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Perfect Fighter AIO


Czar

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I will definitely add pre-hover to next npc targets in the next update biggrin.png

 

As for movement, I may add an option for more frequent camera movement, but it can really be detrimental, because generally what is seen as antiban, actually increases banrate (think about it, it's exactly what a bot would do). It's really easy too (takes like 2 minutes to add). I suppose I will add an option with a warning emote3.png

 

As for food, set food in the banking tab ("Current banking list" > add bank item | or | copy inventory), but I just realized users can't set food without enabling banking, so I will add an update for the setup window ASAP ^^ biggrin.png

 

Update coming up within an hour or so, will edit this post with full changelog smile.png

 

also the last update (update v116) is still not live, it should be live any moment now ohmy.png

Forget it! Bought it instead, would it eventually anyway! Love your scripts! <3

Edited by reynes
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New Update v117 biggrin.png

 

- Added pre-hover npc

- Added noted item looting

- Added an update for b2p mode, low health + b2p tabs + low bones = convert bones. No b2p tabs, low health = run to bank.

- Port sarim upstairs fixed, banking works like a charm now

- AFK mode for sand/rock crabs improved

- Added an update for eating; script will now eat any food in inventory even if banking isn't enabled

 

Another update is coming for guthans mode, task levelling and loot above GP value option update. I really hope I'm not forgetting anything ohmy.png If so, don't worry I am still trying my best by adding daily updates for the script ^^ biggrin.png

 

Noted items will now say (noted):

 

ReS7YkQ.png

 

 

good luck everyone wink.png

Edited by Czar
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Script runs good! its just when im at stronghold and a toggle banking when it runs out of food or needs to bank it will go to leave fine but when it goes up the stairs to barb village it just gets stuck there and doesnt move. I tried to use teleport to varrock but didnt work.

 

An idea would be to be able to save settings and load settings aswell.

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Chaos druids will be fixed, make sure to add npcs locally (nearby) not from name, set fight bounds if possible, to reduce any possibilities of bugs. Will add an extra update for the walking system too :D

 

Rock/sand crabs will feature a big update right now for fighting and task mode, and DMM guards will be filtered out, including a logout on death option :D

 

thanks for all the suggestions everyone ^^ :D. Update coming up ASAP :)

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