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Perfect Fighter AIO

Featured Replies

When i have the looting settings enabled, "When to trigger banking - Loot full" , " Travel to bank - Teleport spell - Varrock", and "Preferred bank - Varrock West", "Travel to fight area - Walk."  My account will proceed to teleport once my inventory is full, but thats when it stops working properly. I even set 2 laws, 2 fires, and 6 airs because i thought maybe once it tele's its registering that my inventory is in fact not empty then breaks.  But that wasn't the case, it just tele's twice then goes through the endless loop.

 

 

[INFO][Bot #1][06/24 01:14:02 PM]: ...more info: false and should bank: true and invy has (2): false
[INFO][Bot #1][06/24 01:14:02 PM]: Checkpoint 1.1
[INFO][Bot #1][06/24 01:14:02 PM]: Doing teleport spell for Varrock teleport
[INFO][Bot #1][06/24 01:14:02 PM]: Found it!
[INFO][Bot #1][06/24 01:14:02 PM]: Spell is VARROCK_TELEPORT
[INFO][Bot #1][06/24 01:14:02 PM]: Can't cast this spell mate, contact Czar immediately!
[INFO][Bot #1][06/24 01:14:02 PM]: Handling bank teleport - stand by... 
[INFO][Bot #1][06/24 01:14:02 PM]: Currently banking! Condition: (Loot_full)
[INFO][Bot #1][06/24 01:14:02 PM]: ...more info: false and should bank: true and invy has (2): false
[INFO][Bot #1][06/24 01:14:02 PM]: Checkpoint 1.1
[INFO][Bot #1][06/24 01:14:02 PM]: Doing teleport spell for Varrock teleport
[INFO][Bot #1][06/24 01:14:02 PM]: Found it!
[INFO][Bot #1][06/24 01:14:02 PM]: Spell is VARROCK_TELEPORT
[INFO][Bot #1][06/24 01:14:02 PM]: Can't cast this spell mate, contact Czar immediately!
[INFO][Bot #1][06/24 01:14:02 PM]: Handling bank teleport - stand by... 
[INFO][Bot #1][06/24 01:14:03 PM]: Currently banking! Condition: (Loot_full)
[INFO][Bot #1][06/24 01:14:03 PM]: ...more info: false and should bank: true and invy has (2): false
[INFO][Bot #1][06/24 01:14:03 PM]: Checkpoint 1.1
[INFO][Bot #1][06/24 01:14:03 PM]: Doing teleport spell for Varrock teleport
[INFO][Bot #1][06/24 01:14:03 PM]: Found it!
[INFO][Bot #1][06/24 01:14:03 PM]: Spell is VARROCK_TELEPORT
[INFO][Bot #1][06/24 01:14:03 PM]: Can't cast this spell mate, contact Czar immediately!
[INFO][Bot #1][06/24 01:14:03 PM]: Handling bank teleport - stand by... 
[INFO][Bot #1][06/24 01:14:03 PM]: Currently banking! Condition: (Loot_full)
[INFO][Bot #1][06/24 01:14:03 PM]: ...more info: false and should bank: true and invy has (2): false
[INFO][Bot #1][06/24 01:14:03 PM]: Checkpoint 1.1
[INFO][Bot #1][06/24 01:14:03 PM]: Doing teleport spell for Varrock teleport
[INFO][Bot #1][06/24 01:14:03 PM]: Found it!
[INFO][Bot #1][06/24 01:14:03 PM]: Spell is VARROCK_TELEPORT
[INFO][Bot #1][06/24 01:14:03 PM]: Can't cast this spell mate, contact Czar immediately!
[INFO][Bot #1][06/24 01:14:03 PM]: Handling bank teleport - stand by... 
[INFO][Bot #1][06/24 01:14:03 PM]: Currently banking! Condition: (Loot_full)
[INFO][Bot #1][06/24 01:14:03 PM]: ...more info: false and should bank: true and invy has (2): false
[INFO][Bot #1][06/24 01:14:03 PM]: Checkpoint 1.1
[INFO][Bot #1][06/24 01:14:03 PM]: Doing teleport spell for Varrock teleport
[INFO][Bot #1][06/24 01:14:03 PM]: Found it!
[INFO][Bot #1][06/24 01:14:03 PM]: Spell is VARROCK_TELEPORT
