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Perfect Fighter AIO


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Posted

Hey, great script!

When attacking the Gemstone Crab using magic (and maybe other styles?), the player stops when there's a level up and the script will hang on the dialogue and won't click to continue/click the boss again. You basically just stand still until it moves/logout.

 

 

  • Like 1
Posted (edited)

Czar, 

I noticed that there might be a bug on the cannon. It doesnt load the cannon on the range ive set up in the setup. It waits untill its empty, and than it spamclicks it to load it and activate it. Is this a known issue? Or is there a new setting I've missed? 

 


[INFO][Bot #1][11/20 08:08:35 p.m.]: Cannon is currently active, however we have just hit the cannon refill trigger!
[INFO][Bot #1][11/20 08:08:35 p.m.]: Cannon is currently active, however we have just hit the cannon refill trigger!
[INFO][Bot #1][11/20 08:08:36 p.m.]: Cannon is currently active, however we have just hit the cannon refill trigger!
[INFO][Bot #1][11/20 08:08:36 p.m.]: Cannon is currently active, however we have just hit the cannon refill trigger!
[INFO][Bot #1][11/20 08:08:37 p.m.]: Cannon is currently active, however we have just hit the cannon refill trigger!
[INFO][Bot #1][11/20 08:08:37 p.m.]: Cannon is currently active, however we have just hit the cannon refill trigger!
[INFO][Bot #1][11/20 08:08:38 p.m.]: Cannon is currently active, however we have just hit the cannon refill trigger!
[INFO][Bot #1][11/20 08:08:38 p.m.]: Cannon is currently active, however we have just hit the cannon refill trigger!
[INFO][Bot #1][11/20 08:08:38 p.m.]: Cannon is currently active, however we have just hit the cannon refill trigger!
[INFO][Bot #1][11/20 08:08:39 p.m.]: Cannon is currently active, however we have just hit the cannon refill trigger!
[INFO][Bot #1][11/20 08:08:39 p.m.]: Cannon is currently active, however we have just hit the cannon refill trigger!
[INFO][Bot #1][11/20 08:08:40 p.m.]: Cannon is currently active, however we have just hit the cannon refill trigger!
[INFO][Bot #1][11/20 08:08:40 p.m.]: Cannon is currently active, however we have just hit the cannon refill trigger!
[INFO][Bot #1][11/20 08:08:41 p.m.]: .. still haven't hit the cannon refill trigger (10/11), let's walk to safespot!
[INFO][Bot #1][11/20 08:08:41 p.m.]: Error!
[INFO][Bot #1][11/20 08:08:41 p.m.]: java.lang.NullPointerException
[INFO][Bot #1][11/20 08:08:41 p.m.]: .. still haven't hit the cannon refill trigger (10/11), let's walk to safespot!
[INFO][Bot #1][11/20 08:08:41 p.m.]: Error!
[INFO][Bot #1][11/20 08:08:41 p.m.]: java.lang.NullPointerException
[INFO][Bot #1][11/20 08:08:42 p.m.]: .. still haven't hit the cannon refill trigger (10/11), let's walk to safespot!
[INFO][Bot #1][11/20 08:08:42 p.m.]: Error!
[INFO][Bot #1][11/20 08:08:42 p.m.]: java.lang.NullPointerException
[INFO][Bot #1][11/20 08:08:42 p.m.]: .. still haven't hit the cannon refill trigger (10/11), let's walk to safespot!
[INFO][Bot #1][11/20 08:08:42 p.m.]: Error!
[INFO][Bot #1][11/20 08:08:42 p.m.]: java.lang.NullPointerException
[INFO][Bot #1][11/20 08:08:43 p.m.]: Updating timer [last upgrade gear check], which was last updated: 0m 7s ago.
[INFO][Bot #1][11/20 08:08:43 p.m.]: .. still haven't hit the cannon refill trigger (9/11), let's walk to safespot!
[INFO][Bot #1][11/20 08:08:43 p.m.]: Error!
[INFO][Bot #1][11/20 08:08:43 p.m.]: java.lang.NullPointerException
[INFO][Bot #1][11/20 08:08:43 p.m.]: .. still haven't hit the cannon refill trigger (9/11), let's walk to safespot!
[INFO][Bot #1][11/20 08:08:43 p.m.]: Error!
[INFO][Bot #1][11/20 08:08:43 p.m.]: java.lang.NullPointerException

Edited by Zemmer
  • Like 1
Posted
On 11/20/2025 at 8:20 PM, Czar said:

Hey bro thank you, I've been trying to get this happen for so long but it kept working well. I'll release a new patch, you just showed me the correct logger, thank you again <3 

EDIT:

Do you have a safespot set? If not, could you set one using keyboard -> F6? 🙏 

Yo! 
thanks for the swift reply! Yeah indeed! it was working flawless, untill i noticed this :)

Looking forward for the fix! Yeah, it depends on the npc im slaying where i put the savespot. So he can reload without walking to much 🙂

  • Like 1

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