web-walking fully automated and dynamic. It has not been fully planned however our development team has discussed the various options and we believe the right one will be written for OSBot 2. More info on web walking will be released as more development arises. Also, for those concerned that OSBot will support RS3. RS3 support will not be released right away. OSBot 2 will be designed in a way that an RS3 bot could be integrated. This does not mean that we are not focusing on 07. 07scape will come first. RS3 support will be a special update scheduled for OSBot 2.
    1 point
  8. Recently spotted Mikasa on his trip to the IRL. Lol :p. Good job, your name won't be cyan for long at this rate .
    1 point
  9. This option got bugged sometime ago while installing a new feature. It was on our to-do list, unfortunately, it losed our attention. Thank you for bringing this up to us. We are searching our latest backup of this option as we speak. @YoHoJo, Super Moderators have access to that yes. They can change the timezones if needed.
    1 point
  10. Contact a @Smart or @Catastrophe, they will change it for you
    1 point
  11. i JUST listened to this on youtube, you're freaky.
    1 point
  12. That's mean . I really wanted to give it away.If you want to participate just like the post and comment a number.The winner wil be choosen in 6 days. But I can't find the like button?!At the bottom right I don't see it..:S http://prntscr.com/1ocgy7 Very weird. I will make you a participant. ;)
    1 point
  13. runtime : 43 seconds O.O
    1 point
  14. You guys do know that in Java there is a garbage collector that deallocates unused objects from memory automatically whenever necessary.. What you are all referring to as "memory leaks" are probably not so. As for the application/s suggested in this thread, you should probably do some research on how they actually work.. If anything, they are counter-productive.
    1 point
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