[INFO][Bot #1][06/24 01:14:03 PM]: Can't cast this spell mate, contact Czar immediately!
[INFO][Bot #1][06/24 01:14:03 PM]: Handling bank teleport - stand by... 
[INFO][Bot #1][06/24 01:14:04 PM]: Currently banking! Condition: (Loot_full)
[INFO][Bot #1][06/24 01:14:04 PM]: ...more info: false and should bank: true and invy has (2): false
[INFO][Bot #1][06/24 01:14:04 PM]: Checkpoint 1.1
[INFO][Bot #1][06/24 01:14:04 PM]: Doing teleport spell for Varrock teleport
[INFO][Bot #1][06/24 01:14:04 PM]: Found it!
[INFO][Bot #1][06/24 01:14:04 PM]: Spell is VARROCK_TELEPORT
[INFO][Bot #1][06/24 01:14:04 PM]: Can't cast this spell mate, contact Czar immediately!
[INFO][Bot #1][06/24 01:14:04 PM]: Handling bank teleport - stand by... 
[INFO][Bot #1][06/24 01:14:04 PM]: Currently banking! Condition: (Loot_full)
[INFO][Bot #1][06/24 01:14:04 PM]: ...more info: false and should bank: true and invy has (2): false
[INFO][Bot #1][06/24 01:14:04 PM]: Checkpoint 1.1
[INFO][Bot #1][06/24 01:14:04 PM]: Doing teleport spell for Varrock teleport
[INFO][Bot #1][06/24 01:14:04 PM]: Found it!
[INFO][Bot #1][06/24 01:14:04 PM]: Spell is VARROCK_TELEPORT
[INFO][Bot #1][06/24 01:14:04 PM]: Can't cast this spell mate, contact Czar immediately!
[INFO][Bot #1][06/24 01:14:04 PM]: Handling bank teleport - stand by... 
[INFO][Bot #1][06/24 01:14:05 PM]: Currently banking! Condition: (Loot_full)
[INFO][Bot #1][06/24 01:14:05 PM]: ...more info: false and should bank: true and invy has (2): false
[INFO][Bot #1][06/24 01:14:05 PM]: Checkpoint 1.1
[INFO][Bot #1][06/24 01:14:05 PM]: Doing teleport spell for Varrock teleport
[INFO][Bot #1][06/24 01:14:05 PM]: Found it!
[INFO][Bot #1][06/24 01:14:05 PM]: Spell is VARROCK_TELEPORT
[INFO][Bot #1][06/24 01:14:05 PM]: Can't cast this spell mate, contact Czar immediately!
[INFO][Bot #1][06/24 01:14:05 PM]: Handling bank teleport - stand by... 
[INFO][Bot #1][06/24 01:14:05 PM]: Currently banking! Condition: (Loot_full)
[INFO][Bot #1][06/24 01:14:05 PM]: ...more info: false and should bank: true and invy has (2): false
[INFO][Bot #1][06/24 01:14:05 PM]: Checkpoint 1.1
[INFO][Bot #1][06/24 01:14:05 PM]: Doing teleport spell for Varrock teleport
[INFO][Bot #1][06/24 01:14:05 PM]: Found it!
[INFO][Bot #1][06/24 01:14:05 PM]: Spell is VARROCK_TELEPORT
[INFO][Bot #1][06/24 01:14:05 PM]: Can't cast this spell mate, contact Czar immediately!
[INFO][Bot #1][06/24 01:14:05 PM]: Handling bank teleport - stand by... 
[INFO][Bot #1][06/24 01:14:06 PM]: Currently banking! Condition: (Loot_full)
[INFO][Bot #1][06/24 01:14:06 PM]: ...more info: false and should bank: true and invy has (2): false
[INFO][Bot #1][06/24 01:14:06 PM]: Checkpoint 1.1
[INFO][Bot #1][06/24 01:14:06 PM]: Doing teleport spell for Varrock teleport
[INFO][Bot #1][06/24 01:14:06 PM]: Found it!
[INFO][Bot #1][06/24 01:14:06 PM]: Spell is VARROCK_TELEPORT
[INFO][Bot #1][06/24 01:14:06 PM]: Can't cast this spell mate, contact Czar immediately!
[INFO][Bot #1][06/24 01:14:06 PM]: Handling bank teleport - stand by... 
[INFO][Bot #1][06/24 01:14:06 PM]: Currently banking! Condition: (Loot_full)
[INFO][Bot #1][06/24 01:14:06 PM]: ...more info: false and should bank: true and invy has (2): false
[INFO][Bot #1][06/24 01:14:06 PM]: Checkpoint 1.1
