steinstein Posted June 13, 2024 Share Posted June 13, 2024 On 6/9/2024 at 1:55 PM, Apaec said: That's really weird. I haven't been able to re-create this - are you using mirror mode or stealth injection? -Apa I was using inject I haven’t use the crab claw island part since I can give it another go sometime soon to try and get it to do it. Quote Link to comment Share on other sites More sharing options...
Apaec Posted June 13, 2024 Author Share Posted June 13, 2024 6 hours ago, steinstein said: I was using inject I haven’t use the crab claw island part since I can give it another go sometime soon to try and get it to do it. Hmm, ok - thank you for the information -Apa Quote Link to comment Share on other sites More sharing options...
JoeBlow449 Posted June 23, 2024 Share Posted June 23, 2024 Can I get a trial please? Quote Link to comment Share on other sites More sharing options...
Apaec Posted June 23, 2024 Author Share Posted June 23, 2024 6 hours ago, JoeBlow449 said: Can I get a trial please? Sure - trial activated -Apa 1 Quote Link to comment Share on other sites More sharing options...
EPLS Posted November 21, 2024 Share Posted November 21, 2024 Been using this script for years, flawless. 1 Quote Link to comment Share on other sites More sharing options...
erensulun41 Posted December 21, 2024 Share Posted December 21, 2024 Hi can i use trail? 1 Quote Link to comment Share on other sites More sharing options...
The Bossboy Posted January 7 Share Posted January 7 When bot gets crashed when set to hop if crashed, it will go to world hop, but when person crashing moves out of spot the bot will go back to same spot. Other players are trolling the bot making it go back and forth. Please fix it and make it hop to avoid the trolls they're definitely reporting the accounts. Quote Link to comment Share on other sites More sharing options...
Apaec Posted January 8 Author Share Posted January 8 On 1/7/2025 at 2:42 AM, The Bossboy said: When bot gets crashed when set to hop if crashed, it will go to world hop, but when person crashing moves out of spot the bot will go back to same spot. Other players are trolling the bot making it go back and forth. Please fix it and make it hop to avoid the trolls they're definitely reporting the accounts. Thanks for reporting this; I hadn't expected players to do this deliberately and I'm surprised it's happening often. I'll try and re-create this to see what fix would make sense. -Apa Quote Link to comment Share on other sites More sharing options...
The Bossboy Posted January 9 Share Posted January 9 (edited) On 1/8/2025 at 2:28 AM, Apaec said: Thanks for reporting this; I hadn't expected players to do this deliberately and I'm surprised it's happening often. I'll try and re-create this to see what fix would make sense. -Apa Thank you bro, its these 2 specific guys intentionally doing it in ranged geardoing it to the sand crab bots, maybe bot busters?. They doing it around 9 PM EST. Let me know if any other info is needed, or if any help is needed recreating this. I can be reached on discord or here. Edited January 9 by The Bossboy 1 Quote Link to comment Share on other sites More sharing options...
The Bossboy Posted January 14 Share Posted January 14 I tested the script being crashed by others today, and it still goes back and forth if the crasher leaves the spot mid world hop. Any ETA for a fix on this? I had a few accounts running this bot, and the only one that got banned was the one that got stuck in a world hop due to the others. Are you able to make it so if it starts the process to world hop, it does not cancel the world hop process until a successful world hop is complete? Quote Link to comment Share on other sites More sharing options...
Apaec Posted Wednesday at 09:01 PM Author Share Posted Wednesday at 09:01 PM On 1/14/2025 at 1:52 AM, The Bossboy said: I tested the script being crashed by others today, and it still goes back and forth if the crasher leaves the spot mid world hop. Any ETA for a fix on this? I had a few accounts running this bot, and the only one that got banned was the one that got stuck in a world hop due to the others. Are you able to make it so if it starts the process to world hop, it does not cancel the world hop process until a successful world hop is complete? Hey, I've just pushed V3.20 of the script, which should make the player commit to world hopping when the hopping process initiates. It should be hopefully rolled out by the OSBot developers in the next 24h or so. Let me know if you run into any further problems on this version -Apa Quote Link to comment Share on other sites More sharing options...
The Bossboy Posted Wednesday at 09:14 PM Share Posted Wednesday at 09:14 PM 11 minutes ago, Apaec said: Hey, I've just pushed V3.20 of the script, which should make the player commit to world hopping when the hopping process initiates. It should be hopefully rolled out by the OSBot developers in the next 24h or so. Let me know if you run into any further problems on this version -Apa Thank you. Looking forward to using V3.20 shortly. Quote Link to comment Share on other sites More sharing options...
The Bossboy Posted Thursday at 11:50 PM Share Posted Thursday at 11:50 PM On 1/15/2025 at 4:01 PM, Apaec said: Hey, I've just pushed V3.20 of the script, which should make the player commit to world hopping when the hopping process initiates. It should be hopefully rolled out by the OSBot developers in the next 24h or so. Let me know if you run into any further problems on this version -Apa 3.20 working nice now for the crashers. Few more things found if you can check it out later/fix. -On fresh accounts, when bot is travelling on the boat it gets stuck on the dialogue after travelling to kourend, needs to be manually clicked to fix. -When bot goes to take a break, it sits idle for a few minutes is there a way to make it log out quicker? -When bot is approaching sand crab spot if someone is already there, it runs in the middle of the spot giving it trouble to world hop after. If hop when crashed is enabled, can it be made to walk to safe spot avoiding the middle of sand crab spot? In your rock crab script, I liked how you could randomize the location. Is it possible to have a random location option available for crab craw isle where it will choose the first empty spot? Quote Link to comment Share on other sites More sharing options...