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Showing content with the highest reputation on 07/27/13 in all areas

  1. I'm not being rude, I'm just being honest. Your opinions are always godawful and should be voided. You don't think things through but you think you do. Please refrain from posting on these threads in the future.
    4 points
  2. Why are you using emails, and not texts? or why aren't you calling her? Unless it's an online relationship..
    2 points
  3. Wrote and tested my rock crabs script. Works really well so far. Proggy Features - Supports pots - Supports food - Supports banking (with and without tab) - Supports attacking other people's crabs - Supports range - Resets when non-aggressive - Runs from hobgoblin - I might be forgetting something Potential Features - World hopping - Cannon support I was wondering what are some features you would like to see added?
    1 point
  4. Use the steps found in this guide: http://osbot.org/forum/topic/9313-read-if-your-client-says-youre-already-logged-in/ That should fix your problem, goodluck.
    1 point
  5. u = girl? Or u = g.i.r.l?
    1 point
  6. Welcome mate, enjoy your stay at OSbot Complete guide to Downloading the Client and adding scripts here; http://osbot.org/forum/topic/4443-pictureshow-to-download-the-client-and-add-scripts-both-local-sdnvideo/ If you want to add a local script, find one you like from; http://osbot.org/forum/forum/10-local-scripts/ And follow the tutorial on how to add them Hope it helps! P.S. Randy I hate you.
    1 point
  7. Try logging in using a capital letter in your name and see if that fixes the problem. Goodluck.
    1 point
  8. Nice, what cs photoshop did u use?
    1 point
  9. (BANK_AREA.contains(player)) { Entity bankchest = closestObject(BANK_CHEST_ID); if (bank.isOpen()) { bank.depositAllExcept(STEEL_AXE); } else { if (bankchest != null) { if (bankchest.isVisible()) { bankchest.interact("Use"); sleep(random(700, 800)); } else { client.moveCameraToEntity(bankchest); } }else{ } walk(DOOR_AREA); Entity largedoor = closestObjectForName(LARGE_DOOR); if (largedoor != null) { if (largedoor.isVisible()) { largedoor.interact("Open"); sleep(random(600, 900)); } } One reason why it wont do anything, you have after one "} else {//nothing inbetween so it has no action to do here so it will not do anything. }" I'll rewrite this code for you as well. public int onLoop() throws InterruptedException { Area bankArea = new Area(2444, 3086, 2441, 3082); Area treeArea = new Area(2472, 3106, 2459, 3081); //Checks if your in bank area and inventory is full it will bank for you. if (client.getMyPlayer().isInArea(bankArea) && client.getInventory().isFull()) { RS2Object bankChest = closestObjectForName("Bank chest"); if (client.getBank().isOpen()) { client.getBank().depositAllExcept("Steel axe"); client.getBank().close(); } else { if (bankChest != null && bankChest.exists()) { if (bankChest.isVisible()) { bankChest.interact("Use"); sleep(random(700, 800)); } else { client.moveCameraToEntity(bankChest); } } } } //Checks if your inventory isn't full and if your not a tree area it will walk you there. //If the closed door it blocking you it will open it and walk threw otherwise ignores. if (!client.getMyPlayer().isInArea(treeArea) && !client.getInventory().isFull()) { RS2Object largeDoor = closestObject(2466, 2469); walk(treeArea); if (largeDoor != null && largeDoor.exists()) { if (largeDoor.getPosition().distance(client.getMyPlayer().getPosition()) <= 4) largeDoor.interact("Open"); sleep(random(600, 900)); } } //checks if in wcing area and area isn't full to woodcut if (client.getMyPlayer().isInArea(treeArea) && !client.getInventory().isFull()) { //Woodcutting method in here. } //will check if its not in bank area and inventory is full if (!client.getMyPlayer().isInArea(bankArea) && client.getInventory().isFull()) { //walking back to bank area here. } return 50; } } There, Nice clean method loop untested but should work fine.
    1 point
  10. I don't wanna come off sounding like a homo or anything but it just sparks my curiosity as to why people feel the need to put this kind of stuff in their signature, and as the only part of their signature or in their avatar *Might be NSFW* There's some other people who do this and I cba to look around for other examples but like is there no rule against this? I don't mind it but personally I don't think OSBot (an online game botting community) is a place for pictures of some nice ass or stuff like that. Maybe it's just me who doesn't really care to see that here, on these forums. Also out of the thousands of users on here I'm sure a good portion of them are young-ish and who could possibly get in trouble if their parents glanced over at their screen while they were browsing and scrolling over these users signatures in a thread. Or even if someone who was older was at work (which there are some of us) who could possibly get fired if caught looking at these kinds of things. Obviously they're not full-out nude pictures but still... Again, I love the pussy and ass but is it really necessary on OSBot? Discuss.
    1 point
  11. Wow, I like it. If only I had someone like you to edit my old videos
    1 point
  12. so the client randomly closed and now I cant login... fixed: start username with a capital letter
    1 point
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