[INFO][Bot #1][06/24 01:14:06 PM]: Doing teleport spell for Varrock teleport
[INFO][Bot #1][06/24 01:14:06 PM]: Found it!
[INFO][Bot #1][06/24 01:14:06 PM]: Spell is VARROCK_TELEPORT
[INFO][Bot #1][06/24 01:14:06 PM]: Can't cast this spell mate, contact Czar immediately!
[INFO][Bot #1][06/24 01:14:06 PM]: Handling bank teleport - stand by... 
[INFO][Bot #1][06/24 01:14:07 PM]: Currently banking! Condition: (Loot_full)
[INFO][Bot #1][06/24 01:14:07 PM]: ...more info: false and should bank: true and invy has (2): false
[INFO][Bot #1][06/24 01:14:07 PM]: Checkpoint 1.1
[INFO][Bot #1][06/24 01:14:07 PM]: Doing teleport spell for Varrock teleport
[INFO][Bot #1][06/24 01:14:07 PM]: Found it!
[INFO][Bot #1][06/24 01:14:07 PM]: Spell is VARROCK_TELEPORT
[INFO][Bot #1][06/24 01:14:07 PM]: Can't cast this spell mate, contact Czar immediately!
[INFO][Bot #1][06/24 01:14:07 PM]: Handling bank teleport - stand by... 
[INFO][Bot #1][06/24 01:14:07 PM]: Currently banking! Condition: (Loot_full)
[INFO][Bot #1][06/24 01:14:07 PM]: ...more info: false and should bank: true and invy has (2): false
[INFO][Bot #1][06/24 01:14:07 PM]: Checkpoint 1.1
[INFO][Bot #1][06/24 01:14:07 PM]: Doing teleport spell for Varrock teleport
[INFO][Bot #1][06/24 01:14:07 PM]: Found it!
[INFO][Bot #1][06/24 01:14:07 PM]: Spell is VARROCK_TELEPORT
[INFO][Bot #1][06/24 01:14:07 PM]: Can't cast this spell mate, contact Czar immediately!
[INFO][Bot #1][06/24 01:14:07 PM]: Handling bank teleport - stand by... 
[INFO][Bot #1][06/24 01:14:08 PM]: Currently banking! Condition: (Loot_full)
[INFO][Bot #1][06/24 01:14:08 PM]: ...more info: false and should bank: true and invy has (2): false
[INFO][Bot #1][06/24 01:14:08 PM]: Checkpoint 1.1
[INFO][Bot #1][06/24 01:14:08 PM]: Doing teleport spell for Varrock teleport
[INFO][Bot #1][06/24 01:14:08 PM]: Found it!
[INFO][Bot #1][06/24 01:14:08 PM]: Spell is VARROCK_TELEPORT
[INFO][Bot #1][06/24 01:14:08 PM]: Can't cast this spell mate, contact Czar immediately!
[INFO][Bot #1][06/24 01:14:08 PM]: Handling bank teleport - stand by... 
[INFO][Bot #1][06/24 01:14:08 PM]: Currently banking! Condition: (Loot_full)
[INFO][Bot #1][06/24 01:14:08 PM]: ...more info: false and should bank: true and invy has (2): false
[INFO][Bot #1][06/24 01:14:08 PM]: Checkpoint 1.1
[INFO][Bot #1][06/24 01:14:08 PM]: Doing teleport spell for Varrock teleport
[INFO][Bot #1][06/24 01:14:08 PM]: Found it!
[INFO][Bot #1][06/24 01:14:08 PM]: Spell is VARROCK_TELEPORT
[INFO][Bot #1][06/24 01:14:08 PM]: Can't cast this spell mate, contact Czar immediately!
[INFO][Bot #1][06/24 01:14:08 PM]: Handling bank teleport - stand by... 
[INFO][Bot #1][06/24 01:14:08 PM]: Currently banking! Condition: (Loot_full)
[INFO][Bot #1][06/24 01:14:08 PM]: ...more info: false and should bank: true and invy has (2): false
[INFO][Bot #1][06/24 01:14:08 PM]: Checkpoint 1.1
[INFO][Bot #1][06/24 01:14:08 PM]: Doing teleport spell for Varrock teleport
[INFO][Bot #1][06/24 01:14:08 PM]: Found it!
[INFO][Bot #1][06/24 01:14:08 PM]: Spell is VARROCK_TELEPORT
[INFO][Bot #1][06/24 01:14:08 PM]: Can't cast this spell mate, contact Czar immediately!
[INFO][Bot #1][06/24 01:14:08 PM]: Handling bank teleport - stand by... 
[INFO][Bot #1][06/24 01:14:09 PM]: Script Perfect Fighter has paused!
 

