omberz Posted April 2, 2019 Share Posted April 2, 2019 Is this safe on HCIM? 1 Quote Link to comment Share on other sites More sharing options...
Banes Posted April 2, 2019 Share Posted April 2, 2019 9 hours ago, mshaw0501 said: doesn't seem to work well with the safespot atm. It walks away to get a target then will not walk back to the safespot to get the kill stands there to get hit Edit: changed my settings to highest priority for returning to safespot and that seems to work Edit again: It is picking up all my loot but for instance when using iron arrows it leaves the safespot picks the arrows then runs back to the safespot then runs back to pick up the next piece of loot such as a limprut For the iron arrows, there is an option in the loot options to not pick up arrows in combat. Scroll down and you should see it. 1 Quote Link to comment Share on other sites More sharing options...
Banes Posted April 2, 2019 Share Posted April 2, 2019 Perfect Fighter is back on SDN! Woo! 1 Quote Link to comment Share on other sites More sharing options...
delmonte Posted April 2, 2019 Share Posted April 2, 2019 I would love to try it before buying, any chance i'd get the trial for 24h? 1 Quote Link to comment Share on other sites More sharing options...
heart core Posted April 2, 2019 Share Posted April 2, 2019 Can I also try it before buying it? Please let me have a trial :3 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted April 2, 2019 Author Share Posted April 2, 2019 (edited) Going to be pushing one final update before the script goes back to store, need banking and banking/teleports tweaked a little. Thanks guys. Will activate trials right now ^^ EDIT: For looting arrows/items, if the bot keeps going back to loot more items, make sure you have enabled the option 'only return to safespot when no loot left' and the script will loot everything then return to the safespot. Just make sure to not add any loot items which are really far away, otherwise the script may be stuck trying to search that item, I suggest adding a tile-limit of 8 tiles in the looting tab. Edited April 2, 2019 by Czar Quote Link to comment Share on other sites More sharing options...
delmonte Posted April 2, 2019 Share Posted April 2, 2019 (edited) So far, i'm like 15 minutes in, while checking the "hop worlds" option and additionally ticking the "f2p worlds" option it tryied to log on to p2p worlds. Also a nice addition would be on the anti-ban of organizing the inventory to some logical order as a real player would(looted items that are going to bank). Other than that so far so good. E: Looted a full invent of giant keys, nature runes and lipwurt roots but didn't bank. i had bank set to G.E and transportation set to walk. What am i doing wrong? It just kept on killing and not looting any more items. Have i forgotten to tick some boxes? Edited April 2, 2019 by delmonte 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted April 3, 2019 Author Share Posted April 3, 2019 (edited) Will check out p2p/f2p worlds asap. As for looting, what was your bank condition set to, loot full? The two best and most stable bank conditions are: 'only when loot full' and another one is 'no food left', please confirm which one you chose. In any case, posted update v240, will be posting a mini update in a few hours for a few smaller bugs that were pending. EDIT: Patched, just posted update v240.1, should include correct hopping, if player selects p2p world, they will hop to p2p, and if they select f2p, they will only hop to f2p, and if they select both, the script will randomly choose each time. Update will automatically go live within 24 hours, Much appreciated to @Token for restoring the fighter script to the OSBot store, please show him some support and love. Thanks! Edited April 3, 2019 by Czar 1 1 1 Quote Link to comment Share on other sites More sharing options...
delmonte Posted April 3, 2019 Share Posted April 3, 2019 (edited) 6 hours ago, Czar said: Will check out p2p/f2p worlds asap. As for looting, what was your bank condition set to, loot full? The two best and most stable bank conditions are: 'only when loot full' and another one is 'no food left', please confirm which one you chose. In any case, posted update v240, will be posting a mini update in a few hours for a few smaller bugs that were pending. EDIT: Patched, just posted update v240.1, should include correct hopping, if player selects p2p world, they will hop to p2p, and if they select f2p, they will only hop to f2p, and if they select both, the script will randomly choose each time. Update will automatically go live within 24 hours, Much appreciated to @Token for restoring the fighter script to the OSBot store, please show him some support and love. Thanks! I had banking set to "no food loot full". Trying with "loot full now". Thanks for answering to me. E: Bought it, will see if the banking works when the invent is full again. Running pretty smooth so far. Edited April 3, 2019 by delmonte 1 Quote Link to comment Share on other sites More sharing options...
