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Showing content with the highest reputation on 06/27/13 in Posts

  1. Not quite sure it was "together" when you were here anyways..
    3 points
  2. It will be better if you guys talk this out on skype, through PM or through a private chat. This thread will only grow to a big flame war, accusing each other of hacking or scamming. And like I said before in the other thread, if you got any evidence about someone hacking, please send the evidence to me or , or make a thread in the dispute section. Thread locked.
    3 points
  3. Lets try again tomorrow, sorry! Watch the VoDs! Combat bot: http://www.twitch.tv/osbottuts/b/422620009 (0:00 to approx. hour 1) Fishing bot: http://www.twitch.tv/osbottuts/b/422620009 (hour 1 to approx. hour 2) Combat Source: http://pastebin.com/M1J9QPD1 Fishing Source: http://pastebin.com/q2J8J3ii
    1 point
  4. Part 3 up! Hello, Part 2 is up! I'm going to make some English OSBot programming tutorials. I'm not very experienced and will also learn in the process of making this videos. Currently making a woodcutting bot which will chop anywhere on anything. Suggestions for the next script? Leave a comment! Part 1 - Setting up Eclipse: Woodcutting script:
    1 point
  5. How about those who are holding a [Road to ...] thread? :x
    1 point
  6. never got his pin i asked for it to withdraw more pots just in case, but dont you think if max did this he would have PURCHASED sponsor.. why dont we settle this like men add me on skype
    1 point
  7. how do you heal foods ?
    1 point
  8. So this heals certain foods?
    1 point
  9. This is actually a very good idea. I may consider something like this into the verified rank I've planned to introduce. It may be a bit unfair, though.
    1 point
  10. Hello, I can teach you some stuff if i have time. i'm also planning making some tutorial at youtube about a basic woodcutter or miner. Lemme know if thats helpfull. grtz H0ppy
    1 point
  11. Hello community! On top of our new company and our soon to be new dedicated server hosting OSBot.org, I'm going to present to you some of the new features 1.8.x will include... One of the most requested features has been the implementation of web walking. Well, while this might not be fully implemented by 1.8.x, we our proud to announce that we will be providing global map data in the API. This allows us to analyze maps that haven't even been loaded by the client. A web walker can easily interpret this data to construct a collision map to make decisions about the paths it takes. Along with this will also be the ability to load item, NPC, and object definitions on demand. This will fix the issue with NPCs, objects, and items having "null" for their names in game. This will also allow us to make stronger and less breakable anti-randoms. Along with these updates, I'ed like to implement automatic door handling to OSBot. This means that if you try to walk to a position that is blocked off by multiple obstacles (doors, gates, anything open-able), OSBot will be able to handle it automatically within the walk() methods. Expect these updates soon! Sincerely, Laz and the OSBot Team.
    1 point
  12. support, and it would be also easier if they added the
    1 point
  13. Mah Personal Graphic artist. Dis is some real shit doh.
    1 point
  14. If you want to change it, scroll all the way down and press "Change Theme" and select "Animate" That should put you back to the old theme
    1 point
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