1 minute ago, Czar said:

Ty for logs I will investigate now. Can I ask what your inventory loadout looks like? Is it a full inventory of food? I need to know if your chosen inventory layout is triggering banking condition by being full.

Thanks! ^^ :D

My inventory loadout is "Brass key, fire, air, and law runes for teleport, and two trout.  Items I'm picking up are big bones/giant keys from hill giants.

1 minute ago, Czar said:

Ty for confirm I'll try those now :D It should be working well there, I always bot there on my 1-33 range accounts for revenants

I will try and see if it gives a different code prior to the endless loop and report back.  

 

This is what happens prior to the endless loop.  

 

 

[INFO][Bot #1][06/24 01:47:09 PM]: [WAIT_FOR_LOOT] Killed an npc - waiting for at least 5 seconds.
[INFO][Bot #1][06/24 01:47:09 PM]: Stopping next attack!
[INFO][Bot #1][06/24 01:47:09 PM]: .. kill finished, waiting for loot to appear.
[INFO][Bot #1][06/24 01:47:09 PM]: "last_delay_name" changed to "KillListener: Wait 15s until loot items appear on ground"
[INFO][Bot #1][06/24 01:47:09 PM]: "current_loot_x" changed to "3112"
[INFO][Bot #1][06/24 01:47:09 PM]: "current_loot_y" changed to "9840"
[INFO][Bot #1][06/24 01:47:09 PM]: Received the command, let's count to 25!
[INFO][Bot #1][06/24 01:47:12 PM]: exec event (Loot (non-stackables))
[INFO][Bot #1][06/24 01:47:12 PM]: Handling event (Loot (non-stackables))
[INFO][Bot #1][06/24 01:47:12 PM]:  [Loot (non-stackables)] Looking for loot (standard)...
[INFO][Bot #1][06/24 01:47:12 PM]:  [Loot (non-stackables)] We have a valid regular loot item to take (Big bones) distance: (2)!
[INFO][Bot #1][06/24 01:47:13 PM]: .. clicked [Take] on that ground item, with id 532
[INFO][Bot #1][06/24 01:47:13 PM]: "last_delay_name" changed to "Wait up to 10s to take item"
[INFO][Bot #1][06/24 01:47:14 PM]: Added event (Loot (non-stackables))!
[INFO][Bot #1][06/24 01:47:14 PM]: Item looted (Big bones) ~([x=3112, y=9840, z=0]) while stopped combat, let's extend the timeout to another 25 seconds!
[INFO][Bot #1][06/24 01:47:15 PM]: exec event (Loot (non-stackables))
[INFO][Bot #1][06/24 01:47:15 PM]: Handling event (Loot (non-stackables))
[INFO][Bot #1][06/24 01:47:15 PM]:  [Loot (non-stackables)] Looking for loot (standard)...
[INFO][Bot #1][06/24 01:47:15 PM]:  [Loot (non-stackables)] Ground item for that isn't present!!
[INFO][Bot #1][06/24 01:47:15 PM]:  [Loot (non-stackables)] NO MORE LOOT JOB
[INFO][Bot #1][06/24 01:47:15 PM]: Removing event (Loot (non-stackables)) now that it is complete...
[INFO][Bot #1][06/24 01:47:15 PM]: [FFA1] Fighting target at [x=3114, y=9842, z=0]
[INFO][Bot #1][06/24 01:47:15 PM]: Attacking npc Hill Giant
[INFO][Bot #1][06/24 01:47:17 PM]: Updating timer [last upgrade gear check], which was last updated: 0m 10s ago.
[INFO][Bot #1][06/24 01:47:24 PM]: Updating timer [last upgrade gear check], which was last updated: 0m 7s ago.
[INFO][Bot #1][06/24 01:47:31 PM]: Updating timer [last upgrade gear check], which was last updated: 0m 7s ago.