Banes Posted April 3, 2019 Share Posted April 3, 2019 @CzarBug report: Settings: Mirror Mode, Dev Build 2.5.44 Bug: On various occasion, the script has difficulty finding attackable NPCs in the surroundings. The script would state 'waiting...' in the setup GUI. 1 Quote Link to comment Share on other sites More sharing options...
delmonte Posted April 3, 2019 Share Posted April 3, 2019 (edited) Spoiler [INFO][Bot #1][04/03 11:50:34 AM]: "ss_fightzone_loot" changed to "0" [INFO][Bot #1][04/03 11:50:34 AM]: Command (ss_fightzone_loot) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:34 AM]: "ss_readyclick_npc" changed to "0" [INFO][Bot #1][04/03 11:50:34 AM]: Command (ss_readyclick_npc) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:34 AM]: "ss_smart_safespot" changed to "1" [INFO][Bot #1][04/03 11:50:34 AM]: Command (ss_smart_safespot) changed from (1) to (1) [INFO][Bot #1][04/03 11:50:34 AM]: "ss_spec_min_target_hp" changed to "40" [INFO][Bot #1][04/03 11:50:34 AM]: Command (ss_spec_min_target_hp) changed from (40) to (40) [INFO][Bot #1][04/03 11:50:34 AM]: "ss_npc_tile_dist" changed to "0" [INFO][Bot #1][04/03 11:50:34 AM]: Command (ss_npc_tile_dist) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:34 AM]: "ss_deathwalk_mode" changed to "1" [INFO][Bot #1][04/03 11:50:34 AM]: Command (ss_deathwalk_mode) changed from (1) to (1) [INFO][Bot #1][04/03 11:50:34 AM]: "ss_stop_at_death" changed to "0" [INFO][Bot #1][04/03 11:50:34 AM]: Command (ss_stop_at_death) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:34 AM]: "ss_hop_at_death" changed to "0" [INFO][Bot #1][04/03 11:50:34 AM]: Command (ss_hop_at_death) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:34 AM]: "ss_fight_with_cannon" changed to "0" [INFO][Bot #1][04/03 11:50:34 AM]: Command (ss_fight_with_cannon) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:34 AM]: "ss_safespot_priority" changed to "1" [INFO][Bot #1][04/03 11:50:34 AM]: Command (ss_safespot_priority) changed from (1) to (1) [INFO][Bot #1][04/03 11:50:34 AM]: "ss_force_fightzone" changed to "1" [INFO][Bot #1][04/03 11:50:34 AM]: Command (ss_force_fightzone) changed from (1) to (1) [INFO][Bot #1][04/03 11:50:34 AM]: "ss_eat_bounds_1" changed to "45" [INFO][Bot #1][04/03 11:50:34 AM]: Command (ss_eat_bounds_1) changed from (45) to (45) [INFO][Bot #1][04/03 11:50:34 AM]: "ss_eat_bounds_2" changed to "65" [INFO][Bot #1][04/03 11:50:34 AM]: Command (ss_eat_bounds_2) changed from (65) to (65) [INFO][Bot #1][04/03 11:50:34 AM]: "ss_cannonball_range_1" changed to "15" [INFO][Bot #1][04/03 11:50:34 AM]: Command (ss_cannonball_range_1) changed from (15) to (15) [INFO][Bot #1][04/03 11:50:34 AM]: "ss_cannonball_range_2" changed to "15" [INFO][Bot #1][04/03 11:50:34 AM]: Command (ss_cannonball_range_2) changed from (15) to (15) [INFO][Bot #1][04/03 11:50:34 AM]: "ss_ov_potion_cb" changed to "0" [INFO][Bot #1][04/03 11:50:34 AM]: Command (ss_ov_potion_cb) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:34 AM]: "ss_ov_potion_att" changed to "0" [INFO][Bot #1][04/03 11:50:34 AM]: Command (ss_ov_potion_att) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:34 AM]: "ss_ov_potion_str" changed to "0" [INFO][Bot #1][04/03 11:50:34 AM]: Command (ss_ov_potion_str) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:34 AM]: "ss_ov_potion_def" changed to "0" [INFO][Bot #1][04/03 11:50:34 AM]: Command (ss_ov_potion_def) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:34 AM]: "ss_ov_potion_rng" changed to "0" [INFO][Bot #1][04/03 11:50:34 AM]: Command (ss_ov_potion_rng) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:34 AM]: "ss_ov_potion_mge" changed to "0" [INFO][Bot #1][04/03 11:50:35 AM]: Command (ss_ov_potion_mge) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:35 AM]: "ss_ov_potion_pra" changed to "0" [INFO][Bot #1][04/03 11:50:35 AM]: Command (ss_ov_potion_pra) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:35 AM]: "ss_return_safespot_combat" changed to "0" [INFO][Bot #1][04/03 11:50:35 AM]: Command (ss_return_safespot_combat) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:35 AM]: "ss_return_safespot_no_loot" changed to "1" [INFO][Bot #1][04/03 