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Current/Future Projected Plans


Laz

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Hello community,

 

lately you may have heard the "API team" we have here at OSBot. If you didn't well it was a group of some of our script developers. A few weeks ago I invested a couple hours of my time into modularizing OSBot's code so that a couple of developers could help me fix bugs faster than I could just alone by myself. Well for some time they were committing various miscellaneous fixes and some small nifty additions but recently have stopped committing their "fixes" due to the fact that they now want to get paid extra compensations for these fixes.

 

Ideally I would like to hire some extra muscle around here to help with OSBot's development but the reality is that our user base has shrunk and we're not making nearly as much profit as before. I've asked the script developers on behalf of our current customers/users to commit their changes for free out of kindness, especially since OSBot is the foundation for their own commercial scripts. But because the proposed API team wants unrealistic compensation for minor bugfixes, no deal has been reached.

 

Therefor I would like to optimistically announce that from now on OSBot will feature daily builds every day from Mondays - Friday. On top of that all the bugfixes that the private team has refused to commit to OSBot's codebase will simply be done by me instead. I want this community to understand that I personally love working for OSBot and I'm extremely eager to be working on our current products and planning/developing our future products. I work very hard and am too dedicated to this job and will not stand by and let others destroy it. 

 

On top of the fact that the developers will be fixing the bot's bugs ourselves is the assurance that we know what we're doing with our code. In my honest opinion, the API team that was proposed has decent scripting skills but other than that not much. Botting is more than just knowing how to script and requires knowing how RS's internals work thoroughly and understanding. Now, I'm not trying to to offend anyone here, but simply outlining how this business should be working. The developers have been fixing the bot's bugs up until now but it takes time to fix everything. Nonetheless, I am promising daily updates every day from Mondays - Friday.

 

I'm also going to outline some of our current goals/projects:

  • Dynamic walking/web walking
    • We've been talking about this feature for quite some time but because we've prioritized stabilizing our current API it has been delayed for some months now. This project is quite big but OSBot is fully capable of having it fully implemented sometime soon. More updates/sneak peaks at web walking will be released this week with more information regarding the project.
  • Mobile botting
    • We're going to start developing some tools/apps for mobile phones/browsers to remotely control your bots and to notify you of situations like random events, script errors, and more. I have been planning mobile botting for months now and am fully ready to start working on it. The final outcome will be extreme control over bots and statistically lower ban rates.
  • Passive scripts/in-game enhancements
    • This is a nifty idea we've been thinking about for some time now. The idea is so that you could select certain scripts to be enabled at a single time and they'll work together to produce the final outcome (i.e. gameplay). This expands OSBot not just into the botting market, but the custom client market where players like PKers use passive scripts like next hit predictors, and also psuedo-gamplay (where you can control your bot using custom interfaces to speed-up gameplay; example: walking across the map, etc.).
  • Second generation scripts
    • Second generation scripts will be scripts which are much smarter than our current scripts. These scripts will be able to interact with the API to let it know when it CAN and CANNOT run efficiently. Additionally the scripts will know the ideal starting locations and will use our future webwalking API to traverse to those areas in between scripts as well as handling deaths. 
    • Another feature is that OSBot will be able to suggest certain scripts based on your current state in the game (hint: this will boost script sales especially since pay-per-usage botting will be implemented soon)
  • Script scheduler
    • The final outcome of all these proposed changes will be the script scheduler. This will be the ultimate tool against getting banned and we are rushing to get everything ready for this. The scheduler will allow you to schedule scripts at certain times/intervals and allows switching skills/scripts automatically (for example: a tab maker could switch automatically to a mercher to sell its tabs)

Now you may think that this is just hype but regardless of your opinion, OSBot is here to stay and I am here to make sure of that. These projects are all basically inter-dependent and take time but just know that we're always working very hard on our side to compete with other bots and making botting as easy as possible.

 

Thank you so much for our loyal customers. OSBot could not exist without you and we're eager to give you more!

 

Moreover OSBot will eventually expand to RS3 botting. Most of the tools developed for the OSBot will be reused and re-implemented for the new RS3 API and eventually OSBot will be part of a bigger father company which controls both an OldSchool and an RS3 bot

 

In conclusion,

this ends my little developer blog. One thing I want to change here at OSBot is all the negativity going around about how the way we work. If you don't have something positive to post here don't post at all. 

 

P.S. A 2.2.9 is coming out tonight with many API bugfixes that the API team has claimed to have fixed because I want OSBot to be independent! We don't need to rely on anybody. 

 

 

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Update all you want but ain't nobody paying ridiculous prices.

 

 

Everything in OSbot changed and it's not the same anymore.. :/ I can see why the user base has shrunk.

 

 

 

 

 

 

Ideally I would like to hire some extra muscle around here to help with OSBot's development but the reality is that our user base has shrunk and we're not making nearly as much profit as before "

 

HAH! i wonder why....

Edited by The Hero of Time
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Idk what to say anymore tbh, this doesn't seem to be cutting it for me.

 

Hey mister "realist", what do you realisticly want more? We are getting daily updates (thank god for that) and big updates soon(let's hope for that). Now if you think this isn't good then i don't know what you want.

 

OT: Did you fix the Loading pause bug @Laz? Been really getting on my nerves. Everytime rs loads up an area there is like 50% chance everything fucks up.

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Hey mister "realist", what do you realisticly want more? We are getting daily updates (thank god for that) and big updates soon(let's hope for that). Now if you think this isn't good then i don't know what you want.

 

OT: Did you fix the Loading pause bug @Laz? Been really getting on my nerves. Everytime rs loads up an area there is like 50% chance everything fucks up.

 

You can unhook the loading pause now man,

 

OT: Great to hear @Laz, as it was said earlier making this public is a bad move for the business but we know you are doing your best and the future looks promising, keep up the hard work ^_^

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Btw @Laz many people think the client is detectable leading to high ban rates, is there any truth to this?

 

Jagex stepped up their game but i don't think the client is "detectable". Every botting community is having a hard time but i feel like all these little updates have improved the ban rates a bit. The forums are still full of "I've been banned" topics but waaaaaay less than back in may/april/june

 

Update all you want but ain't nobody paying ridiculous prices.

 

Still cheaper than competition

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You can unhook the loading pause now man,

 

OT: Great to hear @Laz, as it was said earlier making this public is a bad move for the business but we know you are doing your best and the future looks promising, keep up the hard work happy.png

 

http://osbot.org/forum/tracker/issue-135-unhooking-loading-pause-2/

 

Still fucks up and it's like nobody is caring about it. I litteraly cannot run my scripts for more than 2 minutes

 

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Thanks for posting this. I don't think people understand that making issues public does more harm than good from a business perspective. It's the same reason major companies pay millions of dollars yearly to cover things up.

 

That would be because they are publicly listed companies and they don't want their share price to fall.

Temporary loss of customers impacts less than falling share price.

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