[INFO][Bot #1][06/24 01:47:34 PM]: Stopping next attack!
[INFO][Bot #1][06/24 01:47:34 PM]: .. kill finished, waiting for loot to appear.
[INFO][Bot #1][06/24 01:47:34 PM]: "last_delay_name" changed to "KillListener: Wait 15s until loot items appear on ground"
[INFO][Bot #1][06/24 01:47:34 PM]: "ss_kill_counter" changed to "8"
[INFO][Bot #1][06/24 01:47:34 PM]: [WAIT_FOR_LOOT] Killed an npc - waiting for at least 5 seconds.
[INFO][Bot #1][06/24 01:47:37 PM]: "current_loot_x" changed to "3117"
[INFO][Bot #1][06/24 01:47:37 PM]: "current_loot_y" changed to "9844"
[INFO][Bot #1][06/24 01:47:37 PM]: Received the command, let's count to 25!
[INFO][Bot #1][06/24 01:47:37 PM]: exec event (Loot (non-stackables))
[INFO][Bot #1][06/24 01:47:37 PM]: Handling event (Loot (non-stackables))
[INFO][Bot #1][06/24 01:47:37 PM]:  [Loot (non-stackables)] Looking for loot (standard)...
[INFO][Bot #1][06/24 01:47:37 PM]:  [Loot (non-stackables)] We have a valid regular loot item to take (Big bones) distance: (1)!
[INFO][Bot #1][06/24 01:47:39 PM]: .. clicked [Take] on that ground item, with id 532
[INFO][Bot #1][06/24 01:47:39 PM]: "last_delay_name" changed to "Wait up to 10s to take item"
[INFO][Bot #1][06/24 01:47:40 PM]: Added event (Loot (non-stackables))!
[INFO][Bot #1][06/24 01:47:40 PM]: Item looted (Big bones) ~([x=3117, y=9844, z=0]) while stopped combat, let's extend the timeout to another 25 seconds!
[INFO][Bot #1][06/24 01:47:40 PM]: exec event (Loot (non-stackables))
[INFO][Bot #1][06/24 01:47:40 PM]: Handling event (Loot (non-stackables))
[INFO][Bot #1][06/24 01:47:40 PM]: Removing event (Loot (non-stackables)) now that it is complete...
[INFO][Bot #1][06/24 01:47:40 PM]: [FFA1] Fighting target at [x=3112, y=9845, z=0]
[INFO][Bot #1][06/24 01:47:40 PM]: Attacking npc Hill Giant
[INFO][Bot #1][06/24 01:47:43 PM]: Updating timer [last upgrade gear check], which was last updated: 0m 11s ago.
[INFO][Bot #1][06/24 01:47:50 PM]: Updating timer [last upgrade gear check], which was last updated: 0m 7s ago.
[INFO][Bot #1][06/24 01:47:57 PM]: Updating timer [last upgrade gear check], which was last updated: 0m 7s ago.
[INFO][Bot #1][06/24 01:47:59 PM]: Script Perfect Fighter has paused!
[INFO][Bot #1][06/24 01:49:53 PM]: WE COUNTED TO 25 AND COULDN'T LOOT, RESETTING....
[INFO][Bot #1][06/24 01:49:53 PM]: "stop_combat" changed to "0"
[INFO][Bot #1][06/24 01:49:53 PM]: "current_loot_x" changed to "0"
[INFO][Bot #1][06/24 01:49:53 PM]: "current_loot_y" changed to "0"
[INFO][Bot #1][06/24 01:49:53 PM]: Script Perfect Fighter has resumed!
[INFO][Bot #1][06/24 01:49:53 PM]: Updating timer [last upgrade gear check], which was last updated: 1m 116s ago.
[INFO][Bot #1][06/24 01:49:53 PM]: [FFA1] Fighting target at [x=3114, y=9844, z=0]
[INFO][Bot #1][06/24 01:49:53 PM]: Attacking npc Hill Giant
[INFO][Bot #1][06/24 01:49:59 PM]: Updating timer [last upgrade gear check], which was last updated: 0m 6s ago.
[INFO][Bot #1][06/24 01:50:07 PM]: Updating timer [last upgrade gear check], which was last updated: 0m 7s ago.