11:50:35 AM]: Command (ss_return_safespot_no_loot) changed from (1) to (1) [INFO][Bot #1][04/03 11:50:35 AM]: "ss_slayer_rockhammer" changed to "0" [INFO][Bot #1][04/03 11:50:35 AM]: Command (ss_slayer_rockhammer) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:35 AM]: "ss_slayer_bag_of_salt" changed to "0" [INFO][Bot #1][04/03 11:50:35 AM]: Command (ss_slayer_bag_of_salt) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:35 AM]: "ss_slayer_ice_cooler" changed to "0" [INFO][Bot #1][04/03 11:50:35 AM]: Command (ss_slayer_ice_cooler) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:35 AM]: "aio_fighter_attack_delay" changed to "1" [INFO][Bot #1][04/03 11:50:35 AM]: Command (aio_fighter_attack_delay) changed from (1) to (1) [INFO][Bot #1][04/03 11:50:35 AM]: "aio_fighter_special_wait" changed to "0" [INFO][Bot #1][04/03 11:50:35 AM]: Command (aio_fighter_special_wait) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:35 AM]: "ss_b2p_wait_food" changed to "0" [INFO][Bot #1][04/03 11:50:35 AM]: Command (ss_b2p_wait_food) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:35 AM]: "ss_tile_loot_distance" changed to "8" [INFO][Bot #1][04/03 11:50:35 AM]: Command (ss_tile_loot_distance) changed from (8) to (8) [INFO][Bot #1][04/03 11:50:35 AM]: "ss_save_bounds" changed to "1" [INFO][Bot #1][04/03 11:50:35 AM]: Command (ss_save_bounds) changed from (1) to (1) [INFO][Bot #1][04/03 11:50:35 AM]: "ss_stopcon_safe" changed to "1" [INFO][Bot #1][04/03 11:50:35 AM]: Command (ss_stopcon_safe) changed from (1) to (1) [INFO][Bot #1][04/03 11:50:35 AM]: "ss_real_distance" changed to "0" [INFO][Bot #1][04/03 11:50:35 AM]: Command (ss_real_distance) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:35 AM]: "ss_allow_multicombat" changed to "0" [INFO][Bot #1][04/03 11:50:35 AM]: Command (ss_allow_multicombat) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:35 AM]: "ss_reattack_target" changed to "0" [INFO][Bot #1][04/03 11:50:35 AM]: Command (ss_reattack_target) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:35 AM]: "ss_expeditious" changed to "0" [INFO][Bot #1][04/03 11:50:35 AM]: Command (ss_expeditious) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:35 AM]: "ss_slaughter" changed to "0" [INFO][Bot #1][04/03 11:50:35 AM]: Command (ss_slaughter) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:35 AM]: "ss_allow_wildy" changed to "0" [INFO][Bot #1][04/03 11:50:35 AM]: Command (ss_allow_wildy) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:35 AM]: "ss_wildy_emergency_tele" changed to "0" [INFO][Bot #1][04/03 11:50:35 AM]: Command (ss_wildy_emergency_tele) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:35 AM]: "ss_lootbag_mode" changed to "0" [INFO][Bot #1][04/03 11:50:35 AM]: Command (ss_lootbag_mode) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:35 AM]: "ss_loot_single_ammo" changed to "0" [INFO][Bot #1][04/03 11:50:35 AM]: Command (ss_loot_single_ammo) changed from (0) to (0) [INFO][Bot #1][04/03 11:50:35 AM]: "script" changed to "fighter" [INFO][Bot #1][04/03 11:50:35 AM]: Command (script) changed from (fighter) to (fighter) [INFO][Bot #1][04/03 11:50:35 AM]: Special change from (0) to (100) [INFO][Bot #1][04/03 11:50:35 AM]: Cannon mode NOT activated! [INFO][Bot #1][04/03 11:50:35 AM]: Submitted bone bury event handler [INFO][Bot #1][04/03 11:50:37 AM]: Script Perfect Fighter has resumed! [INFO][Bot #1][04/03 11:50:37 AM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 11:50:37 AM]: Changed item tho 26 [INFO][Bot #1][04/03 11:50:37 AM]: Changed item tho 27 [INFO][Bot #1][04/03 11:50:40 AM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 11:50:40 AM]: Changed item tho 26 [INFO][Bot #1][04/03 11:50:40 AM]: Changed item tho 27 [INFO][Bot #1][04/03 11:50:41 AM]: Script Perfect Fighter has paused! [INFO][Bot #1][04/03 11:50:43 AM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 11:50:43 AM]: Changed item tho 26 [INFO][Bot #1][04/03 11:50:43 AM]: Changed item tho 27 [WARN][Bot #1][04/03 11:50:46 AM]: Event executor is taking too long to suspend; terminating now... [ERROR][Bot #1][04/03 11:50:46 AM]: Caught thread death in EventExecutor [ERROR][Bot #1][04/03 