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Perfect Fighter AIO


Czar

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New Update (v192)

- Scrapped the auto ammo detector for GDK and added an ammo input box so you can manually set the ammo and the script will not confuse it
- Added support for the dungeon expansion after thursday's update (many dungeon maps were changed)
- Added fail-safe for magic spells and autocasting
- Added an update to goal leveling (evenly)
- Added 'npcs killed' statistic for paint
- Added fightzone saving to profile upon script termination (once you stop the script it will save)
- Added an extra info popup when attempting to start the script without a plugin (e.g. trying to fight rock crabs without the plugin will show a warning before starting script, instead of just stopping script automatically)

Features which are currently being worked on for the upcoming versions:

- Expansion to NMZ plugin
- Dynamic signatures (highscores for the script) is nearing release, still need to code some more statistics (e.g. items looted, profit gained, xp gained etc) and it's done
- Finishing off GDK plugin adding all the final details and features and taking it out of beta and onto full-release
- Elder chaos druid plugin
- Tile selection interface to neatly organize all custom tiles set (break tile, logout tile, safespot tile, dmm escape tile) etc
- Action queue for prioritizing all script actions (alching, pray flicking, drinking potions, eating, reloading cannon) etc
- Start on slayer plugin (finally)
- Full rock/sand crab crash detection (accurately detect when a player is crashing your tile) instead of simply detecting if another player is in combat near your tile..

 

thanks guys, update will go live within 24 hours gl everyone. please keep the suggestions/bug reports/ideas coming :):)

 

Edited by Czar
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Purchased once I made that comment, but haven't been able to use due to the current bot issues, will review in due course once everything is sorted.

 

are you going good to update to be able to walk and bank using the new slayer locations? 

EDIT/

just seen you're already on the case ?

Gz your good ??

Edited by TheSwan
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Hey guys, bit of a weird one. Training at hill giants near edgeville. Bot finishes food and runs to edgeville bank but does not withdraw more food and just gets stuck at bank. 

log shows: 
INFO][Bot #1][05/01 02:08:38 AM]: Within eating bounds, eating!
[INFO][Bot #1][05/01 02:08:38 AM]: Within eating bounds, eating!
[INFO][Bot #1][05/01 02:08:39 AM]: Within eating bounds, eating!
[INFO][Bot #1][05/01 02:08:39 AM]: Within eating bounds, eating!
[INFO][Bot #1][05/01 02:08:40 AM]: Within eating bounds, eating!
[INFO][Bot #1][05/01 02:08:40 AM]: Within eating bounds, eating!
[INFO][Bot #1][05/01 02:08:41 AM]: Within eating bounds, eating!
[INFO][Bot #1][05/01 02:08:41 AM]: Within eating bounds, eating!
[INFO][Bot #1][05/01 02:08:42 AM]: Within eating bounds, eating!

 

This goes on and on. Not sure what I'm doing wrong here? Or is there a bug?



 

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Hmm try turning off the blocked deposit item (brass key) and just making it a normal item it should work. In the meantime I will code a quick patch.

Breaks sorta work but you gotta restart the client if you stop the script :( should be fixed by devs pretty soon since it only affects some users :( 

Activated trials gl guys :) 

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