[INFO][Bot #1][06/24 01:50:14 PM]: Updating timer [last upgrade gear check], which was last updated: 0m 7s ago.
[INFO][Bot #1][06/24 01:50:14 PM]: Stopping next attack!
[INFO][Bot #1][06/24 01:50:14 PM]: .. kill finished, waiting for loot to appear.
[INFO][Bot #1][06/24 01:50:14 PM]: "last_delay_name" changed to "KillListener: Wait 15s until loot items appear on ground"
[INFO][Bot #1][06/24 01:50:14 PM]: [WAIT_FOR_LOOT] Killed an npc - waiting for at least 5 seconds.
[INFO][Bot #1][06/24 01:50:14 PM]: "ss_kill_counter" changed to "9"
[INFO][Bot #1][06/24 01:50:17 PM]: "current_loot_x" changed to "3114"
[INFO][Bot #1][06/24 01:50:17 PM]: "current_loot_y" changed to "9844"
[INFO][Bot #1][06/24 01:50:17 PM]: "stop_combat" changed to "1"
[INFO][Bot #1][06/24 01:50:17 PM]: Received the command, let's count to 25!
[INFO][Bot #1][06/24 01:50:18 PM]: exec event (Loot (non-stackables))
[INFO][Bot #1][06/24 01:50:18 PM]: Handling event (Loot (non-stackables))
[INFO][Bot #1][06/24 01:50:18 PM]:  [Loot (non-stackables)] Looking for loot (standard)...
[INFO][Bot #1][06/24 01:50:18 PM]:  [Loot (non-stackables)] We have a valid regular loot item to take (Giant key) distance: (2)!
[INFO][Bot #1][06/24 01:50:19 PM]: .. clicked [Take] on that ground item, with id 20754
[INFO][Bot #1][06/24 01:50:19 PM]: "last_delay_name" changed to "Wait up to 10s to take item"
[INFO][Bot #1][06/24 01:50:20 PM]: Added event (Loot (non-stackables))!
[INFO][Bot #1][06/24 01:50:20 PM]: Item looted (Giant key) ~([x=3114, y=9844, z=0]) while stopped combat, let's extend the timeout to another 25 seconds!
[INFO][Bot #1][06/24 01:50:22 PM]: exec event (Loot (non-stackables))
[INFO][Bot #1][06/24 01:50:22 PM]: Handling event (Loot (non-stackables))
[INFO][Bot #1][06/24 01:50:22 PM]: Removing event (Loot (non-stackables)) now that it is complete...
[INFO][Bot #1][06/24 01:50:22 PM]: setting bank now B
[INFO][Bot #1][06/24 01:50:22 PM]: "should_bank_now" changed to "1"
[INFO][Bot #1][06/24 01:50:22 PM]: "bank_reason" changed to "Setting bank now B"
[INFO][Bot #1][06/24 01:50:22 PM]: Currently banking! Condition: (Loot_full)
[INFO][Bot #1][06/24 01:50:22 PM]: ...more info: false and should bank: true and invy has (2): false
[INFO][Bot #1][06/24 01:50:22 PM]: Checkpoint 1.1
[INFO][Bot #1][06/24 01:50:22 PM]: Doing teleport spell for Varrock teleport
[INFO][Bot #1][06/24 01:50:22 PM]: Found it!
[INFO][Bot #1][06/24 01:50:22 PM]: Spell is VARROCK_TELEPORT
[INFO][Bot #1][06/24 01:50:22 PM]: Check if its quicker to walk
[INFO][Bot #1][06/24 01:50:22 PM]: Checking if faster to walk!! walk setting 90 and path size: 1
[INFO][Bot #1][06/24 01:50:22 PM]: Source position must be player position in order to execute.
[INFO][Bot #1][06/24 01:50:22 PM]: 1 Going from [x=3212, y=3427, z=0] to : [x=3183, y=3436, z=0], costs: 34
[INFO][Bot #1][06/24 01:50:22 PM]: 2 Going from [x=3114, y=9844, z=0] to : [x=3183, y=3436, z=0], costs: 109
[INFO][Bot #1][06/24 01:50:22 PM]: Tile count from tele 34, and from mine: 109
[INFO][Bot #1][06/24 01:50:22 PM]: WebWalkingEvent; Terminated because of break condition!