11:50:46 AM]: Caught thread death in EventExecutor [ERROR][Bot #1][04/03 11:50:46 AM]: Caught thread death in EventExecutor [INFO][Bot #1][04/03 11:50:46 AM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 11:50:46 AM]: Changed item tho 26 [INFO][Bot #1][04/03 11:50:46 AM]: Changed item tho 27 [INFO][Bot #1][04/03 11:50:49 AM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 11:50:49 AM]: Changed item tho 26 [INFO][Bot #1][04/03 11:50:49 AM]: Changed item tho 27 [INFO][Bot #1][04/03 11:50:52 AM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 11:50:52 AM]: Changed item tho 26 [INFO][Bot #1][04/03 11:50:52 AM]: Changed item tho 27 [INFO][Bot #1][04/03 11:50:55 AM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 11:50:55 AM]: Changed item tho 26 [INFO][Bot #1][04/03 11:50:55 AM]: Changed item tho 27 [INFO][Bot #1][04/03 11:50:58 AM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 11:50:58 AM]: Changed item tho 26 [INFO][Bot #1][04/03 11:50:58 AM]: Changed item tho 27 [INFO][Bot #1][04/03 11:51:01 AM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 11:51:01 AM]: Changed item tho 26 [INFO][Bot #1][04/03 11:51:01 AM]: Changed item tho 27 [INFO][Bot #1][04/03 11:51:04 AM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 11:51:04 AM]: Changed item tho 26 [INFO][Bot #1][04/03 11:51:04 AM]: Changed item tho 27 [INFO][Bot #1][04/03 11:51:07 AM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 11:51:07 AM]: Changed item tho 26 [INFO][Bot #1][04/03 11:51:07 AM]: Changed item tho 27 I'm having alot of weird things happening to me in Corsair cove. Started maging ogress warriors. Banking set on Corsair bank. Autocast fire strike. And it's just clicking back and forth on game music and clanchat, then if i paused it it switched between inventory and spellbook, then when i did it once more it started clicking on the ladder to leave and the safespot. I'm puzzled I'm guessing that might have been due to the fact i had accidentally ticked use spec wep while not having one, but now i have another problem Spoiler [INFO][Bot #1][04/03 12:02:08 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:08 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:08 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:08 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:08 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:08 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:08 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:08 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:08 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:08 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:08 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:08 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:08 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:08 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:08 PM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 12:02:08 PM]: Changed item tho 26 [INFO][Bot #1][04/03 12:02:08 PM]: Changed item tho 27 [INFO][Bot #1][04/03 12:02:08 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:08 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:08 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:08 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:08 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:08 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:08 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:08 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:09 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:09 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:09 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:09 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:09 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:09 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:09 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:09 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:09 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:09 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:09 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:09 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:09 