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Perfect Fighter AIO


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Posted (edited)

Can you give me info on how im supposed to kill wyverns with this script and how do i setup the banking, it bugs out when trying to get back to bank via Fally tab, it just runs and clicks the wyvern exit infinitely.

 

https://gyazo.com/1b8039399b825a3a3a93ee480a92c4c4

Cant seem to understand what is causing the script to bug out, why does it not bank and walk back to the area?

 

After trying out the script at wyverns for 1 hour or so, im determined im going to get banned within a week or so. This is the most obvious bot movements ive witnessed, what in the name, the script mapclicks away from monsters while repeatedly getting attacked just clicking on a single spot, the script does not loot items properly either.

 

https://gyazo.com/39ebcea667417ec86312f844b5a723fb

Edited by Taylano
Posted

@Czar

Same issue with banking portion of the script.

The script is set to walk to the bank. However, this is what I get:
[INFO][Bot #1][02/28 04:03:38 PM]: Handling bank teleport - stand by...
[INFO][Bot #1][02/28 04:03:39 PM]: Handling bank teleport - stand by...
[INFO][Bot #1][02/28 04:03:40 PM]: Handling bank teleport - stand by...
[INFO][Bot #1][02/28 04:03:42 PM]: Handling bank teleport - stand by...
[INFO][Bot #1][02/28 04:03:43 PM]: Handling bank teleport - stand by...
[INFO][Bot #1][02/28 04:03:44 PM]: Handling bank teleport - stand by...
[INFO][Bot #1][02/28 04:03:45 PM]: Script Perfect Fighter has paused!

Posted (edited)

Will be fixing banking, apologies guys.

Wyverns - not supported. If you keep walking around near the same spot, restart script and add npcs via nearby.

AFK option for crabs - set activity slider to AFK

Crabclaw caves: will test, will test aggro and resetting afk for all crabs too

Update coming up guys :D

 

EDIT:

Will be reverting some updates I did. The script will now use osbot's webwalker as an emergency (like before) so it will not bug out anymore.

Safespots will no longer be saved upon script exit, unless chosen to via the script settings in misc.2 tab.

Delete safespot function is now working again, no longer throws errors everywhere.

'Can We Fight' decision added, the script will check if it is eligible to start fighting.

Agility shortcut for blue dragons fixed, the links were slightly off.

Potion consumption will now occur when 'Can We Fight' decision is fully met (so, if there are nearby npcs, and we have fought at least once, or we are in combat already)

Handling Teleport (bank & fight) repaired

Crabclaw caves pathing repaired

More to come, update will be pushed soon! :D 

 

EDIT 2:

Wyverns seem to be good money, I am ironing out bugs here as I go along.

de46b746f90822bfb0b842d594199e4b.png

Edited by Czar
  • Like 1
  • Boge 1
Posted (edited)

Script is temporarily hidden for 1 month guys, so no purchases for the time being - hopefully we can get it back to store earlier. My last update broke something and I had to fix it ASAP.

New update will go live within a few hours max, let me know how it goes :D Version will be: v237.0

EDIT:

Update is now live, good luck guys :D

Edited by Czar
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