[INFO][Bot #1][06/24 01:50:22 PM]: TRY DO THE SPELL FIRST: false
[INFO][Bot #1][06/24 01:50:23 PM]: "last_delay_name" changed to "Wait 1 second after casting teleport spell"
[INFO][Bot #1][06/24 01:50:24 PM]: "last_delay_name" changed to "Wait 20 seconds until we either go far away or we animate (spell)"
[INFO][Bot #1][06/24 01:50:25 PM]: "did_teleport_bank" changed to "1"
[INFO][Bot #1][06/24 01:50:25 PM]: Handling bank teleport - stand by... 
[INFO][Bot #1][06/24 01:50:25 PM]: "current_loot_x" changed to "0"
[INFO][Bot #1][06/24 01:50:25 PM]: "current_loot_y" changed to "0"
[INFO][Bot #1][06/24 01:50:25 PM]: "stop_combat" changed to "0"
[INFO][Bot #1][06/24 01:50:26 PM]:  > Node Change! < == fight to bank!
[INFO][Bot #1][06/24 01:50:26 PM]: "did_teleport_bank" changed to "0"
[INFO][Bot #1][06/24 01:50:26 PM]: Updating timer [last upgrade gear check], which was last updated: 0m 12s ago.
[INFO][Bot #1][06/24 01:50:27 PM]:  > Node Change! < == fight to bank!
[INFO][Bot #1][06/24 01:50:27 PM]: Currently banking! Condition: (Loot_full)
[INFO][Bot #1][06/24 01:50:27 PM]: ...more info: false and should bank: true and invy has (2): false
[INFO][Bot #1][06/24 01:50:27 PM]: Checkpoint 1.1
[INFO][Bot #1][06/24 01:50:27 PM]: Doing teleport spell for Varrock teleport
[INFO][Bot #1][06/24 01:50:27 PM]: Found it!
[INFO][Bot #1][06/24 01:50:27 PM]: Spell is VARROCK_TELEPORT
[INFO][Bot #1][06/24 01:50:27 PM]: Check if its quicker to walk
[INFO][Bot #1][06/24 01:50:27 PM]: Checking if faster to walk!! walk setting 90 and path size: 1
[INFO][Bot #1][06/24 01:50:27 PM]: 1 Going from [x=3212, y=3427, z=0] to : [x=3183, y=3436, z=0], costs: 34
[INFO][Bot #1][06/24 01:50:27 PM]: Source position must be player position in order to execute.
[INFO][Bot #1][06/24 01:50:27 PM]: 2 Going from [x=3213, y=3424, z=0] to : [x=3183, y=3436, z=0], costs: 37
[INFO][Bot #1][06/24 01:50:27 PM]: WebWalkingEvent; Terminated because of break condition!
[INFO][Bot #1][06/24 01:50:27 PM]: Tile count from tele 34, and from mine: 37
[INFO][Bot #1][06/24 01:50:27 PM]: TRY DO THE SPELL FIRST: false
[INFO][Bot #1][06/24 01:50:28 PM]: "last_delay_name" changed to "Wait 1 second after casting teleport spell"
[INFO][Bot #1][06/24 01:50:28 PM]: "last_delay_name" changed to "Wait 20 seconds until we either go far away or we animate (spell)"
[INFO][Bot #1][06/24 01:50:28 PM]: Handling bank teleport - stand by... 
[INFO][Bot #1][06/24 01:50:28 PM]: Script Perfect Fighter has paused!

  • Author

I saw some things which could interfere with the teleport, done just requested an upload for new version.

New Update (v348.1)

- Added improvement to teleport spells
- Added tab switching to magic tab in case spell wasn't casted

Update will automatically go live within a few hours, glgl 🙏 

Could you update zombie pirate loot table it wont let me add some off the items just says null. 

Also does this script recognize Blighted super restores as prayer potions?

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