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:09 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:09 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:09 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:09 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:09 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:09 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:09 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:09 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:09 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:09 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:09 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:09 PM]: Let go! [INFO][Bot #1][04/03 12:02:09 PM]: ****************************************************************** [INFO][Bot #1][04/03 12:02:09 PM]: "shift_held" changed to "1" [INFO][Bot #1][04/03 12:02:09 PM]: "shift_held" changed to "0" [INFO][Bot #1][04/03 12:02:09 PM]: CAN BE CONSUMEDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD [INFO][Bot #1][04/03 12:02:11 PM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 12:02:11 PM]: Changed item tho 26 [INFO][Bot #1][04/03 12:02:11 PM]: Changed item tho 27 [INFO][Bot #1][04/03 12:02:13 PM]: Script Perfect Fighter has resumed! [INFO][Bot #1][04/03 12:02:14 PM]: Walking to preferred bank: Corsair bank... [INFO][Bot #1][04/03 12:02:14 PM]: WebWalkingEvent; No route found! Destinations = [[x=2570, y=2864, z=0]]; [INFO][Bot #1][04/03 12:02:14 PM]: Script Perfect Fighter has resumed! [INFO][Bot #1][04/03 12:02:14 PM]: Walking to preferred bank: Corsair bank... [INFO][Bot #1][04/03 12:02:14 PM]: WebWalkingEvent; No route found! Destinations = [[x=2570, y=2864, z=0]]; [INFO][Bot #1][04/03 12:02:14 PM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 12:02:14 PM]: Changed item tho 26 [INFO][Bot #1][04/03 12:02:14 PM]: Changed item tho 27 [INFO][Bot #1][04/03 12:02:17 PM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 12:02:17 PM]: Changed item tho 26 [INFO][Bot #1][04/03 12:02:17 PM]: Changed item tho 27 [INFO][Bot #1][04/03 12:02:20 PM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 12:02:20 PM]: Changed item tho 26 [INFO][Bot #1][04/03 12:02:20 PM]: Changed item tho 27 [INFO][Bot #1][04/03 12:02:23 PM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 12:02:23 PM]: Changed item tho 26 [INFO][Bot #1][04/03 12:02:23 PM]: Changed item tho 27 [INFO][Bot #1][04/03 12:02:26 PM]: No suitable tile found for given position: [x=2570, y=2864, z=0]! [INFO][Bot #1][04/03 12:02:26 PM]: WebWalkingEvent; No route found! Destinations = [[x=2570, y=2864, z=0]]; [INFO][Bot #1][04/03 12:02:26 PM]: Resorting to old web [INFO][Bot #1][04/03 12:02:26 PM]: Pathfinding error 1, start/end is null! [INFO][Bot #1][04/03 12:02:26 PM]: / Pathfinding error, source: [x=1987, y=8985, z=1] and target: [x=2570, y=2864, z=0], report this to Czar immediately! [INFO][Bot #1][04/03 12:02:26 PM]: walk_suh no path found between [x=1987, y=8985, z=1] and [x=2570, y=2864, z=0] .. [INFO][Bot #1][04/03 12:02:26 PM]: Walking to preferred bank: Corsair bank... [INFO][Bot #1][04/03 12:02:26 PM]: WebWalkingEvent; No route found! Destinations = [[x=2570, y=2864, z=0]]; [INFO][Bot #1][04/03 12:02:27 PM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 12:02:27 PM]: Changed item tho 26 [INFO][Bot #1][04/03 12:02:27 PM]: Changed item tho 27 [INFO][Bot #1][04/03 12:02:27 PM]: No suitable tile found for given position: [x=2570, y=2864, z=0]! [INFO][Bot #1][04/03 12:02:27 PM]: WebWalkingEvent; No route found! Destinations = [[x=2570, y=2864, z=0]]; [INFO][Bot #1][04/03 12:02:27 PM]: Resorting to old web [INFO][Bot #1][04/03 12:02:27 PM]: Pathfinding error 1, start/end is null! [INFO][Bot #1][04/03 12:02:27 PM]: / Pathfinding error, source: [x=1987, y=8985, z=1] and target: [x=2570, y=2864, z=0], report this to Czar immediately! [INFO][Bot #1][04/03 12:02:27 PM]: walk_suh no path found between [x=1987, y=8985, z=1] and [x=2570, y=2864, z=0] .. [INFO][Bot #1][04/03 12:02:27 PM]: Walking to preferred bank: Corsair bank... [INFO][Bot #1][04/03 12:02:27 PM]: WebWalkingEvent; No route found! Destinations = [[x=2570, y=2864, z=0]]; [INFO][Bot #1][04/03 12:02:30 PM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 12:02:30 PM]: Changed item tho 26 [INFO][Bot #1][04/03 12:02:30 PM]: Changed item tho 27 [INFO][Bot #1][04/03 12:02:32 PM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 12:02:32 PM]: Changed item tho 26 [INFO][Bot #1][04/03 12:02:32 PM]: Changed item tho 27 [INFO][Bot #1][04/03 12:02:35 PM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 12:02:35 PM]: Changed item tho 26 [INFO][Bot #1][04/03 12:02:35 PM]: Changed item tho 27 [INFO][Bot #1][04/03 12:02:38 PM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 12:02:38 PM]: Changed item tho 26 [INFO][Bot #1][04/03 12:02:38 PM]: Changed item tho 27 [INFO][Bot #1][04/03 12:02:39 PM]: No suitable tile found for given position: [x=2570, y=2864, z=0]! [INFO][Bot #1][04/03 12:02:39 PM]: WebWalkingEvent; No route found! Destinations = [[x=2570, y=2864, z=0]]; [INFO][Bot #1][04/03 12:02:39 PM]: Resorting to old web [INFO][Bot #1][04/03 12:02:39 PM]: Pathfinding error 1, start/end is null! [INFO][Bot #1][04/03 12:02:39 PM]: / Pathfinding error, source: [x=1987, y=8985, z=1] and target: [x=2570, y=2864, z=0], report this to Czar immediately! [INFO][Bot #1][04/03 12:02:39 PM]: walk_suh no path found between [x=1987, y=8985, z=1] and [x=2570, y=2864, z=0] .. [INFO][Bot #1][04/03 12:02:39 PM]: Walking to preferred bank: Corsair bank... [INFO][Bot #1][04/03 12:02:39 PM]: WebWalkingEvent; No route found! Destinations = [[x=2570, y=2864, z=0]]; [INFO][Bot #1][04/03 12:02:40 PM]: No suitable tile found for given position: [x=2570, y=2864, z=0]! [INFO][Bot #1][04/03 12:02:40 PM]: WebWalkingEvent; No route found! Destinations = [[x=2570, y=2864, z=0]]; [INFO][Bot #1][04/03 12:02:40 PM]: Resorting to old web [INFO][Bot #1][04/03 12:02:40 PM]: Pathfinding error 1, start/end is null! [INFO][Bot #1][04/03 12:02:40 PM]: / Pathfinding error, source: [x=1987, y=8985, z=1] and target: [x=2570, y=2864, z=0], report this to Czar immediately! [INFO][Bot #1][04/03 12:02:40 PM]: walk_suh no path found between [x=1987, y=8985, z=1] and [x=2570, y=2864, z=0] .. [INFO][Bot #1][04/03 12:02:40 PM]: Walking to preferred bank: Corsair bank... [INFO][Bot #1][04/03 12:02:40 PM]: WebWalkingEvent; No route found! Destinations = [[x=2570, y=2864, z=0]]; [INFO][Bot #1][04/03 12:02:41 PM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 12:02:41 PM]: Changed item tho 26 [INFO][Bot #1][04/03 12:02:41 PM]: Changed item tho 27 [INFO][Bot #1][04/03 12:02:44 PM]: "inv_change" changed to "1" [INFO][Bot #1][04/03 12:02:44 PM]: Changed item tho 26 [INFO][Bot #1][04/03 12:02:44 PM]: Changed item tho 27 . Edited April 3, 2019 by delmonte 1 Quote Link to comment Share on other sites More sharing options...
hockeydood Posted April 3, 2019 Share Posted April 3, 2019 Ranged potions not working Quote Link to comment Share on other sites More sharing options...
Zemmer Posted April 3, 2019 Share Posted April 3, 2019 Finally! been watching this thread for a couple weeks! Can i try the trial please? 1 Quote Link to comment Share on other sites More sharing options...
MillSup Posted April 3, 2019 Share Posted April 3, 2019 (edited) Using the script at blue dragons: - Will not teleport to the bank (with conventional teleportation runes) after inventory full. Will instead continuously try to enter the wrong side of the obstacle pipe in Taverley (but I assume this is the webwalker's fault). - Will not return to safespot after starting at bank Other than that it runs pretty good, but the script can't be run without babysitting (and manually clicking the teleport button every full inventory) EDIT: teleport tabs do seem to work! Edited April 3, 2019 by MillSup 1 Quote Link to comment Share on other sites More sharing options...
yawhide Posted April 3, 2019 Share Posted April 3, 2019 (edited) I dont see an option to use magic with a trident of the seas? How do I make this work? I was looking through the magic spell options but they are all rune based. THe bot logs out when i try to use trident of the seas Edited April 3, 2019 by yawhide 1 Quote Link to comment Share on other sites More sharing options...